  NNNNNN"k  p  	    NNNNNNNNNNNNNNNNNNNNNNNNNNNNNN            O NNNNNNNNNNNNNNNNNNNNNN            ЇO `  	  
 @` ! #@%`')+-/ 1 3@579;=? A C@E`GIKMO Q S@U`WY[]_ a c@e`gikmo q s@u`wy{}  @` 	 	@	`					 
@
`




  @`  @`ǀɠ 
 
@
`
׀
٠


  @`  @` !Aa	
!Aa!!#A%a')+-/1!3A5a79;=                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              O `  	  
 @` ! #@%`')+-/ 1 3@579;=? A C@E`GIKMO Q S@U`WY[]_ a c@e`gikmo q s@u`wy{}  @` 	 	@	`					 
@
`




  @`  @`ǀɠ 
 
@
`
׀
٠


  @`  @` !Aa	
!Aa!!#A%a')+-/1!3A5a79;=                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              ADNAME  DAT           z}\    ARTIFACTDAT           {}\ n(  EFFECTS DAT           |}\   MONSTERSDAT           }}\ "  ROOMS   DAT           }\ Wu  CPTCRASHGFA           }\6 < CPTCRASHPRG           }\ vx READ    ME            ?  DESKTOP INF            @  AME    SAV            AL  RESHMEAT              Bd   ST185   P6           !      AME    SAV            CL                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  The Crypt Crasher & the Tomb of Horrors

cptcrash                                                                                                                                                                                                                                                                                                                                                                                                                                                                              89
A black wooden torch sits here. You see an instruction label on the handle.
torch
100
1
2
-1
0
3
2
4
You see a beautiful, but very worn, tapestry. The colours and fabrics used were woven with delicate care.
tapestry
400
2
75
0
0
0
0
0
You see a small crypt sitting next to the fence here. The walls are weather stained, and the door is hole-ridden. Etchings used to cover the walls, but now little remains to be seen.
a small crypt
0
0
3000
17
0
0
0
0
Rising from the ground here you see a small tomb dedicated to some unknown person. The door, as with the rest of the foundation, is constructed of hewn granite. All is weather-beaten now.
a small tomb
0
0
3000
33
0
0
0
0
Under the shading branches of the tree sits a crypt. The walls are stained with the passage of time, and the door as well. The latter, however, bears a strange symbol: 3 inter-connected rings.
a crypt
0
0
3000
50
0
0
0
0
You see a wooden bucket here, half full of dirt. It lies tipped over down in the grave.
wooden bucket
0
0
5
19
0
0
0
0
A large shovel protrudes from a pile of dirt here. 
shovel
0
0
4
19
0
5
0
0
Set into a stone platform in the centre of the room is a coffin. The lid is open, revealing a skeleton dressed in fine (but rotting) clothing.  
coffin
0
0
2000
107
0
0
0
0
Clutched within the skeletons hands is a leather-bound book. The cover is remarkably well preserved, and bears many glowing runes.
leather bound book
0
0
5
107
0
0
0
0
You glimpse a solitary tombstone, about 5' in height, rising amongst the trees.
tombstone
0
0
800
23
0
0
0
0
The dragons treasure is hear, consisting mostly of broken bits of glass and small worthless trinkets.
dragons treasure hoard
100
1
100
58
0
0
0
0
You see a fine crystal goblet here. Its workmanship is exquisite, and it is probably worth a lot.
crystalline goblet
200
1
2
0
0
0
0
0
You see a large chest sitting in the corner of the chamber, sheathed in cobwebs. It is closed, and apparently locked.
large chest
0
0
50
56
0
0
0
0
You see a weathered map of the surrounding area. The thing is old, and almost crumbles as you touch it.
weathered map
100
1
1
0
0
0
0
0
You see a bottle with the label 'Jack Daniels' on the front. Unfortunately, it is empty.
empty bottle
0
0
2
0
0
0
0
0
You've found a pair of steel gauntlets. Funny, you never saw these back in Marcus' shop.
steel gauntlets
100
3
-2
0
0
0
0
0
You see an old wine cask here, bound with iron bands. It was apparently abandoned a while ago, yet the cork is still intact.
wine cask
10
1
10
64
0
0
0
0
You see, strewn all across the floor, the treasure hoard of the beholder. Most of the stuff is junk, useless personal effects.
beholders treasure hoard
100
1
50
105
0
0
0
0
You have found a cloak, crimson red in colour. Interwoven in with the fabric are tiny strands of a metallic substance.
crimson cloak
200
2
-2
0
0
0
0
0
You find 75 gold pieces scatteded about in the dust.

gold pieces
75
0
10
0
0
0
0
0
You find a small pouch containing some precious stones: 3 emeralds, 2 small rubies, a single diamond.
pouch containing stones
200
1
1
0
0
0
0
0
You see a large egg, possibly measuring a foot in diameter. It is coloured brown, with light blue splotches.
griffin egg
500
1
10
0
0
0
0
0
A large nest, possibly 10 feet in diameter, sits on the ledge here. It is made mostly of sticks and wood, but several bones, and shreaded flesh are evident interwoven into the architecture.
large nest
0
0
200
113
0
0
0
0
You see a large fountain, made of expertly crafted black marble, sitting against the back wall. A grotesque face, carved about 5 feet up, squirts an everlasting stream of water into the fountain.
large fountain
0
0
2000
116
0
0
0
0
You see a pile of gold coins at the bottom of the fountain. Apparently, it was once used as a wishing well.
pile of gold
100
0
60
116
0
0
0
0
You see the stump of a tree which has been carved into a wooden throne.
wooden throne
0
0
2000
117
0
0
0
0
You see a faintly glowing manuscript, bearing the title 'Los Enos, Bae Pertris'
book of runes
1500
1
2
0
0
0
0
0
You see a large iron fence rod lying on the ground here. It was apprarently broken off from the others.
fence rod
0
3
15
35
-5
9
2
5
You see a large mace here, most likely a 5 pounder.
large mace
20
2
5
0
0
3
1
6
You see Dubros maul, a long oaken stick, with a ball and chain attached. Looks pretty lethal.

maul
50
3
8
0
10
3
2
4
You see Joques claymore, a long two-handed sword with many intricate carvings engraved into the blade and hilt.
claymore
250
3
12
0
25
5
3
4
You see a long dagger here, lying on the ground. It appears to be a stabbing weapon - the point is sharp, but the blade is dull.
dirk
50
3
3
0
15
4
1
4
You see an old piece of parchment, inscribed upon which is some writing.
ancient parchment
300
1
1
-1
0
0
0
0
You see a large sword, probably a cutlass, lying on the ground here.
cutlass
400
3
6
86
25
5
2
6
Half buried in the hole is a large casket, which is currently closed.
buried casket
0
0
3000
0
0
0
0
0
You see a skeleton, partially clothed in rotting clothing, lying in the pine box.
buried skeleton
0
0
25
0
0
0
0
0
Clutched in the skeletons hands is a finely constructed 1' tall cross, made from tarnished bronze. 
bronze cross
65
1
12
0
0
0
0
0
Lying next to the bucket sits a coil of rope.
rope
10
1
5
19
0
0

0
0
You see an old lantern, weathered by the passage of time. It still appears functional, however.
lantern
50
1
3
0
0
0
0
0
dead monster a
dead monster a
300
3
4
0
20
5
1
5
dead monster b
dead monster b
0
0
100
0
0
0
0
0
dead monster c
dead monster c
0
0
175
0
0
0
0
0
dead monster d
dead monster d
0
0
0
0
0
0
0
0
dead monster e
dead monster e
0
0
0
0
0
0
0
0
dead monster f
dead monster f
0
0
0
0
0
0
0
0
dead monster g
dead monster g

0
0
0
0
0
0
0
0
dead monster h
dead monster h
0
0
0
0
0
0
0
0
dead monster i
dead monster i
0
0
0
0
0
0
0
0
dead monster j
dead monster j
0
0
0
0
0
0
0
0
dead monster k
dead monster k
0
0
0
0
0
0
0
0
dead monster l
dead monster l
0
0
0
0
0
0
0
0
dead monster m
dead monster m
0
0
0
0
0
0
0
0
dead monster n 
dead monster n
0
0
0
0
0
0
0
0
dead monster o
dead monster o
0
0
0
0
0
0
0
0
dead monster p
dead monster p
0
0
0
0
0
0
0
0
dead monster q
dead monster q
0
0
0
0
0
0
0
0
You have succeeded in mangling the clump of flowers.
smashed up lotus flowers
0
0
10
0
0
0
0
0
The walnut tree has been hacked down, and lies before you dead.
dead tarn zeb
0
0
3000
0
0
0
0
0
You've succeeded in smashing down the vampire rose bush.
dead rose bush
0
0
0
0
0
0
0
0
All that remains of the dark hood is its soil-brown cloak and cowel.
hood and cowel
0
0
-3
0
0
0
0
0
The whip weed has been hacked to pieces, and lies before you now.
dead whip weed
0
0
500
0
0
0
0
0
You've broken the suit of its magical enchantment and, in the process, smashed the various pieces all across the floor.
smashed up armor
0
0
100
0
0
0
0
0
The pocket dragon sits dead on the ground. Its body has sustained many wounds.
dead pocket dragon
0
0
250
0
0
0
0
0
You see a puddle of red wine on the ground here. This one seems less viscous than the first.
red wine
150
0
3
0
0
0
0
0

The first sabre-claw falls to your blows.
dead sabreclaw #1
0
0
25
0
0
0
0
0
The second sabre-claw falls over and dies.
dead sabre-claw #2
0
0
24
0
0
0
0
0
The third sabre-claw falls to your repeated attacks.
dead sabre-claw #3
0
0
24
0
0
0
0
0
The fourth sabre-claw falls over, dead.
dead sabre-claw #4
0
0
22
0
0
0
0
0
You see the fifth sabre-claw, lying in a puddle of its own blood.
dead sabre-claw #5
0
0
20
0
0
0
0
0
dead monster dd
dead monster dd
0
0
0
0
0
0
0
0
The weretiger statue has been reduced to a pile of jade dust.
pile of jade dust #1
0
0
4
0
0
0
0
0
The wererat statue has been broken into several large jade chunks.
jade chunks
200
0
40
0
0
0
0
0
The lizard man statue has been reduced to a pile of jade splinters.
pile of jade splinters
0
0
7
0
0
0
0
0
The jade frogoid statue now sits as a pile of jade dust
pile of jade dust #2
0
0
6
0
0
0
0
0
The beholder lies on the floor here, its immense 'head' split open from your attacks.
dead beholder
0
0
150
0
0
0
0
0
The giant crayfish has been reduced to a pile of crawdad meat, encased in a battered shell.
dead giant crayfish
75
0
35
0
0
0
0
0
dead monster kk
dead monster kk
0
0
0
0
0
0
0
0
The gaint scorpion lies before you, missing several legs, and its life as well.
dead giant scorpion
0
0
200
0
0
0
0
0
The griffin falls and dies, the victem of your anxiety.
dead griffin
0
0
700
0
0
0
0
0
The small male griffin, being next to defenseless, is quickly subdued and slain.
dead small male griffin
0
0
75
0
0
0
0
0
The small female griffin, being defenseless, doesn't even put up a fight. She now lies dead at your feet.
dead small female griffin
0
0
50
0
0
0
0
0
A smashed skeleton in robes, the former housing for the spirit of Jaldial, lies in a heap before you.
dead jaldial the lich
0
0
666
0
0
0
0
0
The larger bekkah, once violently alive, now lies in a matted heap before you.
dead larger bekkah
0
0
350
0
0
0
0
0
The smaller bekkah now lies stretched out, in a bloody and matted state.
dead smaller bekkah
0
0
300
0
0
0
0
0
The body of Reginald lies on the ground here.
dead reginald
0
0
150
0
0
0
0
0
You see Dubro, now hewn down at your feet.
dead dubro
0
0
175
0
0
0
0
0
The mighty Joque has now been slain, and lies on the ground.
dead joque
0
0
160
0
0
0
0
0
Trevor lies dead on the ground here. A pool of blood has already begun to form.

dead trevor
0
0
100
0
0
0
0
0
dead monster ww
dead monster ww
0
0
0
0
0
0
0
0



9
The sun filtering through the trees casts eerie shadows across the ground.
With the sun fully out, this place has almost an ominously 'cheerful' look to it.
You notice the fluffy clouds that are passing by overhead.
The trees of the nearby forest seem strangely alive.
You suddenly catch the sound of flowing water, though you're not sure where its coming from.
You hear, in the distance, 
You hear, seemingly very close by,
You smell
You just saw 
50
You see a large rat here. It appears to be nosing around, looking for something to eat.
giant rat
7
10
0
5
0
1
0
1
0
50
1
3
You see a small figure dressed in dark leather gear. He is armed with a hand axe.
goblin
10
15
0
30
0
1
0
2
0
55
1
4
You see a skeleton, and this one appears to be animated. It attacks with its sharp fingers.
skeleton
15
10
0
100
0
1
3
0
0
55
1
4
You see a human who is aimlessly wandering around. He moves in your direction.
zombie
15
8
0
100
0
1
2
0
0
55
1
4
You see a creature that resembles a hairy goblin. Its skin is dirty yellow, and its skin is dingy brown. In its hand it carries a weapon.
bugbear
18
12
0
65
0
1
0
3
0
60
1
5
You see an evil-looking creature with long, sharp claws, and a forked tongue. It sees you, and grimaces.
ghoul
20
10
0
50
0
3
1
2
0
60
1
6
You see a humanoid creature with sharp claws, and a forked tongue. As he nears you, you smell an overpowering stench like that of rotting flesh.
ghast
15
15
0
50
0
3
2
1
0
60
1
6
You see a hideous creature with a muscular frame. It has a long forked tail, and a large horn in the middle of its forehead. When it sees you, it smiles evilly.
gargoyle
20
20
0
65
0
4
2
2
0
65
1
5
You see a swiftly fleeting shadow. A chill runs down your spine, and your hair stands on end as you realize that it's alive.
shadow
25
50
0
60
0
1
5
0
0
55
1
6
You see a brightly glowing sphere. It changes colour (from violet to green to red) as it dances and flits around you.
will-o-wisp
10
65
0
15
0
1
5
0
0
60
2
8
You see a creature that strongly resembles a cross between a green cutworm and a huge cephalopod. Many tentacles protrude from its head area, and its body is well armored.
carrion crawler
25
10
0
65
0
8
0
4
0
45
0
0
You see a humanoid-shaped heap of rotting vegetation. It is tall (7-8'), and has a wide girth. It shambles toward you.
shambling mound
30
8
0
75
0
2
3
1
0
55
2
8
You see a large blob of jelly-like stuff creeping along the ground here.
ocre jelly
30
6
0
100
0
1
2
1
0
50
3
4
You see a human, who reaches out to touch you. As he draws near, he appears to be transparent.
spectre
35
20
0
70
0
1
6
0
0
60
1
8
You see a giant rat-like creature. However, it is bipedal, and can use its hands like humans.
wererat
25
25
0
85
0
1
0
2
0
60
1
8
You see a dark figure rise before you. It has a misty consistancy, with two glowing points of light.
wraith
30
15
0
100
0
1
5
0
0
55
1
6
You see a humanoid, with a hairy body and the head of a jackal. It appears to be bipedal, and can fully use its hands.
jackalwere
30
30
0
90
0
1
0
3
0
65
1
6
You see a large clump of golden lilly-like flowers growing on the stream bank. Each is about the size of a sunflower, and gives of an enticing scent. 
clump of amber lotus flowers
10
10
0
0
11
1
0
0
-1
0
0
0
You see a large walnut tree growing next to the stream. Its long roots reach into the water, and deep into the ground. 
Tarn Zeb
36
8
0
0
11
4
0
2
0
50
0
0
Growing next to one of the tombstones, you glimpse a large plant. It appears to be somewhat like a rose bush, complete with blood-red flowers.
vampire rose bush
15
10
0
0
18
1
0
1
0
50
0
0
A grey, translucent, robed figure stands (or rather floats) next to the gravestone. Its cowled face is completely hidden in shadow.
dark hood
60
20
0
0
23
1
2
4
0
65
1
7
You see a stange plant growing next to the path. It has two, thin, whip-like stalks, each measuring about 10 feet in length, growing from a rouhly spherical, gourd-like base. 
whip weed
15
15
0
0
119
2
0
2
0
45
0
0
You see a suit of platemail, which seems to be moving along on its own. It moves towards you, in a most menacing manner.
animated suit of armor
50
12
0
100
56
1
0
5
0
55
0
0
You spot a 3-foot long lizard which closely resembles a small green dragon. It is lazily resting upon its small hoard of 'treasure'.
pocket dragon
20
10
50
50
58
1
2
1
0
60
0
0
You see a puddle of red wine on the stone floor. However, it appears to be somewhat viscious in nature - like an amoeba of some sort. 
crimson amoeba
25
6
0
55
0
2
1
2
0
50
0
0
You see a small (1' tall) flying creature stooping over the deceased. It has greasy black hair, leathery bat-like wings, and glowing red eyes. Its right 'arm' ends in a large bone-like extension that resembles a sword.
sabreclaw #1
15
20
0
50
82
1
2
3
0
65
1
6
Another one, much the same as the first, looks examines the dead goblin intently.
sabreclaw #2
14
19
0
45
82
1
1
3
0
60
1
6
You spot another one flitting about the roof of the cave.
sabreclaw #3
12
16
0
40
82
1
1
3
0
55
1
6
And another... He grimaces at you.
sabreclaw #4
13
17
0
35
82
1
1
3
0
50
1
5
And yet another....
sabreclaw #5
11
21
0
30
82
1
0
2
0
50
1
5
You see a large cutlass which moves under its own power. It darts to and fro - and approaches you swiftly.
possessed cutlass
20
30
0
100
0
2
2
3
0
60
0
0
You see that the first of the statues is finely crafted jade, and stands about 6 feet tall. It is sculped in the shape of a humanoid with a tiger's head.
jade weretiger statue
25
20
0
100
87
2
0
2
0
50
0
0
The second statue, which is sculped in human form, has the head of a rat. It moves cautiously towards you. 
jade wererat statue
20
12
0
100
87
2
0
2
0
50
0
0
The third statue is in the shape of a humanoid with a lizard's head and torso. 
jade lizardman statue
20
15
0
100
87
2
0
2
0
50
0
0
The final statue is in the shape of a man with a frog's head. 
jade frogman statue
15
15
0
100
87
2
0
2
0
50
0
0
You see a floating creature with a spherical chitinous body. Atop the sphere are 10 eyestalks, while in its central area are a great eleventh eye and a large mouth filled with pointed teeth.
beholder
45
25
5
75
105
4
0
1
0
45
3
2
You see a large marine crayfish scuttle out of the water. It snaps its claws at you agressively.
giant crayfish
25
7
0
30
108
2
0
2
0
60
1
7
You see a large creature, which is apparently made out of water! It rears up at you, forming a large transparent wall.
water wierd
20
18
0
0
0
1
0
4
0
45
1
12
You see a scorpion of enormous proportion here. It snaps its pincers at you, and scuttles in your direction!
giant scorpion
20
20
0
100
109
3
1
4
0
45
0
0
You see a large creature sitting in the nest. It has the head, claws, and wings of an eagle, and the body of a lion.
griffin
45
30
0
75
113
3
0
3
0
50
0
0
A small griffin, obviously under the care of the larger, also sits in the nest. It pokes its head over, peering at you intently.
small male griffin
10
10
0
35
113
2
0
1
0
30
0
0
Another griffin sits on the rim of the nest, and flaps its wings vigorously.
small female griffin
7
5
0
10
113
1
0
1
-1
0
0
0
Sitting on a throne made of wood it a skeletial figure, who wears a crown and a flowing robe. When it sees you, it motions to the two giant leopards, hollowly chuckling at you. 
jaldial the lich
55
35
0
100
117
3
6
2
0
65
0
0
You hear a roar and, looking up at a rock overhead, spot a glimpse of an enormous black jungle cat. It has greenish eyes, long sabre teeth, and razor-sharp claws. Leaping to the ground, it then growls at you ferociously.
larger bekkah
50
35
0
100
117
2
2
3
0
50
0
0
Another cat, looking much the same as the first only a bit smaller, appears seemingly from nowhere. It sits down at the feet of the Lich, and begins to purr. 
smaller bekkah
40
30
0
75
117
2
1
2
0
45
0
0
A companion of yours, a fellow calling himself Reginald, waits here. He is clad in dark leather gear, and carries a mace.
reginald
35
15
90
60
4
1
0
3
29
65
1
6
Another companion, Dubro, also waits here impatiently. He is tall and muscular, wears a flowing cloak, and leather armor. He's armed with a maul.
dubro
30
12
95
50
4
1
2
3
30
60
2
4
You see Joque, a short stocky fellow with a long beard. He's dressed entirely in chainmail, and carries a long claymore.
joque
28
12
90
75
4
1
0
4
31
55
3
4
A final companion, the sly Trevor, leans heavily upon his wits for survival. He's armed with a dirk.
trevor
25
30
90
65
4
2
4
1
32
50
1
4
You see a large fiery creature floating before you, looking something like a Genie. It appears to be grinning at you.
efreeti
60
30
75
100

0
3
4
4
0
65
0
0
121
You stand at the enterance to an enormous fenced-in burial ground. To the east, through rusted iron gates, you can see the grounds, and a beaten footpath leads west. The heavy foresting in the area greatly restricts movement in all other directions.
at the enterance to the graveyard.
0
0
4
-99
0
0
0
0
0
0
You are in the northwestern most corner of the grounds. The lot is bounded by a tall (9 foot) wrought-iron fence which runs out of sight to the south and east. Through it you can see lush foilage and a dark wall of trees.
in the NW corner of the graveyard (s,e,se).
0
3
7
0
0
0
0
0
8
0
You are walking along the western edge of the graveyard. Through the fence to the west you can see thick forestry.
walking along the western edge of the graveyard (n,s,e,se)
2
4
8
0
0
0
7
0
9
0
To the west of the spot where you stand is a large iron gate, through which you can see a footpath winding through the trees. A tall fence runs north and south.
at the graveyards exit (n,s,e,w,se).
3
5
9
1
0
0
8
0
10
0
The grass upon which you walk is soft and springy, and tall weeds have sprouted up around you. This area is in a state of ill-repair - the fence is leaning outward here.
at the western edge of the graveyard (n,s,e).
4
6
10
0
0
0
9
0
11
0
The fence stops its southward movement, heading off to the east here. The wind from the south sweeps a woodsy aroma through the area, and the babble of water flowing over stones can be heard closeby to the east. 
in the SW corner of the graveyard (n,e,ne).
5
0
11
0
0
0
10
0
0
0
The fence runs east and west here, and through it you see that the forest starts a dozen yards to the north. 
at the northern edge of the graveyard (s,e,w).
0
8
12
2
0
0
0
0
13
3
There are numerous gravestones here - some set into the earth, some standing upright - and it is apparent that this the 'Newest' part of the cemetary. The entire area is overgrown with short weeds, and several tall elm trees grown here.
in the graveyard.
7
9
13
3
0
0
12
2
14
4
There are more gravestones here, carved out of native granite, and slick with wet lichen. Some of the larger tombs have epitaths on them.
in the graveyard.
8
10
14
4
0
0
13
3
15
5
The ground grows hilly here, and the number of overturned gravestone increases. The sound of running water can be heard from the south.
in the graveyard.
9
11
15
5
0
0
14
4
16
6
The iron skeleton fence runs east and west here, and through it can be see a dark forested area. Flowing under the fence is a small brook, which tumbles downhill, heading roughly east. You notice that the soil is soggy.
at the southern edge of the graveyard.
10
0
16
6
0
0
15
5
0
0
You are walking along the fence that runs east and west here. A pile of offal sits in the path here, making the entire area reek. In addition, you also spot a partially eaten rat lying on a small rock to your right.
at the northern edge of the graveyard.
0
13
17
7
0
0
0
0
18
8
The ground grows soggy here, and some gravestone seem to have sunk deeper into the ground. One has a small but interesting pictograph etched into it. A large pile of rocks, set up in a pyrimid shape, sit off the path here.
in the graveyard.
12
14
18
8
0
0
17
7
19
9
An enormous pine tree grows here, its branches stretching out over your head. The ground under it is especially damp, and the air reeks of antiquity and death.
in the graveyard.
13
15
19
9
0
0
18
8
10
20
A faint sound, that of flowing water, can be heard to the south, and you begin to descend into a small dale. Judging from the size of the weeds in the area (almost 5 feet), you would guess that its been a long time since someone last visited this site.
in the graveyard.
14
16
20
10
0
0
19
9
21
11
A small stream flows into this area from the west, and meanders down a hill to the southeast. The soil is very soggy here, and you have problems keeping your movements quiet. You see no gravestones in this area.
at the southern edge of the graveyard.
15
0
21
11
0
0
20
10
22
0
To the north, through the iron fence which runs e/w here, you can see the dark forest rising up before you. It fills you with a sense of awe and wonder, seeming very 'alive'.
at the northern edge of the graveyard.
0
18
24
12
0
54
0
0
25
13
You are standing amongst the tombstones in the middle of a graveyard. Some are large, up to 9 or 10 feet, some are small, but most are average size. Weeds grow all around you, and slick algae covers the ground in patches.
in the graveyard.
17
19
25
13
0
0
24
12
26
14
Leaves crunch and twigs snap underfoot: there seems to be an excess of them, but no source is evident. A large hole gapes in the ground here, next to a pile of dirt. It was apparently a grave which was never filled.
in the graveyard.
18
20
26
14
0
0
25
13
27
15
You are walking along a small footpath which winds amongst the tombstones. The air is foul, and you see the skeleton of some type of small creature lying in the tall grass.
in the graveyard.
19
21
27
15
0
0
26
14
28
16
You are at the southern edge of the graveyard. The fence breaks open to the southwest, where a small weed-overgrown footpath winds into the dimly-lit forest.
at the southern edge of the graveyard.
20
22
28
16
0
0
27
15
29
0
You are at the southern edge of the graveyard. The fence breaks open to the southwest, where a weed-overgrown path winds into the dimly-lit forest, and a small stream crosses your path, running southeast where it passes out under the fence. 
in at the southern edge of the graveyard.
21
0
29
0
0
0
28
16
0
23
You are in a secluded forest clearing. The whole place is very darkly shaded (overshadowed by giant pines), and the place reeks of rot and decay. A mat of needles covers the ground, and a footpath leads northeast.
in a small alcove.
0
0
0
0
0
0
22
0
0
0
You are walking along the northern fence, which runs east and west here. The dark forest to the north seems strangely alive, and fills you with a sense of forboding.
near the northern edge of the graveyard.
0
25
30
17
0
0
0
0
31
18
You are in the heart of the graveyard. Tombstones of various sizes mark the spots of dozens graves around you. Most are in a state of extreme disrepair - either crumbling, or bleaching out. Weeds grow tall all around.
in a graveyard.
24
26
31
18
0
0
30
17
32
19
The ground here has given up its dead: a coffin lies overturned, with a skeletial hand protrudes halfway out of it. The earth itself is most bizarre - it looks as if a earthquake hit it. 
in a graveyard.
25
27
32
19
0
0
31
18
33
20
A large stone sits off the path, amongst the other gravestones, apparently used as a tombstone by people who couldn't afford the real thing. The underbrush here grows to new lengths (litterally), reaching almost 6 feet in places.
in a graveyard.
26
28
33
20
0
0
32
19
34
21
You stand up a small grassy hill.  The area around is revealed to you: to the north the cemetary stretches out before you, and directly to the south sits the southern edge. East and West the grounds continue.
in a graveyard.
27
29
34
21
0
0
33
20
35
22
This is the southern edge of the graveyard. The forest looms oppressively to the south, as seen through an iron fence running east/west, and a faint rushing sound can be heard to the west.
at the southern edge of the graveyard.
28
0
35
22
0
0
34
21
0
0
This is the northern border of the graveyard. The fence runs west and east here, and a break in it can be seen to the east. 
at the northern graveyard border.
0
31
36
24
0
0
0
0
37
25
The majority of the gravestones here are very large (over 6 feet tall), and appear to be very eroded and weather beaten. This is apparently a very old section of graveyard.
in a large graveyard.
30
32
37
25
0
0
36
24
38
26
The gravestones turn into monuments, some reaching as high as 12 feet. However, all seem very old and eroded, with much of the intricate detail which was once a part of them destroyed.
at a graveyard site.
31
33
38
26
0
0
37
25
39
27
You are in a small secluded spot to the east of dismal swamplands. Tall weeds grow all about, and patches of moss cover the ground in various places.
in a graveyard.
32
34
39
27
0
74
38
26
40
28
A small mosoleum stands here, marking the burial spot of some unknown personage. Weeds grow up all around it. The door is made of slate.
in a vast graveyard.
33
35
40
28
0
0
39
27
0
29
This is the southern border of the graveyard. The iron-wrought fence runs north and west here, and the forboding forest sits not 15 feet behind it.
at the graveyards southern border.
34
0
0
29
0
0
40
28
0
0
The fence which runs east and west here has been broken open, revealing a tiny footpath leading north into the heart of the forest. To the east, the ground grows soggy.
the northern border of a vast graveyard.
118
37
41
30
0
0
0
0
42
31
Many of the gravestones, mostly tall ones, have sunken fully or partially into the ground, and footing grows dangerous. To the west you view a sea of tombstones, and to the east the land turns into a swampy nightmare.
in a graveyard.
36
38
42
31
0
0
41
30
43
32
Several large gravestones remain here, covered with slimy moss, but the majority have been swallowed up by the soft earth. To the east, the land turns into a quagmire.
in a graveyard site.
37
39
43
32
0
0
42
31
44
33
The ground is still safe to walk on, but you notice that there are no grave markers anywhere in the area. To the east, the land go swampy.
in a graveyard.
38
40
44
33
0
0
43
32
45
34
This is the southern edge of the graveyard, or at least the southern edge of the safe part of the graveyard. You may proceed east, but to do so would mean almost certain tragedy.
are at the graveyards southern border.
39
0
45
34
0
0
44
33
0
35
This ground in this area is unusually soggy, and footing is difficult. Reeds and marshes grow all around you. To the west, the ground grows firmer, but to the south and east are full-blown swamplands. 
in an area overgrown with weeds.
0
42
-17
36
0
0
0
0
0
37
This area is true swamp land, complete with marshes and swampland trees. It seems that with each footstep you sink further into the earth. To the south and east, the swamp continues; westward is firmer ground. 
in an overgrown area on the eastern border.
41
43
-17
37
0
0
0
36
0
38
You are trudging through a quagmire. There are hidden pitfalls everywhere, and footing is hazardous. To the south, north, and east the mire continues. West ward, however, the ground becomes firmer.
standing on soggy soil.
42
44
-17
38
0
0
0
37
0
39
Your very life is in peril as you enter this area. Northward, southward, or eastward, the swamp continues, and firmer ground sits westward.
on a small swampy area.
43
45
-17
39
0
0
0
38
0
40
You are in a dangerous stretch of land. To continue southward or eastward would mean certain death. To the north the mire continues, and you see firmer ground to the west.
in a quagmire.
44
-17
-17
40
0
0
0
39
0
0
The forest grows in this area, and giant gravestones (15-20 feet tall) are scattered about. The dim light filters through the branches above, making the scene very eerie. You may go south, southwest, or east.
in a small, secluded section of graveyard.
0
47
48
0
0
0
0
0
49
121
Many large gravestones sprout from the ground all around you, and a small crypt sits under the branches of a nearby tree. You may continue north, northwest, or east. 
in the crypt area.
46
0
49
0
0
0
48
121
0
0
This area is overgrown by forest underbrush, and the area smells strongly of the pine scent. Tombstones peek out from underneath the foilage. You may go south, east, or west.
in a secluded area.
0
49
51
46
0
0
0
0
50
47
You see a crypt towering before you, some 12 feet tall. Steps lead up to its door. The air reeks of musk and rot. You see gravestone northward, eastward, and westward. 
in a secluded area.
48
0
50
47
0
0
51
46
0
0
An enormous oak tree rises up amongst the stones here, giving the scene a rustic look. Its branches cast a shadow over the entire area. 
in a secluded area.
51
0
53
49
0
98
52
48
0
0
The secluded feeling one gets from being in this area is overwhelming - All sounds are deadened by the oppression of the forest. You may go south, east, west.
in a secluded dale.
0
50
52
48
0
0
0
0
53
49
There is a small crypt sitting in the area, its walls stained by the passage of time. The trees above filer the dim light, making strange shadows all around. You may go south, or west.
in a secluded spot.
0
53
0
51
0
0
0
0
0
50
This area is the southeastern corner of this small section of graveyard. A cluster of pines shade the many tombstones present. You may go north, or west.
in a secluded spot, next to a cluster of pines.
52
0
0
50
0
0
0
51
0
0
You are in a small chamber of carved rock, with stoneworked floor. The dust on the floor is thick and undisturbed, and the air smells dank. A staircase leads upward to bright sunlight, and a dark passage leads east.
in the entry chamber.
55
56
59
0
17
0
0
0
0
0
You are in a bend in the passage. To the south, you see a small chamber of carved stone, and eastward the passage continues. The dusty floor shows the tracks of small animals. The air is very stale. 
in a bend in the secret passage.
0
54
57
0
0
0
0
0
0
0
You have entered a secret room, carved out of solid rock. The dust on the floor is inches thick, and the air smells faintly of rot. A heap of bones fills one corner of the room. Yo may go north or east.  
in a secret room.
54
0
68
0
0
0
0
0
0
0
You have reached another bend in the secret passage. To the north, the corridor opens up into a room, and the passageway continues to the west.
in a bend in the passageway.
58
0
0
55
0
0
0
0
0
0
This is a chamber with a vaulted ceiling. Faint tracks mark the dusty floor between the two openings (one to the east, one south), and the air smells faintly of vanilla.
in a vaulted room.
0
57
63
0
0
0
0
0
0
0
You are walking along a relatively wide e/w passageway. The north and south walls have many openings in them (3x2x6 deep), many of which have been sealed up with red bricks and mortar. Those which haven't been are empty.
in a catacomb passageway.
0
0
60
54
0
0
0
0
0
0
The high-vaulted passageway continues, and you see many more openings in the north and south walls, all of which have been bricked up. In addition, you suddenly notice that the fetid air smells of ancient death.
in a catacomb passageway.
0
0
61
59
0
0
0
0
0
0
To the east, the e/w passageway opens up into a huge vaulted room. There are fewer bricked-up openings here, and the dusty floor evidences frequent comings and goings. The air reeks of fetid death.
in a catacomb passageway.
0
0
62
60
0
0
0
0
0
0
You have entered a huge gallery with a high-vaulted domed ceiling. Identical passages exit in all directions. The walls are covered with ancient frescoes and runes, and the air reeks of death and decay. 
in a huge vaulted room.
65
69
67
61
0
0
66
63
70
68
You have entered a passage with the floor carved level. A trail in the dust runs the length of the corridor to the southwest through the only exit.
in a level passageway.
0
0
0
58
0
0
0
0
62
0
You are standing in a small square room with a unlocked wooden door in the south wall. The air smells of vanilla, and the dust on the floor shows signs of disturbance.
in a small room.
0
65
0
0
0
0
0
0
0
0
This enlongated room has a low ceiling made of carved rock. The floor is splattered with some strange dark fluid.  A door sits in the north wall. An inscription in the latter glows an eerie green in the gloom.
in an enlongated room.
64
62
0
0
0
0
0
0
0
0
The floor is this passageway is heavily coated with dust, and the air reeks of decay. A skeleton lies in on the floor in tattered leathers. The walls show signs of pick axes, probably used to create body chambers.
in a passageway.
0
0
0
0
0
0
0
0
0
62
You are in a long room with smooth stone walls. A clicking sound echoes through the chamber. Three identical passages lead northeast, east, and southeast.
in a long room.
0
0
72
62
0
0
71
0
73
0
This passageway has smooth squarish stones on the west wall, with the others of rough stone. A thin layer of moss hangs from the walls and ceiling. The floor is dusty, and the air reeks of decay. You may go northeast.
in a long passageway.
0
0
0
56
0
0
62
0
0
0
This is an irregular cave of native rock. The walls and floor are covered with brilliant multi-colored mosses (blue, green, red, pastel yellow). A small empty box lies in the center of the room. You may go north.
in an irregular cave.
62
0
0
0
0
0
0
0
0
0
This passage has a smooth floor, and walls. You may exit to the NE. A series of odd grooves have been cut diagonally into the east wall.
in a smooth passage.
0
0
0
0
0
0
0
62
0
0
The rooms is lit by a phosphoescent algae which covers the walls and ceiling. A broken bow lies in two pieces in the center of the room. You also see a narrow hole in the ceiling. The exit lies to the SW.
in a lit room.
0
0
0
0
0
0
0
0
0
67
The air in this chamber reeks of spoiled and rotten matter. A strip of cloth sticks out from under a pile of rocks in the northwest corner. You may go west.
in a reeking chamber.
0
0
0
67
0
0
0
0
0
0
You are in a small room with a low ceiling. The body chambers occupy the north, south, and east walls, most of which have been bricked-up. One brick-plug has fallen apart, revealing a poorly shrouded mummy. 
in a small room.
0
0
0
0
0
0
0
67
0
0
You are in a small room, cubical in shape. A passageway exits through an archway to the east, and a staircase spirals upward. The air is dank, reeking of musk, and cobwebs fill every crack and corner of the room. 
in the entry room.
75
76
80
0
33
0
0
0
0
0
This passageway heads off to the east into gloom, and a small door leads southward. Strange frescoes and heiroglyphics cover the walls, and the dust on the floor is several inches thick.
in a frescoed passageway.
0
74
79
0
0
0
0
0
0
0
The air is heavy and stale in this n/s corridor, making breathing difficult. Intricate etchings cover the walls, and the floor shows few signs of disturbance. An arched opening exits eastward.
in an etched corridor.
74
77
81
0
0
0
0
0
0
0
You are about halfway down a corridor which continues to the north and south. Faces, many with startling detail, have been etched into the west wall. An arched opening leads eastward into darkness.
in a passageway with facial etchings.
76
78
82
0
0
0
0
0
0
0
This the southern end of the passageway; you may go north, or exit through a tall archway to the east. The carved stone floor shows no signs of disturbance. 
at the southern end of the passageway.
77
0
83
0
0
0
0
0
0
0
The passageway continues east and west here. Openings in both northern and southern walls prove to be body chambers, but most have been sealed with red bricks and mortar (and those which haven't aren't occupied). 
in a catacomb passageway.
0
0
84
75
0
0
0
0
0
0
You are walking down a dusty east/west corridor. Many holes in the north and south walls serve as body chambers, and most of these are bricked up. The air grows increasingly putrid to the east.  
in a catacomb passageway.
0
0
85
74
0
0
0
0
0
0
This small room has been cut out of packed earth. A gateway leads west, into a passageway. The air smells faintly of vanilla, and the floor is dusty and undisturbed.
in a small room.
0
0
0
76
0
0
0
0
0
0
This is a small room, with an opening in the west wall. Strewn across the floor are the gristly remains of a goblin in rusty chainmail, still freshly slain. Blood stains and scratches cover the walls and floor.
in the scene of a slaughter.
0
0
0
77
0
0
0
0
0
0
This room is unusually dark, even with the aid of your torch. Eerie shadows dance all around you, some reaching to the ceiling. An exit lies westward, into a better-lit passageway.
in a dark room.
0
0
0
78
0
0
0
0
0
0
You reach the eastern extremity of the passageway. A strange shiny substance covers the walls, and drips from the ceiling. An old boot lies near a mound of earth near the middle of this area. 
in a passage dripping with shiny stuff.
0
0
0
79
0
0
0
0
0
0
The northern and southern walls of this e/w passage are riddled with body chambers, most of which are bricked up. The floor is dusty and undisturbed, and the air is really smelling bad.  
in a catacomb passageway.
0
0
86
80
0
0
0
0
0
0
The corridor here opens up into a large room to the east, and continues on to the west. The floor is covered with the spoor of large animals. Several goblin bodies lie on the floor, each to its own pool of blood.
in a crypt passageway.
0
0
87
85
0
0
0
0
0
0
You walk into a large chamber with walls that curve up and inward. The ceiling is undetectable due to a thick lingering fog higher up, and the floor shows frequent useage. Passages lead east and west.  
in a large room.
0
0
88
86
0
90
0
0
0
0
This room shows the signs of mining operations - pick axe marks scar the north and south walls. The air is heavy and the floor is dusty, yet disturbed. Passages lead east and south.
in an axe-scarred room.
0
89
0
87
0
0
0
0
0
0
The walls of this room are covered with rotting tapestries which hang from iron hooks. A passage leads northward. 
in the tapestry room.
88
0
0
0
0
0
0
0
0
0
This dark e/w dirt passageway has been recently excavated, as toolmarks would indicate. You see a small hole in the ceiling, possibly 9 feet up. The area is littered with mining tools, and seems to have been deserted.   
in a dark e/w passageway.
0
0
97
92
87
0
0
0
0
0
This small cave has a leveled floor, and smooth walls. The exits in the west and east walls have been carved through packed dirt. The air is dank smelling, and the floor has no dust on it.
in a small cave.
0
0
92
94
0
0
0
0
0
0
You have entered a small cubicle room, recently carved out of packed earth. Exits lie east, NE, SE, and westward. The air is stifflingly hot and dank-smelling, and a thin layer of dust lies on the floor.
in a small cubicle room.
0
0
90
91
0
0
0
0
0
0
This is a small passage with a level floor. Tools lies abandoned and scattered haphazardly about. The floor has no dust on it, and the air smells of musk and sweat. You can go eastward or SW.
in a small passage.
0
0
96
0
0
0
0
0
0
92
This passage was never completed; you can only turn back east. Dust has accumulated on the rough floor. 
in a dead end.
0
0
91
0
0
0
0
0
0
0
This small room has been carved out of tightly-packed earth. The ceiling in the SE corner of the room has collapsed, covering the area with rubble. A skeletial arm protrudes from under a large rock. A passage leads NW.
in caved-in room.
0
0
0
0
0
0
0
92
0
0
You are in a circular room, with an exit leading west. It appears that the floor has fallen through: A large, dark pit, some 8 feet across, gapes in the middle of the floor. A foul reek eminates from down inside.
in a pit-room.
0
0
0
93
0
0
0
0
0
0
This room seems to have been used recently: the floor, while not really dusty to begin with, has been greatly disturbed in the SE corner. A roughly-hewn corridor leads westward.
in a small vacant room.
0
0
0
90
0
0
0
0
0
0
You have entered a small room, cubicle in shape, with smooth walls and a floor carved level. Passages exit to the north, south, and east, and a staircase spirals upward. The dust on the floor is thick and undisturbed.
in a small entry chamber.
102
103
106
0
50
0
0
0
0
0
This small alcove is apparently chipped out of solid stone. The dust on the floor is several inches thick, and the air is putrid and stale. A passage leads south, and a staircase descends into darkness.
in a small alcove.
0
100
0
0
0
110
0
0
0
0

You are in a small secret chamber, which has been cut out of solid rock. Faintly glowing runes cover parts of the walls, but they are very worn. A passage leads eastward. 
in a small secret chamber.
99
0
101
0
0
0
0
0
0
0
The dusty floor of this room is marked  with the tracks of large animals and the air smells of musk. A cleanly picked skeleton reclines against the east wall. A passage leads back southward.
in a small room.
0
102
0
100
0
0
0
0
0
0
You are in a small chamber with a smooth floor, walls, and ceiling. Large black stains are evident near the eastern wall. A passage leads north and south.
in a small chamber.
101
98
105
0
0
0
0
0
0
0
The air in this passageway grows unbearable, and the amount of dust underfoot causes you to choke. The east and west walls are covered with small etchings and carvings. The passage continues north or south.
in a passageway.
98
104
0
0
0
0
0
0
0
0
The passage ends here, you can only go north. However, carved into the southern wall is a gigantic (6' diameter) face. Its open mouth leaves a small dark hole in the wall. 
in a small passage.
103
0
0
0
0
0
0
0
0
0
The walls, floor, and low ceiling of this room are stonework. Cobwebs fill every crack and crevace, and a pile of partially eaten and unrecognizable bodies fills the southwest corner. You can only go back westward.  
in a small room.
0
0
0
102
0
0
0
0
0
0
The passageway opens up into a medium-sized room to the east, and goes back west. The floor here is covered with dust, but a faint trail is visible. The air reeks of rot.
in an e/w passageway.
0
0
107
98
0
0
0
0
0
0
You are in a wedge-shaped room, whose ceiling slopes gradually to meet the floor in the eastern corner. The air is heavy and smells of decaying flesh, and the floor is undisturbed. A passage goes back west.
in a wedge shaped room.
0
0
0
106
0
0
0
0
0
0
You walk down a short passage, and exit out onto a small stretch of sandy beach in a small cove. The crystal blue sea water laps up onto the shore. A dark hole in the cliff wall leads back to the SE.  
at the ocean scene.
0
0
0
0
0
0
0
0
110
0
You are in the middle of a vast desert. The sun beats down from the blue sky overhead. The wind howls furiously, blowing sand into your eyes. A portal, open in midair, exits to the east. 
at the desert scene.
0
0
110
0
0
0
0
0
0
0
This is a large circular room, with a staircase winding upward. Identical passages exit in all directions, save NE. Through these, all manner of natural sounds can faintly be heard. A strange message sits on the wall.
in a large circular room.
111
113
115
109
99
0
0
108
114
112
You are on an enormous plateau, several dozen yards across, and several thousand feet up. The high winds buffet you, making balance difficult. A valley stretches out below your feet, and a portal opens to the south.
at the plateau scene.
0
110
0
0
0
0
0
0
0
0
You are in the middle of a lush coniforous forest. Tall pines and birches reach to the bright sun above. The air is fresh and clean. Thick undergrowth prevent movement in all directions save one: NE. 
at the forest scene.
0
0
0
0
0
0
110
0
0
0
You are standing on a precipice, overlooking a vast range of snow-capped mountains. The ledge extends for about 15 feet, then turns into a sheer dropoff. The air is fresh; the wind blows. A small tunnel leads northward. 
at the mountainous scene.
110
0
0
0
0
0
0
0
0
0
You are standing in the middle of a vast plain. A sea of tall grass grows in all directions, and dances in the slight breeze. The air is fresh here, and the ground is moist. A portal in midair opens to the NW.
at the plains scene.
0
0
0
0
0
0
0
110
0
0
You are in a narrow stone passageway, which dead-ends to the east. A large round room lies back to the west. The floor is dusty, and the air is foul. 
in a narrow passage.
116
0
0
110
0
0
0
0
0
0
You are in a small room, obviously carved out of solid rock. A small staircase leads downward into darkness, and a passage leads back southward. From below, many differant noises can be discerned.
in a secret room.
0
115
0
0
0
117
0
0
0
0
You are standing in thick underbrush. Tropical vegetation and trees abound, and the place is filled with the sounds of life. The air is hot and humid. A climb upward can be accomplished with the use of a vine.
in the lair of Jaldail.
0
0
0
0
116
0
0
0
0
0
You are walking along a thickly overgrown n/s forest path. The light grows dim, and the air grows heavy as you walk further northward. The place is dead silent, so much so that it is oppressive. 
in a forest path.
119
36
0
0
0
0
0
0
0
0
The path continues here, getting narrower. The trees loom above you, blocking out all but a few rays of sunlight. The air is heavy, and makes breathing difficult.
on a forest path.
120
118
0
0
0
0
0
0
0
0
The path turns sharply eastward here, and continues to the south. To the east, you can barely make out a thinning in the trees.
on an e/s path.
0
119
121
0
0
0
0
0
0
0
You are standing at the western edge of a large clearing. A path exits to the west, back into the dark forest, and crypts lie to the NE and SE. The air is better here, yet still strangely putrid.
at the edge of a clearing.
0
0
0
120
0
0
46
0
47
0














 GfABASIC        N  Z  Z  `        
              $ 4 4 @ |       SPDROOMMNMANZNACNCNBTLM2MRR2OFDFSKIPMAXSIZFQCHECKITDR3FRCHWTLKHITINCW2EAAERLSD2D3A2DIEGOLDA0SUCRAISERRNRNWBANKACWZWW5TPQUITGAMEXERLSTARTPOZHINCHBSMQWITGAMEFLAGZJYKPLGKANNUMIVNPVALUETIMEMINUTEHOURDAYTHENMICHALEGROUNDSLIGHT	NIGHTTIMERDESCRIPTDAYSHOURSMINUTES	HAPPENINGWHICHWHEREWHATWEATHERRAINFOGDURATIONCHANGE	INTENSITY	FOGGYAREAGROUNDROMQUEQULOOK	ENCOUNTERESLEEPSLEEPDURFEETINPLACES.FRIENDENEMY
TORCHLIGHTTORCHDUR	DIENUMBERTOTALSAVAGHD
SAVINGTHOWSAVINGTHROWSTRENGTHSAVSAVSAFESTUCKQUYHOLDDF1DF2DEATHROUNDSDEATHDOOR1DOOR2DOOR3DOOR4DOOR5DOOR6DOOR7DOOR8DOOR9DOOR10SD1SD7SD8SD9SD10SD3SD4SAFE1SAFE2SD2SD5SD6SDR8	DEADWIERDFIREBALLCAUSE
DEATHSPELLTHORNSD11ANGEREDANGERBONUSNAMNAM1SXNAM2NAM3DATEDATE2THELANDMORDORSHADOWSLIEPARCHSD12DEADCUTCASKOPENMHITSWATERCLMBCOMSPEEDREGSPEEDQWSD0	LIGHTNINGPSIONMENBLASTACMNCZVSGENOUTTEMPDSEXFILENMEOHNOVOUTNMEFOLDERGAMEGAMENME	INTENSITY
ATTACKMODE	ARMORTYPEQNAM1NAM2NAM3NAM4 NEMDSAWAMDMNRMNAMERDESCMNMDESCADESCANCEFFECTWNQ MDVADFDTDRMSWASAS2WTWOWDWSWPMN L100L210L220L244L250L260L272L280L300L500L490L390L494L900L1030L1110L1060L3000L3015L3025L3500L31000L3490L3670L3900L4000L4160L4125L4130L17000L4190L4900L5000L5100L5035L5040L5050L5060L6000L7000L7285L7290L7360L7400L7415L7425L7430L7600L7550L7560L7635L7700L7655L7660L7665L7670L7675L8000L8520L9000L9020L9050L9060L9065L9500L9095L9120L10000L11000L11475L11480L12000L13000L14020L14000L15000L15100L15030L16000L17025L17030L27000L31170L30590L31100L31060L31080L31150L31190L31320L32000L400L7420L11600L8530L7900ZOOMZOOMENDZ7700Z7900Z7660Z7665Z7670Z7675ZL7900ZBARL7650BBARSPEELITSPELLITTOP1L261L265L262LL1031L3016L30591MOVE_COMAGET_COMDROP_COM
ATTACK_COMLOOK_COM	POWER_COMHEAL_COM	BLAST_COM	SPEED_COM	SMILE_COM	AWAVE_COMSAY_COM	DRINK_COM	AREAD_COM
AREADY_COMFLEE_COM
INVENTORY_COM	ENTER_COMTROLLSFIRE_COM	LOPEN_COMSTATUSQWITGIVE_COMKDU_ITSVE_GAMEAFTERRD_DTABACKRD_DTDOO_DADARESTOR_GAMEEXAMINE_COM
SEARCH_COMDEFENDERL7910L7990INTROL105L209L510	TIME_COME	WAIT_COMEWAIT_COMTIME_COML7432L899L890L880L850L892L0L898L896L894L33000L7431L32110L505L6900L6990L6100L31175L40000L41000L29900OPEN_COMOPN_COML45000L299000L44900RD_COMWEAR_COML29990L29995L10005USE_COML501L502L503L504INFO_COMSETTING_COML45100L45200L310L4010 L30000L1300L1000L1400L1200L8500L7500L3600L4900L4200L7635L7650L11500L32000M7635Z7650L31000L31170SEE_IF_CHAR	DAT_FILESPAUSERESTORE_GAMESVE_GAMERESTOR_GAME1400	ADVENTUREZAP_TO_MHALLDEFENDERINTROATT_TYPE
TOTAL_SAVESAVETHROW_TOTALSAVETHROW_STRENGTHSAVETHROW_AGILITYSAVINGTHROW_TOTALSAVINGTHROW_AGILITYSAVINGTHROW_INTELLIGENCESAVETHROW_INTELLIGENCESPECIAL_DEFENSESSPECIAL_ATTACKS
SPEAR_TRAP
ARMOR_TYPE4900L100F YFFFFF61                            Eamon Adventure #ST 6FF2>9                 The Crypt Crashers & the Tomb of HorrorsFF.HC         An origional nightmare adventure written by Michael PennerFF:@ gEEGCP  Fi rem this loop if the above info stays on
o,	gEFG the screen during file loading
avL
F ,F , FFYour intelligence is: "mF hN3EG@  F 
	hD3FGYF L------------------------------------------------------------------------
  |F-8 ///main loop. first give room desc, then get command
-PEF4 i #XX     #t    jj    JF-PEF
FE$ i HH   @      	JF F JEThe Efreeti, seeing that you aren't in any immediate danger, vanishesFinto thin air.Fe H   @     EF
FF/ j*pp   @     JF (   @     EF j&RJF (   @     E 8   FJ
F
F j JF
 E FF j JF @ E @ Fs& @     E @       @ Fe jT  LJF("Your speed spell has just expired!FeF"
F"
F"
F">----------------------------------------------------------
  kPJF. kR#@     @       qJF-F#
F* k#@     @      JFFIts too dark to see!F-Fs
F
F>----------------------------------------------------------
 |FbEF l^JF lT  LJFbEF
FE
F   m#]#^ b   PJF  laJFE a drizzle.F l^JFE a light mist.Fe
FE
FE laJFE a light rain.Fe l^JFE a light fog bank.Fc
FE
FE m$aJFE a heavy rain.Fk m ^JFE a heavy fog bank.Fc
FE
FE ma    JFE a downpour.Fa m~^JF$E an extremely thick fog bank.F
FE
FE m]JF&You seem to have been caught in"Fo
F  m^JF("This area is currently shrouded in"F
FF F 
FE$ od#R#^ b a   PJF
 E  FHBThrough the dim light, you can vaguely make out your surroundings.F You are " FF nEGF n @     JF
E F,F&
The image of ""
 can be seen.F 
F
	nFaF  oZEGF oP@     JF
E F,F You can vaguely see "".F
F
	oFn-F
F  o JF 
 E  FYou are " FFE
F o JFe
 E F,FFE
 EFJ
F tPJF pnX   JF p(JF2-You've found a secret door leading northward.F
F- pjJF2-You've found a secret door leading southward.F
F-
F- p\    JF ,&You've found a door leading southward.Fh
F& q`    JF 2-You've found a secret door leading northward.F
F- qRh    JF 2,You've found a secret door leading eastward.FF
F, q|    JF 2,You've found a secret door leading westward.FF
F, q`    JF 2,You've found a secret door leading eastward.FF
F, r<L    JF 2,You've found a secret door leading eastward.F 
F, r    JF 2,You've found a secret door leading westward.FF
F, s*   JF rJF82You've discovered a secret door leading northward.F 
F2 s&JF2-You've found a secret door leading southward.F
F-
F- s.    JF B<You've discovered a trapdoor leading downward into darkness.F 
F< sJ    JF 61You've discovered a secret door leading westward.F
F1 t.H    JF 82You've discovered a secret door heading northward.Fd
F2 t|f    JF 2-You've found a secret door leading northward.F
F- th    JF JEYou've found a secret panel in the fountain bottom - you may go down.F
FEF
F- uEGF* uH @       @pp    JF 
E F,F"	 is here.F 
F* u @       @pp    JF
 E F,FF u3EGF
	u3FG @ p    EF
F
	tF F  vEGF* v"@      @    JF 
E F,FuYou see "".F
F* v@      @    JF
 E F,F vt3EGF
	vj3FG@     EFF
F
	uFe|F vEGFg v@     JFYour " 	 is here.F
F
	vF
 EF|FEFr:  Your command" F wN versionJF0*The Crypt Crashers and the Tomb of HorrorsF 83(C)reated, designed, and implemented by Mike PennerF (Almost) No rights reservedFv1.0, 09 October 87FF-FD
F wz goroomJFF:AFEAF- FF
F |FD w; @  JF E> @ F-F 
F,F  w  JF EF
FEE F x&EG6  F x ? @@  JFe-F?
F
x&Z? @@  F |F?
	wF|FE; @ FE> @ F|F  xv;@  JFE>@ F-F
F xEGF x   JF -F
F
xZ  F |FZ
	xF x
JF-F
FrF ,'Huh? I only understand these commands--FF'
   "F yEGF "    6   "F  yx% JFF 
   "F
F
	y6FF F 0+You may enter RETURN to repeat last action.FF -F|F y JFEF
E F
FE z     JF-vF
Fv z:      JF-wF
Fw zb        JF-xF
Fx z~@   JF-yF
Fy z(   00   JF-zF
Fz z   JF-{F
F{ z    JF-|F
F| zx   JF-}F
F} {   JF-~F
F~ {2   JF-F
F {N   JF-F"
F {j   JF-F
F {   JF-F
F* {H   PP   XX   JF-F
F {`   JF-F
F {h   pp   JF-F
F |   JF-F
F |6    JF-F
F |R$   JF-F
F |n8   JF-F
F |(   JF-F
F |,   JF-F
F |0   JF-F
F |4   JF-F
F |8   JF-F
F }<   JF-F
F }2@   JF-F
F }ND   JF-F
F }jH   JF-F
FL-------------------------------------------------------------------------
|F- ///commands return to here
- }	JF-	F
F	 BEGF ~  @     JF-
F
F
 ~B @     JF -F
F
&
E @`    # @ `     F-&E
 
 %$   T      F F @     JFF 
E F,FF  " flees from the battle!F ,F @      EFx
E @`    F
 E
  @ F
 E
  @ P    F-
FE
F
|F n @`    JF-
F
F
  @`    JF-F
F
EF   @ JFJEF,F-
F
F
EF >
EGF6 4 
@       
@``     T  JFE
F
,FF
EHH   F EF 
FE
	
F XJF-
F. nF.EF,F -
F 
F
|F 
EF9 
EGF*  
@       
@``    JF E
F
,FF
FE*
Z 
@        
@``    F
	
F
|F 	E#   F &	JF-F
F
BZ	F|F
	}FJ	|FN------------------character picks up a weapon after battle----------------
  ^	JF ZEGF* J @      @      JF  @     JF -F
F<EF|F EGF" H@     @ JF<EF-F
F<EF$
Z@       @ FJ|F
	F <JF-F
F-F|F
E F,F"
 picks up " ".FF@      EF @     EF , @      E @     @     F  @      E @     F
F|F
	F 
F D ------------------- Time changing Sequences ---------------------
KEK    Fy qJF
rErF- ] PJFFrEr#a F
FE ^ PJFFrEr%a@     F
FE r
JFF ( @      @     JF4/The torch suddenly flickers, and then goes out.F
F qEF
FEH r r      #@      @       T      JFF $The torch flickers momentarily.F
F
F   $    88   JF T  33335JFF F@Unfortunately, you hit an unseen pitfall, and the swamp swallowsF you up.F,F- {JFHBJust as you thought you were doomed, you find the strength to pullF-yourself out of it.F-F
F$EF,Fu
F
F|Fu F_JF_E_    F
F  x_
 #]^ JF`E%F   T  F $` `    JF H]JF aJF PJFF 0*The rain disappears as quickly as it came.F.
F ]EFaEF-
F 
F* 4PJFF $The rain lets up a little bit.Fa
F 
aEaFF-F
F  ^JF aJF PJFF <6What little is left of the fog immediately dissapates.F 
F ^EFaEF-
F 
FE PJFF 2-The fog doesn't look nearly as thick anymore.F
F 
aEaF -F
F-
F  r`    `   JF X]JF-F
F" n^JF-F
F-
F  t`   JF ] a     JF PJFF .)The rain is coming down a bit harder now.F
F 
aEaFn-F
F V^ a     JF HPJFF *%The fog is harder to see through now.F
F 
aEaF 
FE|F_E%H   T  F
FE
F Kp   JFKEF
LELF 
FE L@   JF
MEMF LEF
FE& 6#L@@    P K     JFvF D>A dull grey light has crept into the eastern parts of the sky.F 
F>, #L``    P K      #a JFF RLThe sun peaks over the treetops, casting grey shadows through the graveyard.F 
FL, (#L      P K      #a JFF 83The sun has completely risen, warming the cold air.F
F, #L@@    P K      #a JFF 4/The hot afternoon sun is directly over you now.F
F.& #L    P K     JF FCHCThe sun is starting to set, casting long shadows across the ground.F
FC& v#L    P K     JF F<B<The sun has gone down now, and the moon looks down over you.Fr
F<  #L P K      JFF 0*Stars twinkle from the dark heavens above.Fn
F*REF& P #L`   L    JF REF
FE* Z#P L`    K      T JF P3EG*F
3 EF
	<3FTEF
F <----------------------Random Stuff----------------------
  PJF3E%p   T  F 3    JF- F
F  3@   JFF XE%   T  F X@   JF <#XX JFt 8]JF- F
F 
FE XJF ]JFH EAYou notice the storm clouds that are swiftly rolling by overhead.F,FY- FY
F 
F 
 EX F,F
F.---------- far away sounds ----------------
 X@   JF E @    F "FYE%    T  F bYJF$what seem to be loud footfalls.F
F  YJF83a shrill scream, possibly human (but probably not).F
F4 YJF60the sounds of wildlife (crickets and bullfrogs).F)
F1 "Y    JFthe beat of a drum (?).F
F hY    JF0*the whisper of the wind through the trees.Fo
F+ Y@   JFa loud crashing sound.F 
F Y`   JFthe sounds of battle!F
F Y    JFa peel of thunder.Fe
F 
F$----------nearby sounds----------
 X`   JF E `    F "FYE%    T  F YJF" what sounds like footsteps.F 
F YJF2, a strange hissing sound coming from nearby.F 
F YJF a faint sobbing sound.F
F 0Y    JF the rustling of leaves.Fc
F bY    JF the chirping of birds.F
F Y@   JF quiet laughter.Fb
F Y`   JF a faint humming sound.F
F Y    JF a faint clicking sound.Fc
F
F-------odors----------
- ,X    JF E      F "FYE%    T  F YJF(" meat frying over an open skillet.Fm
F" YJF(# the putrid odor of decaying flesh.F
F YJF the odor of vanilla.F
F Y    JF the odor of offal.F
F \Y    JF0* a hearty pine scent, carried by the wind.F.
F* Y@   JF4/ what could only be described as ancient death.F
F/ Y`   JF.( a cloying sweet aroma, that of flowers.Fd
F( (Y    JF(# the reeking odor of swamp-methane.F
F
F------sights--------
- X   JF E     F "FYE%    T  F YJF83a stark figure, who disappeared behind a tombstone.F
F4 YJF&a bolt of lightning far to the "FeZE%    T  F (ZJF
east.F
F BZJF
west.F
F ^ZJFnorth.FF
F Z    JFsouth.F 
F
F YJF61eerie whisps of steam rising from the damp earth.F
F2 Y    JF[E%    T  F [JFa bush, "F
F	 ,[JFa tree, "F
F	 J[JFa rock, "F
F	 t[    JF
a tombstone, "F 
F which was of some interest.F
F% ~Y    JF a rare species of "Ff[E%    T  F [JFJail Bird, "Fu
F [JFGecko, "F,
F 8[JF	leichen, "Fo
F
 d[    JFmandrake root, "Fo
F	found only here.Fo
F Y@   JF83a symbol scratched into the ground. Unintelligible.F
F4 Y`   JF,'a tombstone with a familiar name on it.F
F( Y    JFa "F[E%    T  F X[JFcrow "FF
F v[JFvulture "F
F [JFdragon "FF
F [    JFraven "F
Fflying high overhead.F
F
F 
F >-------------------weather pattern starters----------------
 h3     3     JF\E%T  F \ #^ ] JFF >9Suddenly, the clouds above open up and it begins to rain.F]EF_E%H   T  FaEF
FE2 d\ #] ^  #L    L      JFtF F@As you watch, patches of fog begin to roll across the landscape.F ^EF_E%p   T  FaEF
FE
F >-----------------random encounters start here--------------
 3p    3((   JF|F;EF EGF*  @       @``    JF ;EF
F 
	F@ 2;JF-F
FhE%    T  F rRJF nh@   JF-F"
F
F  PJF2 #hh    h     h@@    JFe-F#
F
F  h@     JFr-F"
FF "PJF(A "h " wanders into the room.F -F"
F |	JFDA "h "4 hears the sounds of battle, and comes wandering by.F-F"
F bJF6A "h "& suddenly materializes out of the fog.F-F"
F ] aJFd8A "h "' suddenly materializes out of the rain.F0-F"
F,A "h " has wandered into the area!F|F" h@      EFJ T      JF$You have been taken by suprise!FF,F -F"
F,F - F 
F 
F  PJF3E%p   T  F 3@   JF- F
F  J3    JFXE%T  F>---------------faraway underground sounds------------------
 XJF E @    F "FYE%    T  F YJF:5a hollow booming sound which echoes down the passage.F
F5 YJF2-the sound of water dripping from the ceiling.F
F- PYJF"the quiet thud of footsteps.Fr
F Y    JF ]JF(#the quiet patter of rain above you.F
F# ]JFa soft creaking sound.Fn
F
F Y    JFa strange whirring sound.F
F DY@   JF0*the whistle of the wind down a passageway.Fg
F* |Y`   JF"the quiet rattling of chains.F
F Y    JF:4a faint clicking sound that echoes down the passage.FF
F4
F4@-------------------nearby underground sounds----------------
  XJF E `    F "FYE%    T  F rYJF a quiet conversation.F!
F# YJF0+ a coughing sound, which quickly dies away.F
F* YJF a wheezing sound.Fw
F  Y    JF footfalls.F
F
 .Y    JF cackling laughter.F
F zY@   JF61 a faint moaning which echoes down the corridors.F
F0 Y`   JF a faint thud.Fg
F
 Y    JF a blood-curtling scream!F
F
F4---------------underground odors-----------------
 FXJF E      F "FYE%    T  F YJF2- a fresh breeze which blows down the hallway.F
FE YJF4/ a putrid odor, probably unseen ofal somewhere.F
FE 
YJF.) the air, which grows increasingly stale.F
F) BY    JF" a rotting odor, quite nasty.F
F Y    JF,& yourself, you've been sweating again!Fe
F& Y@   JF" the strong odor of vanilla.Fn
F Y`   JF" the odor of decaying flesh.Fn
F BY    JF83 a cloying odor, probably plantlife somewhere near.F
F3
F3
F 4------------underground encounters---------------
 3     3PP   JF-F"
F
F,-----------------------------------------
 REGF6 H    # @       @      JFi DT      JF @      EF
F
F
	F 6---------------------------------------------------
 Room for other routines
`     @          @      `   @          @     JF     @P    JF0*The shadow regenerates some of its wounds!F8    @P    E    @P    %    T  F     @P    JF    @P    EF
F
F v      @P    JF& The will-o-the-wisp regenerates!F2     @P    E      @P    %T  F r      @P    JF     @P    EF
F
F & ``   @P    JFThe spectre regenerates!F8 `   @P    E ``   @P    %@   T  F " ``   @P    JF `   @P    EF
F
F       @P    JFThe wraith regenerates!F2     @P    E      @P    %T  F       @P    JF     @P    EF
F
F
F4 `    @          @P    JFoF <6The water wierd seems to regenerate all of its wounds!FF    @P    EF
F
|F- FL------------------------------------------------------------------------

+F- ///misc string routines
   breakit
:********* this is supposed to split the long phrases up
E   F this is the sentence length
E F |FF x6 JFtF-F
F EGHFn
Z?@@  F
	F|FE?@5@ F FE?@@6  F ;@  JFE>@ F
FEEF -F-|F-.F|@------------------------------------------------------------
"+F-2******* this converts everything to lower case
- EG6  FE7? @@  F     
44   JF !! EB     F
F 
	FE.F J-----------------------------------------------------------------------
+F-J******* this routine converts monster names to first letter capitalized
E7?@@  Fu B   JF!! EB      F
F>EF|Fs D>@@  JFo@ED>@@  FE7?@@@  F& J?@@@ of?@@@ theJF>E@F@-FF
F xB   JF!@! EB     F
F>E@F -FF
F.FJ-----------------------------------------------------------------------
|F-v|F ///move command
 @	JFF ,&You don't want to turn your back here!F F*- F 
F  ^6 JFE;@ FF
FE zupJF EuF
FE|F 6 JFE FF-F
F EG    HFu,
Z;@ ?n s e w u d nenwsesw@@ F
	F-|F E%      FE@ F #XX    \\     #X    ``     #\    XX     #`    XX     #`         #    ``     JFF You can't go that way!F 
 EF'- FE
Fb #hh    ||     #|    hh     #L    RR     JFF You can't go that way!F 
 EF'- FE
F  #         #         #.    44     #J    HH     #H    FF     #f    hh     JFF You can't go that way!F 
 EF'- F 
F& #hh    jj     JFF You can't go that way!F 
 EF'- FE
F  #    XX    @ ;;   #        @ ;;   #HH    DD        @  ;   JFaF 2,The crypt door will have to be opened first!F
 EFr- F 
F JF-F
FJ-----------------------------------------------------------------------
 ///special moves
- FF   JF4 XX   @         @     JFYF F X$  After exploring the graveyard for "M"	 day(s), "L" hours, and "K" minutesF you finally head homeward.FF FA  You wander down the path back towards Kilroi's place but, sinceFLFyou don't have the book in your possession, you give wide berth to hisFFNHestate. For some reason, you have the impression that wizards have nastyF LFtempers. If you showed up at his doorstep, he'd probably turn you intoFFHCsomething unnatural (like a piece of fungus, or some such thing...)FFC@;The rest of the journey homeward is pretty much uneventful.FFEYour adventure is over...FFEFEF=,F 
FH XX   @     JFYF F RM  You wander down the path back towards Kilroi's place, and find him awaitingFNIyour arrival. Giving him the book, he motions you to spend the night, andFPJtell stories of your adventures and encounters of late. You gladly accept.FFNIIn the morning, he gives you enough food and water to make it back to theFJEmain hall. In addition, he also pays you handsomely for your efforts!FFE@'Well, " "+, an excellent job! Lets see here... Hmm...Fg@:Page legibility good... Few pages missing... very good...'Fa IE#XX   @      FX   @     EFLA  Eventually he looks up at you and says, 'I'm going to give you "I" FNHgold pieces to you for the successful completion of this quest. He givesFF,'you the gold, and sees you on your way.FF'0*You have few encounters on the way home...FeF*Your adventure is over...FFAFAFA,F 
F4    @      X   @     JFF NHYou wander down the path towards Kilroi's house. When you finally arive,FPJhe is delighted to see you, and quickly asks you if you found the booklet.F NHWhen you answer yes, he asks you to fork it over for a quick inspection.F.NIHe looks it over carefully, noting every little detail, and finally looksF
up at you.F F
,'His expression turns from joy to anger!FF'D,'What the hell are you tryin' to pull here, " "
?' he asksFlRMcoldly. 'Just figgered you'd play me the fool, and slip me a cheap imitation,FPJeh? I don't need your help, you're obviously an imbicile anyway! Good day.FnFF4.And with that, he throws you out of his house.FiF.Your adventure is over.F,Fu
F.
F     JFF 61To go in that direction would mean certain death.F
 EF - FE
F1 JF-F
F|FF|You can't go that way!Ft
 EF'- F |FEEF'EF',FF j	JF-FE
F - FJ-----------------------------------------------------------------------
+F-" ///check reactions on monsters
- EF E @ Ft EF E @ P    F EGF  @     JFF  @`    # @ `      H   T  @       JF @      EF#-F
F
F  @     JF-F
F  @`    JF@-F
FE @ F (  H   JFE%#       F@
FE @ `    EF #HH   T  JF@ @ `    EF #HH   T  JF@ @ `    EF
F
F|FE @`    F E  @ P    F E  @ FF|FE
	"F	E#  F.FEJ-----------------------------------------------------------------------
|F-w|F ///get command
-,Fe allJF ,   JF0+C'm on, don't be lazy. It's just ONE thing!F-Fm
F-F
F|F<EF ^EGF" &  @      JF<EF-F
F<EF"
^Z  @     F@|F
	F  t<JF-F
FF 	I see no "" here!FF	- Fs|Fs,	Fs" @      @ JF-F It is too heavy for you.FF- F 
F      JF F LGAs you reach for the cutlass, it vibrates violently, and flits into theF(#air. It now appears to be floating.F   @     EF x   @     EF ,Fr-Fr
FF Got it.F@      EFoE@ FoFE" ,@  @    JF-F
F-F|F EGF h@     JF-F
F,	F" @      @ JF-
E F,F" is too heavy.F-F 
F
E F,F taken.Fe@      EFvE@ Fv|F
	FF-F -FxJ-----------------------------------------------------------------------
+	F-: ///insert here special effects of picking something up
- XH    JFpF LFAs you reach for the gold, the water in the fountain start to get veryF ,'rough, and then form into a large wall!F    @     EFn
F.F/J-----------------------------------------------------------------------
+F-4 ///routine to get s$ if not previously specified.
|F  JFoF  " what"F :F -F 
F. `cryptsmall crypt    JFE
a small cryptF
FE8 Ȱcrypttomb
small tomb     JFEa small tombF
FE( crypttomb HH   JFEcryptF
FE bucketJFE
wooden bucketF
FE* \leather book
bound bookJFEleather bound bookF
FE0 ɮ
dragons hoarddragons treasureJFEdragons treasure hoardFd
FE( gobletcrystal gobletJFEcrystalline gobletFs
FE chestJFElarge chestF
FE BmapJFEleather mapF
FE, ʌbottleproof50 proofJFEbottle of 50 proofFo
FE ʼ	gauntletsJFEsteel gauntletsF
FE caskJFeE	wine caskF
FE4 :beholders hoardbeholders treasureJF Ebeholders treasure hoardFb
FE dcloakJFE
crimson cloakF
FE ˤpouchstonesJFEpouch containing stonesF
FE eggJFEgriffin eggF
FE nestJFiE
large nestFi
FE "fountainJF Elarge fountainF 
FE LpileJFiEpile of goldFF
FE xthroneJFFE
wooden throneF
FE ̦	rune bookJFE
book of runesF
FE. rod
fence postiron rodJFE	fence rodF
FE 	parchmentJFEancient parchmentF
FE Pcasket     JFE
buried casketF
FE  ͊skeleton     JFEburied skeletonF
FE ʹcrossJFEbronze crossFn
FEJ "dead flowersdead lotus flowerssmashed up flowersJF  Esmashed up lotus flowersFd
FE$ `dead vampire rose bushJFtEdead rose bushFe
FE ΖcowelhoodJFEhood and cowelFe
FE 	dead weedJFEdead whip weedFo
FE0 
dead armordead suit of armorJFEsmashed up armorF
FE Hdead dragonJFEdead pocket dragonF
FE nwineJFdEred wineFF
FE Ϟdead #1JFEdead sabreclaw #1F
FE dead #2JFEdead sabreclaw #2F
FE dead #3JFEdead sabreclaw #3F
FE .dead #4JFEdead sabreclaw #4F
FE ^dead #5JFEdead sabreclaw #5F
FE6 дpile #1pile of jade #1jade #1JFEpile of jade dust #1F 
FE chunksJFuEjade chunksF
FEB Bjade splinters	splinterspile of splintersJFeEpile of jade splintersF	
FE6 јpile #2pile of jade #2jade #2JFEpile of jade dust #2F 
FE 
dead crayfishJFEdead giant crayfishF
FE 
dead scorpionJFEdead giant scorpionF
FEB ldead male griffin	dead maledead small maleJFEdead small male griffinF
FEH dead female griffindead femaledead small femaleJF Edead small female griffinF
FE(  	dead lichdead jaldialJFEdead jaldial the lichF
FE DratJFE	giant ratF
FE rcrawlerJFEcarrion crawlerF
FE ӞmoundJFEshambling moundF
FE jellyJFE
ocre jellyFn
FEr `clump of flowersamber lotus flowersclump of lotus flowers
lotus flowersflowersJF$Eclump of amber lotus flowersFm
FE" Ԗtreewalnut treeJFEtarn zebF
FE" 	rose bushrosesJFeEvampire rose bushF
FE hoodJF E	dark hoodF
FE  weedJF E	whip weedF
FE> Հ
suit of armoranimated armor	platemailJFoEanimated suit of armorFa
FE լdragonJFoE
pocket dragonF
FE amoebaJFfEcrimson amoebaF 
FE #11JFEsabreclaw #1FJ
FE 6#22JFEsabreclaw #2FJ
FE d#33JFEsabreclaw #3FJ
FE ֒#44JFEsabreclaw #4FJ
FE #55JFEsabreclaw #5FJ
FE2 jade weretigerweretiger statueJFlEjade weretiger statueF
FE. ^jade wereratwererat statueJFJEjade wererat statueF
FE2 װjade lizardmanlizardman statueJFlEjade lizardman statueF
FE. jade frogmanfrogman statueJFJEjade frogman statueF
FE ,crayfishJFtEgiant crayfishFt
FE TwierdJFEwater wierdF
FE ؄scorpionJFtEgiant scorpionFt
FE* 
small malemale griffinJFJEsmall male griffinF
FE. small femalefemale griffinJFJEsmall female griffinF
FE TlichjaldialJFEjaldial the lichFd
FE.FEJ-----------------------------------------------------------------------
 |F-x|F ///drop command
 allJF-!F
F!,F<EF ^EGF" & @      JF<EF-"F
F"<EF"
^Z  @     F@"|F
	F  t<JF-#F
F#F You aren't carrying a "FF- Fu#|FuE@ Fy@      EFg
E F,F"	 dropped.FvF L    JF 63EG    F-3 E3     F-
	3F3    @ EF
F ~   JF
-E-F    @ EFF
F$|F       @ JFLFYou suddenly find you cannot manage all of the items you are carrying,F9& and they all fall to the ground.FgF -!Fd
F!%|Fd z @    JFo$ v @     @      JF @    EF
F
F-F!|F EGF @     JF
E F,F"	 dropped.Fv@      EFJ
F
	ܔF EF-%FJ-----------------------------------------------------------------------
&|F-z|F ///look command
EF4 q#@       @       RJFF ,&You'll need a bit more light for that!FF -Fu
F  JF ,F
F 2 ު	tombstone
gravestone 88   JFF JEThis tombstone is very old, possibly several hundred years. Why is itF(#all by itself, you pause to wonder?FF#-F
F# epitaths PJF-F
FN p#
iron gatesgatesrusted iron gates  #     JFF LGThose gates are made of rusted iron, and are definately out of repair. F
FB 6#fence
iron fenceskeleton fence  # ``         PP   pp          @@   pp      ((   ``           00   hh    JF F LGThe fence is constructed of sturdy iron rods, each 9' tall, and sittingFRLwithin 1/2' of the next.  Climbing would be foolhardy - the top of each has Fe,'been filed to a sharp spear-like point.F
F
l :#foilagetreesforestryweedsplantsgrasslichenmoss  PJFF PJAll plant life is lush and green, due to the frequent rainstorms that passF @:through the area.  The climate is perfect for such growth.Ft
F:N #
tombstonesgravestones	tombstone
gravestone  PJFF RMYou have little difficulty finding a typical tombstone to examine. The normalFNHappears to be made of granite, and come in all shapes and sizes, rangingFrNIfrom gigantic (12'+) to tiny (1 or 2'). Many have etchings that are stillFquite legible.F1F
Fj #small brookbrookstreamsmall stream  #00        00    JF F LGThe stream is small, and the water is clear. Pebbles can be seen at theFPJbottom. The 1 foot-wide stream causes the ground around it to become quiteFdamp, if not plain soggy.F
F* 8#offaldung  @@   JFF D?That stuff really stinks! The smell makes you want to up-chuck.F
F?J J#dead rat	eaten ratpartially eaten rat  d@   JFF NIThe rat has been devoured from the waist down, and has made a bloody messFJEof the rock. Probably was butchered by an owl or vulture. Either way,F(#it was probably killed a while ago.F
F#X 2#large pile of rocks
pile of rocksrockspyramid  P   JFFEJDThe rocks have probably been here for quite a while: tall weeds growFd>8up through and around them. It stands about 5 feet tall.F 
F8X `#tall elm trees
tall elm tree	elm treeselm tree      JFF JDThese elms are all rather old, over 100 years you would guess. TheirFeHClong branches stretch out over the damp ground, setting an imposingF<7image. All are completely bare, stripped of all leaves.F
F
J #hole
large holegraveempty grave     JFF PJThe grave, to your great suprise, has been dug out very recently, probablyF 
no more than "Fo >MJFM" day(s) ago."FheEF
FE pe LJF"L"
 hour(s) ago."FfEF
FE fJFK"
 minutes ago."F
FW.) Hmm... It looks to be about your size...F
F)T #small skeletonskeletonskeleton of small animal      JFF JEIt has apparently been lying there for quite some time: the bones areFPKcompletely picked clean. Not quite sure what type of animal it was, though.F
FK0 B#giant pinespines  8   JFF LFThese things are ancient... But they look just like pines. Very green.Fu
FFB #coffinskeletial handskeleton  P   JFF JDThe coffin looks as though it has been 'spit' out of the ground. TheF.60skeleton inside still has rotting clothing on...F 
F0H #floordust
layer of dustdusty floor  PJF F LFThe dust on the floor makes you choke; there's so much of it. It makesF JEyou wonder how long its been since human feet walked these corridors.F
FEF #
heap of bones
pile of bonesbones   `   JFF HCThis pile of bones has been here for quite some time - they've beenFthoroughly picked clean.Fe
Ft (#openings
body chambers  #l   pp   tt        **   ,,    JF F NHThese openings were apparently once used for the storage of dead bodies.FJNHMany of them have been sealed over with red bricks and mortar, and a fewFJLFof these have crumbled away, revealing the remains of their occupants.FwThe remainder are empty.Fa
F8 #frescoesancient frescoes  x   JFF NIThe frescoes which cover the walls paint a variety of ideas. The majorityFNHdeal with the passage from life into the 'deep sleep' called death, thenFFPJfinally onto the afterlife in the netherworlds. Many of them are of a veryF LFbeautiful and artistic quality, yet some hint at dark secrets and seemFe*$rather out of place with the others.Fo
F$@ #runes
ancient runeswriting   x   JF U JFJDThe rune you picked to examine turned out to a form of the glyph of "F[E%    T  F 0[JFdeath!FFFE,F- {JF$EFD>You suddenly feel your heart stop, and you slump to the floor.Fh,Fu
FE0+For some reason you weren't affected by it.F
F  [JFsleep!FFFEjEFkE%    T  F82You suddenly slump to the floor in a deep slumber.F 
MEMFe
F2 R[JFteleportation!F FEPJThe scenery melts into a mixture of colours and then separates. You are inFea new location!FE%D   T  F-FD
F [    JFwarding!F FE&!You flee in terror from the room!F,Fu- F
F- F
FF PJAlthough the majority of the runes are untranslatable, you somehow realizeF LGthat they are written in several differant languages. One of them makesFsense to you, however:FnF(#The sands of time pass slowly here,F 3EGj`  
F.
	3FG$For those who've slipped away.Fe 3EGj`  
FF
	3FG$Yet, all will surely live againF @3EGj`  
Fm
	63FGTo see the break of day.Fw |3EGj`  
Fo
	r3FGRLThe inscriber apparently wasn't a great poet, and it leaves you with a senseF 60of bewilderment as to what he was talking about.F 
F l #doorunlocked wooden doorwooden door
unlocked door  #         JF F NIThe door is made of oak, and is really out of shape. The thing is rotted,F.)almost completely through in some places.F
F)H #
dark fluidstrange dark fluidblood      JFF RLIt really doesn't take much to figure out what that stuff is. From the looksF.(of it, its been here for possibly years.F 
F(j #runeglowing inscriptionglowing runeinscription  #         JF F NHUnfortunately, the inscription is in a foreign tongue, and isn't of muchF help to you.F,
Fh #skeletontattered leather armortattered leathers
leather armor     JFF PKThe skeleton has been here quite a while, and so have the leathers. They'reF0*of no use to you - age has taken its toll.Fn
F*2 4#walls
chipped walls     JFF LFThe walls show signs of work, large holes and small. However, the workFy$was apparently never completed.F
F moss    JFF NIThe moss is brilliant green (almost phosphorescent), and grows in patchesFLFall about the room. The stuff growing on the ceiling hangs down over 2FeFeet in places.F
F mosses 
   JFF PKThe mosses growing about in this room are springy and soft, and suprisinglyFNIwell nourished. The various colours lend to a strange visual effect whereF*%they have intergrown with each other.F
F%, j#box	empty box  
   JFF B<The box is empty, and there isn't much more to say about it.Fe
F<6 algaephophorescent algae    JFF JDThe algae in this room provide sufficient illumination to see by. ItFhJEcovers the upper parts of the walls and ceiling. You try to pick someFLFof it, but quickly discover that it looses its special properties thatFr
way.F,
F   grooves     JFF NIThe grooves are perfectly cut at a 45 degree angle. There are no apparentFtool marks, either.F
F, bow
broken bow    JFF .(The bow is broken, and of no use to you.Fr
F(. #
small holehole     JFF RLThe hole, which is several inches across,  is far too small to fit into (andFhLGdefinately too high up to reach), but when you stand directly under it,Fyou can see "F RJFblue skys above you.Fp
F RJF$The dark night time sky above.F)
F
F2  ,clothstrip of cloth    JFF ,'The strip of cloth is just that: cloth.F
F'2  #rocks
pile of rocks     JFF RLThe rocks are small and, looking upward, have apparently been dislodged fromFhthe ceiling.F 
F mummy     JFF LFThe mummy is ancient, probably several hundred years old. You'd betterF F@not touch it - no knowing what types of diseases it might carry.Fe
F@0 cobwebs
spiderwebs    JFF HCJust normal spider cobwebs. They dance slowly in the slight breeze.F
FC  frescoes    JFF LFThese are strange frescoes, dealing with a variety of strange rituals.F NHSome show scenes of bloody and obscene sacrifice before a pagan god, andFrNHothers show the times and lifestyles of the peoples of the region. TheseFrJEideas, if you remember your lessons correctly, were held by a race ofFLGpeople who lived in the heart of the forestlands many years ago. As youFJEmove eastward down the corridor, the workmanship and artistic qualityFbecomes more precise.F
F2 
F
heiroglyphicswriting    JFFJEAlthough most of the stuff on the walls are scrawlings and prayers inFLFsome forgotten tongue, you make out a few things. You pick and examineFFone of them:FnF2YE%    T  F YJF83River shall overflow, and tree shall bear no fruit.F d3EGj`  
Fl
	Z3FGF@Unfortunately, the rest has worn away, and is no longer legible.Fs
F@ 8YJFHBYou start to read the message, but stop short realizing that it isFi2,arcane magic. You dare not read any further.F 
F, YJFFAHow long have we lived in these valleys, dwelt upon these shores?F 3EGj`  
Fl
	3FGLGWhen shall we understand those things around us, those that shape life?F 3EGj`  
Fe
	3FGLGUnfortunately, the enemy wages his battle against us as we ponder such.F |3EGj`  
Fe
	r3FG61And keeps us from the knowledge contained within.F
F1 
BY    JFJEIf the waters rise against you, drag you under, where shall you turn?F 03EGj`  
Fe
	&3FGD?Who will deliver from its icy grip, defeat it once and for all?F 3EGj`  
Ff
	3FGHBYou need fear not, just as I have seen with my eyes a revelation -Ft 3EGj`  
F,
	3FGD?Merely speak the words of truth, and life shall again be yours.F 	Z3EGj`  
Ff
		P3FGB<For hear this: Truth shan't come easy, tis' truth in itself!Fl 	3EGj`  
Fu
		3FGJDBut, if truth really be needed, then these very words shall suffice:FF 
"3EGj`  
Fl
	
3FGF LACIDAR SI SISENEGF
F
F  etchings    JFF JDThese fine etchings are expertly crafted, and show few signs of age.FeHCMany show astral projections and aspirations which were believed toFLGcarry a being to its ultimate purpose. Naturally, these 'purposes' wereFHCdetermined by the gods at birth, and weren't really known until theFD?individual in question passed on to the afterlife. Only throughFFAdeath, as it was told, could a person reach his ultimate purpose.F
F?( 
nfacesface    JFF NHThese faces, one would suppose, are the ones who supposedly successfullyFoRLmet with destiny, and ultimately fufilled their 'purpose' in life (or ratherFhPJin death), according to popular belief. Strangely, you notice that on manyFr0*a face sits the look of pain or suffering.Fa
F* goblin $   JFF JDThe goblins body and belongings have been rifled through, thoroughlyF PKsearched. The body itself is in real bad shape - missing an arm (which sitsFLGin the corner of the chamber), and a leg (sitting in the other corner).FLGIt has severe slashes, blood covers the clothing articles, and the coldF60stone floor. Apparently, its neck has been slit.Fa
F0, 	chainmailarmor $   JFF HCDon't bother - it doesn't look to be your size. Besides, taking theFFAbody out would be a gristly task, one which you could do without.F
FA >slime  (   JFF JDThe stuff appears to be some type of slime-like substance. It's ocreF-
in colour.Fp
FE0 
bootmound of earth (   JFF JEThe boot is old, and made of some type of skin (probably lizard). TheFJEmound of earth is also old, dried up. Hard to tell where it came fromF
FEL ~#
goblin bodiesdead goblins
goblin bodies  ,   JFF JCThe goblin bodies have been slain recently, you'd say no more than "FF
}EMFl}FJEdays ago. They appear to have been slashed severely, with well placedFJEstrokes - Blood lies splattered all over the walls and the floor. AllF2-useful items have been taken from the bodies.F
F-( spoordung ,,   JFF JDThe spoor trails the length of the floor, suggesting frequent usage.FF
FD* Tfog	think fog .   JFF *%The fog is impossible to see through.F
F%6 Rpick axe marks	axe marks 00   JFF NIThe pick axe marks are numerous, especially on the north and south walls.FPKThe workmanship is decent, though you have seen better. Chips and splintersF"of rock lie across the floor.F
F0 
tapestriestapestry 2   JFF LGThey are magnificent, but many are rotted and motheaten to the point ofFworthlessness.Fi
F|F > mining toolstools #4   ::    JFF HBThe mining tools are numerous, and there are various types: picks,F HCshovels, chisels. Unfortunately, most are broken, and are of no useFto you.F
F. B
skeletial armarm >   JFF :4The arm is covered with rotting flesh. Pretty nasty.F 
F48 Rpitdark pitdeep pit  @   JFF NHThe pit is definately deep, and dark. You can't see the bottom even whenF :5you shine your light into it. Better watch your step.F NT  33335JFF PJWhoops! You came too close to the edge, and the part of the floor on whichF "you stand crumbled into dust.F,Fu {JFHBBut luckily, you managed to leap aside, thus saving your own skin.Fn
FB J{JF:4You tumble into the pit, and parish on the way down.Fo$EF,F -F 
F
F4
F5  skeleton J   JFF NHThat skeleton has been there for quite some time. The bones are so cleanFh& that they appear to be polished.Fq
F * stainsblood LL   JFF ,%F>9The stains on the eastern wall are obviously dried blood.F {JFLGYou notice that the stains abruptly end at a fine vertical crack in theFwall. Strange.F 
F
F. etchingscarvings N   JFF PKThe carvings are mostly individual works by separate artists. However, theyF60all seem to share a common bond - reincarnation.Fa
F0X X
gigantic faceface
large facehole	dark hole P   JFF ,%FJEThe face is that of an old man, tired and sad. A long beard and bushyF"brows are emminent features.Fn {JFNHAs you begin to examine it, you realize that the thing is trapped. You'dFebest stay away from it.F
F T{JFPKAs you examine it, a crossbow bolt shoots out of the faces' mouth, and hitsFa random party member!FoF ;EF EGF$  @      T     JFEF;EF
F 
Z;F
	hF ;JFEF
FEEEVH    F (EH   JF
Bolt strikes " FEF E@@   FbEF-`Fl
F("The crossbow bolt misses everyone!F

F"
F(2 dpile of bodiesbodies R   JFF PJThat's a really gristly sight. There are at least six of them, some human,FFRLsome not, but all are severly mutilated and partially eaten. They're stackedF 0*up like plywood in one corner of the room.F 
F*2 beachseaocean  X   JFF NIAs you look at your surroundings, a large marine animal scuttles out fromF83behind a large rock, and quickly moves towards you!F    @     EF,!Fh T{JF- F
F  {JF.(You've been taken completely by surpise.Fw,Fu-Fu
F
F,  fountainwater hh   JFF $      @      JFrRLAs you examine the fountain, the waters suddenly grow very rough, and beforeF 2-long, you find yourself in another encounter.FF     @     EFf,F - F
F
F L------------------------------------------------------------------------
h !fEGF6 !\  #@     @       JF-
 E FFE,FFEF
FE
	!F !|JF-F
F !EGF" !   @      JF
 E F,FFEF
FE
	!F !JF-F
F "room F
 EFF
F -FEJ-----------------------------------------------------------------------
'|F-y|F ///attack command
F ,Ft<EF #EGF" "  @      JF<EF-(F
F(<EF"
#Z   @     F@(|F
	"F #<JF-)F
F)F Attack who?FF- Ft)|Ft # @    JFF You have no weapon ready!FF- Fu
F 
EFEFa,FF #JF-*F
F* $ @    JF  $6JFE @    @ @    F E F@
F
F  $$
JF-F
F& $T%H   T  
 @      JF--*F%
F*EF $tJFEF
FE
EF  @     E @      F *|F  $ @`    JF-F
F @ E @ F %6EGF* %, @       @``    JF- @ `    EF
F
	$F EF ,FF-FFJ-----------------------------------------------------------------------
& ///monster tries to pick up weapon
-+F @@    EF 43EG 
@@@    F,|FEF ' 
@    JF &0 
@     JFk-_F
F_<EF\|F  &EGF" &|@     @ JF<EF--F
F-<EF$
&Z@       @ F@-|F
	&JF@ &<JF-.F
F.-_Fr.|F
E
 F,F"
 picks up " ".FF@      EF 
@     EF , 
@      E 
@     @     F  
@      E 
@     F-_Fr
F+
E
 F,F,F 
""F  (3JF (T 
@`    JF;EF (:
EGF6 ($ 
@       
@``     T  JFE
F
;EF
FE
(:Z;F
	'
F@ (P;JFEF
F 
FE ( 
@`    JF;EF|F (
EGF* ( 
@       
@``    JF E
F
;EF
FE
(Z;F
	(
F
F
F
E F,F
".Fk|F
 --"FkE%H   T  FEF@ )n#      
@      @`      @@   JFEF
FE )JF-/F
F/ )B   JFA miss.F-_F
F	A fumble!FE%H   T  F    
 
 8   JF  Fumble recovered.F-_FF
F_, *
       ( 
@     JF  Fumble recovered.F-_F
F *   JF  Weapon dropped!F  
@    @      EF 8 
@      E 
@      
@    @      F 
@     EF  
@      E 
@     FF-_F
F *>   JF-0F
F0  Weapon broken!F 
@    @      EF8 
@      E 
@      
@    @      F 
@     EF  
@      E 
@     F +T      JFF -_F
F    Broken weapon hurts user!F0|FB +H   JF-1F
F1E 
@0    F E 
@@    FE
FEF-2F1|FE 
@0    F E 
@@    FE
FEF-2F/|F&6E#%HH   T   
@      F-$ 
@      E 
@     6F-E 
@0    F E 
@@    FEF -    JFA hit!F -2Fh
F2A critical hit!FE%H   T  F -bL   JFEF-2F
F2 -,   JF E@@     F-2F@
F2 -@   JF
EF -2F
F2 -H   JF
EF -2F
F2-3F2|F> .p#$$   ((           @      JF F >9Your attacks on her grifflings enrage the mother griffin!FEF
FE!EF ."EGF!E!% T  F
	."F !E! @     F,&F  .#

<    JF ,'F
F  /!JF   Blow bounces off "F,)F F--_F
F(
Blow does "!" points of damage.F 3EHH   F " @ P    E @P    !F  / @P     @ JF -3F
F3E @`    F E !Fj|F 
E F,F(=E% @PP          @  F 04=JF " is still in good shape.F-_F
F  0^=JF" is hurting.F-_F
F  0=JF" is in pain.F-_F
F  0=    JF " is very badly injured.F1-_F
F  1=    JF."% is at death's door, knocking loudly.F,-_F
F 3|F%
E F,F"	 is dead!FhF 2&    JF- 1PJFJAs the " "4 dies, its body dissolves and is reabsorbed into theF ground.F
F 2"PJFHAs the " "3 dies, its body is enveloped in a cloud of sinisterFblack smoke.F"
F
F 2|x   JFEF   @     EFn x   @     EF,F -_F
F 3$   JF 3EGF: 3#    $$   ((   ,,    JFo 3 @     JF  @      EF
F
F
	2F 
F E @`    F( E  @  @ P    !F6 @      EF#EFF 3    JF#@      EF 
F  4B @    JF@  @    @      EF 8 @      E @      @    @      F @     EF  @      E @     F
F 4^JF$EF,F
F 4#     JF  @ P    EF
F
4Z3 
@@    FF_|F 4EGF
	4FG
	%3FGF|.F8-----------------------------------------------------
9|F-|F ///flee command
 5p	JFF "There's nothing to flee from!FF- Fe
F E Fe,FF 5JFF There's no place to go!!Fr- Fe
F -Fe&-----------------------------------
+Fe 6EG    FtEA@  F
	5F 6@
0000000000JFgEF-^F-
FE:|FE@%     T   F  7X   JF 6 JF 
EEV F 6EJFE   F
FE 6EJFEll   F
FE
FE 7J JF 
EEV F 7
EJFE   F
FE 7(EJFE\\   F
FE 7FEJFEll   F
FE
FE 7 JF 
EEV F 7EJFE   F
FE 7EJFE``   F
FE 7EJFEll   F
FE
FE
FE 7h   JF 7JFEdd   F 
FE
FE 80h   JF 8,JFEff   F 
FE
FE 8`   JF 8`JFE   F 
FE 8~JFEXX   F 
FE
FE 8|   JF 8JFExx   F 
FE
FE 8   JF 8JFExx   F 
FE
FE :P   JF 9X JF 
EEV F 96EJFE   F
FE 9TEJFE     F
FE
FE 9 JF 
EEV F 9EJFE   F
FE 9EJFE   F
FE 9EJFE     F
FE
FE :L JF 
EEV F :EJFE   F
FE :*EJFE   F
FE :HEJFE     F
FE
FE
FE :.   JF :JF
EEV F :EJFE,,   F 
FE :EJFE00   F 
FE
FE
FE ;(L   JF ;$JF
EEV F ;EJFEDD   F 
FE ; EJFEJJ   F 
FE
FE
FE ;\J   JF ;XJFELL   F 
FE
FE ;H   JF ;JFEJJ   F 
FE
FE ;h    JF Eff   F 
FE ;f   JF ;JFE\\   F 
FE
FE <JF-:F
F:^|F-.F:J-----------------------------------------------------------------------
;|F-|F ///give command
#EF<|Fv;EF =EGF, <;@6      @      JF;EF
F=,
=Z;@6      @     F 
	<F =;JF-=F
F= =P#JF#EFFE:Who to give to? "F-<Fo
F<F<Nobody here by that name!FF- Fb=|FbE>@6   F >|F =;@  JFE>@ F->F
F>?|F =5 JF-@F5
F@;EF >6EGF, >,;@6     @      JF;EF
FA
	=F >L;JF-AF
F? >#JF#EFFE:What to give? "F-?Fa
F?F?"You aren't carrying a ""!FF- FuA|Fu > @    JF  @    EF
FF
Okay.F@      EF @ `    EF& @ E @ #@  H    F( ? @       @    JF @     EF, @      E @    @     F  @      E @     F
FB|FEF ,FF-$FF@|FF @@5 %JFF 4/You aren't carrying that much gold of your own!FF/-Fu
F%E%%5  F @ `    EF" @ E @ #5 H    F-BFJ-----------------------------------------------------------------------
C|F-|F ///inventory command
-F/& You are carrying the following--F-&EF AV%JFF  Gold in hand - "%FF
F BfEGF B\@     JF
E F,F A@ JF ""
 (Being worn)F -F
F: ""; (Ready weapon)@     ( @      F|F
&E&F" BX&P   JFF  (Hit any key to continue)"F E^ FFE&EF
FE
FE
	AdF-FtJ----------------------------------------------------------------------

D|F-}|F ///blast spell
-,Fl<EF CXEGF" C   @      JF<EF-EF
FE<EF"
CXZ   @     F E|F
	BF C<JFF You can't blast ""!FF- Fu
F F|Fu EF,F  C'JF-F
FFDirect hit!FF E@@   FtEFEF EF-------------
`|F-!EF D:"EGF!E!% T  F
	D"F-!E! @     F D!JF    Blow bounces off armour.FF-kF
F" @ P    E @P    !F  D @P     @ JF -kF
F3E @`    F E !FF
E F,F(8E% @PP          @  F Ej8JF " is still in good shape.F-F
FE E8JF" is hurting.F-F
F E8JF" is in pain.F-F
F E8    JF " is very badly injured.F1-F
F FD8    JF."% is at death's door, knocking loudly.Fo-F
FF
k|F-F 0---------------------------------------------
+F 'EF G   JFFE%H   T  F.'E###   #       #>     F- FH   JF-]FF
F1
F1 G0'JFF Nothing happened.F-mF 
FE%H   T  F Gx  JF  E  FF  E  FF
F  E  FF-mF ]|FFFNHThe strain of attempting to cast this spell overloads your brain and youF0forget it completely.FF
  EFim|F .FEJ----------------------------------------------------------------------
yG|F-||F ///heal spell
 EF,Fa H'JF-F
FF H @PP    JF-*%Some of your wounds seem to clear up.FF%
F%, @P    E @PP    %    T  F ID @PP    JF  @P    EF
FEFF
E F,F(7E% @PP          @  F I7JF " is still in good shape.F-iF=
F  I7JF" is hurting.F-iF=
F  J7JF" is in pain.F-iF=
F  JL7    JF " is very badly injured.F1-iF=
F  J7    JF."% is at death's door, knocking loudly.F,-iF=
F i|F=-F J----------------------------------------------------------------------
yH|F-{|FD ///power spell--re-write this section for your own special plots
- E     Fe,F  Kf'JF-F
F(EF L4EGF
EF-* L*
@     
@      JF(EF
E F,F"
 comes alive!F
@      EF @      EF @ P    EFE
@ F
FE
	KzF
 LX(JFEF,FF-FF
F LEGF L@     JF(EF
E F,F"
 vanishes!F@      EF
F
	LfF  L(JFF -F
F)E%H   T  F MV)0   JFF <7The section of tunnel you are in collapses and you die.F$EF-F 
F M),   JFF F@You hear a very loud sonic boom that echoes through the tunnels.F-F@-Fu
F N)>   JFF "All of your hits are healed.FoF @P    EF-FP
F-IFPJ----------------------------------------------------------------------
yJ|F-~|F ///speed spell
- EF,Fe N'JF-F
FI|F N JF& @     E @       @ F- @ E @ F 
F E % H   T      FFE61You can feel the new agility flowing through you!FF1-FuJ----------------------------------------------------------------------
yK|F-|F ///smile command
-9EFF/ PEGF O @     JF-LF
FL
E F,F9E @`    F PJ9JF" growls at you!F3-LF
F  Pv9JF"
 ignores you.FF-LF

F  P9JF" ""s back.F-LF
F L|F
	OF P9JFNothing happens.Ff
F F -FJ----------------------------------------------------------------------
yN|F-|F ///say command
-,Fa Q|blastJFEFE F-DFF
FD QhealJF--GF
FG QpowerJF-HF
FH QspeedJF-JF
FJFJOkay, '""'F-F RlightJF( R@      @     JFF  R\qJF"What do you want, a bonfire??F
F Rq rJF ,&A magical flame bursts from the torch.F qEF
F&
F 
F  SpunlightJF( Sl@      @     JFF  S$qJF(#Its pretty much extinguished as is.F
F# Shq rJF (#The fire is violently extinguished.FqEF
F#
F#
F#6 T8lacidar si siseneg      @     JFF LGThe water wierd jolts violently several times, and then discintegrates.F"    @P    E    @ F    @     EFEF,F#-F#
F ~ U+in the land of mordor where the shadows lie #    @        @         H   @     JF  UjJFF F@You quote the words, and hear a loud explosion, as a large fieryFe,&being fades into existance before you!Fd H   @     EFn,F 
EF -F 
F UJFF FAYou quote the words, and the parchment suddenly crumbles to dust!F   @     EF
F
F-FaJ----------------------------------------------------------------------
y|F-|F ///ready a weapon.
-,Fe<EF VEGF" V @      JF<EF-OF
FO<EF"
VZ  @     F O|F
	VjF  W<JFF You aren't carrying it!FF- Fu
F P|Fu WR@ JFyF That isn't a weapon!FtF- Fa
F H @     E# ( @      @@      @ F @    EF  @0    E@`    F @@    E@     FFReadied.FEF-FaJ-----------------------------------------------------------------------
Q|F-|F /// QUIT without finishing
-FX,'Do you *really* want to quit now? (y/n)FFX E^ F X yJF- F
F :EF,F J----------------------------------------------------------------------

|F-F|BYour health is "%# @  @P      @ HH    "%.F-F-FuH---------------------------------------------------------------------
|F-: this for your special examine things or beings routines
-zF H--------------------------------------------------------------------
u|F-@ this is for your special routines for searching a room, etc.
-Fh.)Ok, you're doing a thorough search now...F Z3EGj`  F 
	Z3FGFoKEK    Fi ] #LL   ..   JJ   HH   ff   \\   hh   ||   ``       JF ,%F# ]{JF [.    JF EF-Fu
FE [L    JF EF-Fl
F \ J    JF EF-Fu
FE \(H    JF EF-Fu
FE \Pf    JF EF-Fu
F \x\    JF EF-Fu
FE \h    JF EF-Fu
FE \|    JF EF-Fu
FE \    JF EF-Fu
FE ]f    JF EF-F
F
F
F . ^|#XX   ``       JF,%F#E{F,%FFE{F ]X   JF ] JFEF-Fu
FE ] JFEF-Fu
FE
FE ^`   JF ] JFEF-Fu
FE ^ JFEF-Fu
FE
FE ^x   JF ^R JFEF-Fu
FE ^t JFEF-Fu
FE
FE
FE _#dragons treasure hoard
dragons hoarddragons treasure  # 0   @     0   @       @@   @     JF ,%F _l{JFF $You found an interesting item!Ft@   @     EFr- F#
F  _{JFF You find nothing new.F-Fu
F
Fߚ    #beholders treasure hoardbeholders treasurebeholders hoard  #    @        @          @     JF ,%F `{JFF D?After tearing the hoard apart, you find some interesting items!F   @     EFt    @     EFt(   @     EFt- F#
F
FJ af
tapestriestapestryroom 2    @     JF,%F ab{JFF ("You found an interesting tapestry!Ff@     EFe- F#
F
FH bthrone
wooden throne jj    X   @     JF ,%F b{JFF 4/You find a secret compartment in the treestump!FX   @     EFn- F#
F
F( b       @     JF ,%F b{JFF >9After scrouring the area, you find something of interest!F   @     EFe- F#
F
FB cnest
large nest b    0   @     JF ,%F c|{JFF B<You find a secret compartment, in which something is hidden!F 0   @     EFa- F#
F
FP dfountainmarble fountainlarge marble fountain h   F  dJF,%F dL{JFF :5You find a secret door at the bottom of the fountain!F dHJFEF-F
FE
F     JFNHThere is a large pool of water in this fountain. You can't see the murkyFbottom.F
F - Ft
F
FYou find nothing new.FF-Fu|FhYou found something!FwF- F#J----------------------------------------------------------------------
,|F"@ f#	tombstone
gravestoneepitath  8   JFF HBYou stare at the epitath intently, trying to read its weather-wornFmessage:F FF0+Here under this stone lies wise sage Gooze,F("who in his time spoke many truths,Fe(#Just how he died, none do now know,F0+'tis thought he was kilt by an unknown foe.FF#2-The inscriber obviously wasn't a good poet...FF-Fe
FF/| ot
tombstonesepitathsgravestones	tombstoneepitath
gravestone #@    $$    JF F 61You search out a tombstone, and read the epitath:FFEF1                   HERE LIESFE%    T  FE%    T  FE%    T  F h$JFEJoala F
FE hDJFESkulian F
FE hbJFEKalsil F
FE h    JFETorlal F
FE h    JFEQuald F
FE h@   JFEOlsaian FJ
FE h`   JFELianda F
FE i    JFE	Slobalan F
FE i>   JFEYeouil F
FE id    JFEGeoamlo FJ
FE iJFEIliom FF
FE iJFEUilalma FJ
FE iJFEPolais F
FE i    JFEEliuo F
FE j
    JFEMalamdi FJ
FE j0@   JFEDidosal FJ
FE jV`   JFEAlalkdi FJ
FE j|    JFEJaldian FJ
FE j   JFEZloana F
FE j    JFE
Voquilana FH
FE jJFEAluionsaFF
FE k
JFE
OpuloanaksFH
FE k*JFEYoalamasFF
FE kN    JFETelaoamF
FE kt    JFEDalsodidFJ
FE k@   JFE	RalpodkinF
FE k`   JFEMakdidtoalaF
FE k    JFESalaidodonaF
FE l   JFEHvolalaF
FE l4    JFE	CodlaeidoF
FEFE 
          "" "" "FF
E%z   T z   	 FE% H   T  F"                  ""-"F FFFEF lT      JFEF
FE
May "F mJF
he "F
F mJF
she "F
F[E%    T  F mn[JF,'live better in the afterlife than here.F
F' m[JFrest in pieces.F
F m[JFaspire to godsent ethics.F
F m[    JFrest in peace.Ft
F n0[    JF0+fufill the proscribed destiny which awaits.F
F+ n|[@   JF60die a thousand times more before coming to rest.FF
F0 n[`   JF*$listen next time with more interest.Fn
F$ n[    JF("time the departure with more tact.F.
F" o"[   JF
live forever.F
F
 of[    JF.)be treated above as he treated down here.F
F)F-Fm
FE" pZ
pictograph P   JFF The pictograph reads:FF"Here I died many seasons ago.F(#My brittle bones beneath your toes.F& What time I had I spent it well.Fs$Or so I thought - I'm now in...FF-Fm
F0 prunes
ancient runes x   JF-&F
F&< pglowing inscriptioninscription |   JF-&F
F&& q

heiroglyphics     JF-&F
F& qrunes  H   JFF LGNot much left thats legible now - besides which, I don't think you knowF("the tongue in which it is written.Fe-Fm
F". setchingscarvings N   JFF NHThe etchings seem to deal with the hero of a popular folklore. AccordingF NIto the inscription, a long time ago a great scourge brought strife to theFNIthe land. A peasant was called upon to do the work which many knights hadFPJfailed at. A giant had taken up residence nearby, and the man succeeded inF JEslaying the giant. He was then knighted at a big ceremony held by theFKing in his name.F-Fm
F  t.message  \   JFF The message reads:F FD>From the bowels of the earth, to the upper reaches of the sky.Fb My power has come of age...F-Fm
Fp v #label
magi-torchinstructionsinstruction label  #@     @       JF F The label reads:FF&!Acme Magi-torch - Instruction tagFF >8For ignition, say 'Light'. To extinguish, say 'Unlight'.FtD?Prolonged exposure to moisture can shorten life span. Keep dry,Fstore in cool climate.FoF:5                            Acme Adventuring SuppliesF4/                            Onserf, Ainrofilac.F-Fm
F/b w#leather bound bookleather book  #   @        @      JF F RMYou casually browse through the book, but don't find it horribly interesting.FJEToo much techinical wizardry in there, nothing that you'd understand.F-Fm
FET x#map
weathered map  #`   @     `   @      JFF LFThe map shows the surrounding area, including the forested areas up toFLFAtodnem, and the E/W trail, which was apparently quite a bit bigger inFRLthose days. You'd best keep a hold of this map - it might be worth somethingFJ*$to a cartiographer or map collector.F -Fm
F$J y(
book or runes # X   @     X   @      JFnF NHThe magic exerted from this manuscript keeps it closed from prying eyes.Fn-Fm
FH\ yancient parchment	parchment #   @        @      JF F The parchment says:FFJEQuote loudly the words: 'in the land of mordor where the shadows lie'FFH-F 
FEF .)Hmm. Not sure I follow you on that one...F-F 6----------continue with the reading material here.
F.------------------------------------------
F|FuF|;EF { EGF" z @      JF<EF-F
FE<EF"
{ Z  @     F|FZ
	zF@ {Z<JFF You aren't carrying it!FF- Fu
F |Fu {@ JFF You can't wear that!FtF- Fu
F  {@     JFF It's already being worn!FF- F'
F  |B    JF |,/EG    F-/ E/     Fr
	|/F/    @ EF-
F  |t   JF
-E-F   @ EF-
FEFE" now being worn!F-F2-----------------------------------------------
+ F-J********This is the initialization section ***************************

6************* This is the file i/o stuff **********
@Egame.sav Fs }v@JF,F 
F vLFs7I!M!	ROOMS.DATFi:M!*F** ! * !*@     F ~REG*F=`M! F=`M!  FR ~H#EG    Fi Change the 10 to 6 if you *must* have a 6 direction dungeon
:M!@# F
	~0#F
	}F8MF 7I!M!ARTIFACT.DATF:M!F4*     !     !    @    F EGF=`M! F=`M! F ~#EG    F :M!@# F
	~#F
	~FEF8MF7I!M!MONSTERS.DATF:M!F* ! ! @p    F EGF=`M! F=`M! F #EG@   F :M! @# F
	#F
	`F8MF 7I!M!EFFECTS.DATF :M! F*  F  EG F=`M! F
	F 8MF vL
FsJ-------- end of file i/o ---------------------------------------------

&*@@    !@@    !@@    F+Epp   Fd2*+ !+ !+ !	+ !
+ !+ !+ !
+ F @JF--F
F"get the adventurer information

7I!M!
FRESHMEA.TF6:M! ! @ ! @ !! ! ! !      F<:M! ! ! !      !      !!	!%!,!-F- :M! ! ! !      F::M!	 !	 !	 !	      !
 !
 !
 !
     F::M! ! ! !      ! ! ! !     F8MF EG    F  noneJF
EF E Fe@ EFe@ EFe@      EF@      E
 F@ @    E	 F@ `    E F@      E F
F	
	.F`E     F.EF 
E/.FS|F pEG.F fEG.F  \  JF  E #F 
FS
	2F`
	 F`EF @     EF#E%- FE #-JF  @     EFE    FF
FE
 D#JF  @     E @      #FE#     F  @#JF @     E @      FEp   F@
FE
FE JF@6 @     E# ( 
 	   @ F- @`    EF @    EF( @0    E F( @@    E F( @`    EF
F|FQF`* F EGFQ F
	
FG H EG    F(  E  F
	0 F *rr    FEFE@  F-E@  F-qEFrE%    T H    FREFLE``   F  3EGF@HE%    T  F
mEmHF
	3FT @JFt,F
F|F.FEgoto L100
50
unorth,n,south,s,east,e,west,w,up,u,down,d,ne,nw,se,sw,get,take,drop,put,look,l,examine,attack,flee,retreat,escape,give,inventory,i,blast,heal,power,speed,smile,wave,say,ready,status,quit,save,search,time,wait,open,read,wear,use,info,settings
J-----------------------------------------------------------------------
J-----------------------------------------------------------------------
+FD********* This is the end game routine **************************
@E
freshmea.t F  @JFtA
freshmea.tFt
F  4:JF-F
FF*"(Hit any key to continue)   "F E^ FFE  JF @ E @ F 
F $JF sJF-RF
FT-F
FR /EG    Fo/ EnoneF
	/F`EF XEGF" N@  @     JF E F

 EF
EF@      EF
F
	F  t@   JF-TF
FTU|FNHAs you start to enter the Main Hall, Lord William Misslefire appears andFkRMtells you, 'You have too many weapons to keep them all--4 is the legal limit.FFMYour weapons are--F. j/EGF     "/"--"/ F
	F/F`Fn>.Enter the number of the weapon to sell     (1-"") FiV|Ft: Ft
0E5  Fh 000%0 JF-VF
FV
0 @     EF 0 E F
0 E
 F
EF D    JF-UF
FUT|F /EG    F  
/ JF 	/ E
/ @@    F
/ E
/ @     F/ E
/ @`    F/ E
/ @     F
F
	^/F
LFAs you deliver your treasures to Sam Slicker, the local buyer for suchFl2-things, he examines your goods and pays you: FF,1EF EGF @     JF-WF
FW @ JF@ E@      Fs
F(@ " gold pieces for the " F1E1@ FW|F
	pFF1"1" gold pieces, altogether.FFF1
%E%1FFE"(Hit any key to continue)  "Fs E^ FFE-FR|Fe
sEsFa sJFF|JDYou feel yourself spinning in infinity, and then re-embodied in yourF JEformer self. You slowly open your eyes, and find yourself lying in anF,'open grave some six feet in the ground.FF6 @P    EF EGF$ @      T     JF@      EF 
F
	|F E   F$EF,F -F
FE sJFF LFYou feel yourself spinning into infinity, and then re-embodied in yourF LGformer self. As you slowly open your eyes, you find yourself once againFin the open grave.F FJEHowever, as you look upward, you see the hideous figure of a GargoyleFLGappear at the edge of your grave. Next to him stands a ghoul, holding aF4.shovel. They booth peer down with cold smirks.FtF.JE'Well,' you hear the Gargoyle hiss, 'I figure this guy has lived longF4/enough, don't you?'. He turns to his companion.FF/NHAnd with that, the ghoul begins to shovel, and you feel a shower of dirtF LGhit your face. It all ends here, and you die in your custom-made grave.FFE
F |FFEJDOr, press 's' for file selector box, and click on the EAMON program.F F$X|Fn E^ F,F F  JFB`    FNot a valid keypress!F-XF 
FX ^  JF,F
F@Eeamon.* FBEadvntrer.dat Fe @JFF F 0*****This is not the Eamon Master Disk!****F .)   (Can't find the Eamon main program!)  FF)-RF*
FR JBJFF (#Can't find the 'Advntrer.dat' file!FF#-RFn
FR `:JF-YF
FYFEC @  FC FJFFE   F
FE
E; @F .CHRF 
E
 F  JFF &
I can't find "
" on this disk!FF
-RFc
FR "$JFAadvntrer.datF"A
Fv-YFv
FY7O!M!
FM! "," @ "," @ ",""," "," "," ","      "," "," "," ","     ","      ","","	","%",",","-","F 3EG    FM!3 ","F
	3F" >3EG    FM!	3 ","F
	$3F" l3EG    FM!
3 ","F
	R3F" 3EG    FM!3 ","F
	3F" 3EGF"M!3 ","F
	3F"M!     F8MF7O!M!ADVNTRER.DATF
M! F8MFY|F   JF9F
F@E	eamon.prg F T@JF89	eamon.prgF bFo
9eamonF
F|F .FJ-----------------------------------------------------------------------
+
FFF,Error number => "F 2,Report it to the Dungeon Master immediately!F F,E^ F.F
qFEH---------------------------------------------------------------------
6 /// if no freshmea.t file, then say this and exit!
-+Fi?E
freshmea.t F. p?JFYF F F <7     Sorry, I can't find character for this adventure..F.(     You must run the Master Disk first.F F(F( (Press any key to continue)F E^ FqFE
FE.FE@------------------------------------------------------------
-8 ///  checks on data files for presence and integrity
-+F YFFF@:   Hmmm.  There seems to be a problem with the data files.F-LF   Check and make sure that you have the following files on your disk:F FF   ARTIFACT.DATF   EFFECTS.DATFF   MONSTER.DATFF   ROOMS.DATFTFHC   If they are present, then one or more of the files is corrupted.FFC (Press any key to continue)F E^ FqFE.FEH---------------------------------------------------------------------
|FF >8Are you *sure* you want to save the game and exit? (y/n)F  E^ F,F   yJF-F
F7O!M!game.savF4---------saves current character data-----------
 M! "," @ "," @ ",""," "," "," ","      "," "," "," ","     ","      ","","	","%",",","-","F <3EG    FM!3 ","F
	"3F" j3EG    FM!	3 ","F
	P3F" 3EG    FM!
3 ","F
	~3F" 3EG    FM!3 ","F
	3F" 3EGF"M!3 ","F
	3F"M!     FM!F(M!F  armour effect on odds-to-hit
B----------saves info on 'if been in this room before'---------
- 3EG*FM!3 FF
	~3FF8------------saves info on artifacts------------------
M!F $EGFM! F #EG   F M!@# F
	#F
	F:----------saves info on monster status, etc------------
 EGF #EGp   F M! @# F
	#F
	lFH---------------close save game file and dump fresh meat file---------
8MF@E
freshmea.t Fr &@JFaA
freshmea.tF 
F F8F8JEOK, the game is saved.  Next time you bring your character here, yourFLGgame will be restored automatically.  To start a fresh game, delete theFHCGAME.SAV file from this disk (or folder), and re-enter through the F
Main Hall.FlFF(Press any key to exit)F E^ FqFJ----------------------------------------------------------------------
 +F7I!M!game.savF6---------restores current character data-----------
6:M! ! @ ! @ !! ! ! !      F<:M! ! ! !      !      !!	!%!,!-F- :M! ! ! !      F::M!	 !	 !	 !	      !
 !
 !
 !
     F::M! ! ! !      ! ! ! !     F:M!F:M!FD----------restores info on 'if been in this room before'---------
 `3EG*F:M!3 Fe
	J3FF<------------restores info on artifacts------------------
-:M!DF EGDF:M! F #EG   F :M!@# F
	#F
	FEDF>----------restores info on monster status, etc------------
- ~EGF t#EGp   F :M! @# F
	\#F
	HF8MFAgame.savF .FD----------------------------------------------------------------
 +F
YF"Choose the EAMON.GFA program.Ff
\eamon.gfa! !FF rE6 GHFR R?@@ \JFG<EF@
FE
rZ?@@ \FG
	0F@E;@< F  JF E\F
FEE>@< FDF
.FF------------------------------------------------------------------
+)F Earmor.F  @#p    JF.Eits course fur.F
FE jJFEhis leather armor.F-
FE JFEits brittle bones.F-
FE" #     @@    JFEits rotting flesh.F-
FE: (#     @@   ``         JFfEits tough hide.F
FEF #   ``        ((       JF Eits transparent form.F
FE     JF(E!its glowing forcefield-like aura.F
FE: (#00             JFfEits chitinous carapace.F
FE" j#PP   HH    JFEits jelly-like form.F.
FE. #        00    JFEplant-skin armor.F
FE" #88   @@    JFEits armor-like plating.F
FEF Z#PP   XX   ``   hh   pp    JF Eits greasy skin.Ft
FE x   JFEthe weapon itself.Fn
FE: #               JFEits jade-stone skin.F.
FE: >#     $$   ((   ,,    JFEits armor-like hide.F.
FE" z#00   44    JFEits smooth fur.F
FE H   JFEits fiery skin.F
FE.F @------------------------------------------------------------
 +F- $ 
@    JF E	 attacks F& #

p   
    JF  T      JFE claws F" #
pp   
    JF  
@ 0    EF 
@ @    E     F 
FE-F 
FEE bites F
F "  #
pp   
    JF  
@ 0    EF 
@ @    E @   F 
FE
FE p
JF \T      JFE claws F-F 
FE	 slashes F
FE 
    JF T      JFE grapples with F-F 
FE bludgeons F
FE"  #
@@   
``    JF  T      JFE claws F 
@ 0    EF 
@ @    EF v
`   JF 
@ 0    EF 
@ @    E     F 
FE-F
FEE bites F 
@ 0    EF 
@ @    E @   F  
`   JF 
@ 0    EF 
@ @    E     F 
FE
FE 
    JF jT  33335JFE horns F 
@ 0    EF 
@ @    E @   F -F@
FE T      JFE bites F 
@ 0    EF 
@ @    E     F -F 
FE claws F 
@ 0    EF 
@ @    EF
FE. #
   
``   
      JF E	 touches F 
@ 0    EF 
@ @    E @   F  
p   
     JF 
@ 0    EF 
@ @    E     F -F 
F
F 

    JFE zaps F 
@ 0    EF 
@ @    E     F 
FE >
0   JFE flails at FEF EF
FE 
@   JFE bludgeons F 
@ 0    EF 
@ @    E     F 
FE 
P   JF"E spits nauseating gunk at F 
@ 0    EF 
@ @    E     F 
FE H
   JFE	 pinches F 
@ 0    EF 
@ @    E @   F 
FE 
   JF T  LJFE
 envelops FJEF EF-Fe
FEE bludgeons F 
@ 0    EF 
@ @    E @   F 
FE 
   JF DT  JFE stings F 
@ 0    EF 
@ @    E     F -F 
FE	 pinches F 
@ 0    EF 
@ @    E     F 
FE P
   JFE bites F 
@ 0    EF 
@ @    E     Fy  TT   ``   JF$E throws a fireball spell on F  
@ 0    EF 
@ @    E     Fy
EF-F 
F|  T        JF2E* throws a 'Cause Serious Wounds' spell on F  
@ 0    EF 
@ @    E `   Fy
EF-F
F  LT  33335      JF&E throws a clumbsiness spell on FEF EF
EFw-F
F
F  
   JFE grapples with F 
@ 0    EF 
@ @    E     F  T  JFE mauls F 
@ 0    EF 
@ @    E     F -F 
FE
FE 
    JF pJFE drains the blood of F 
@ 0    EF 
@ @    E     F -F 
FE tries to prick F  
@ 0    EF 
@ @    E     F -F 
F 
0   JFE whiplashes F 
@ 0    EF 
@ @    E     F -F 
F 
8   JFE throws a punch at F 
@ 0    EF 
@ @    E     F  T  JFE
 kicks at Fn 
@ 0    EF 
@ @    EF-F 
FE
FE  
@   JFE bites F 
@ 0    EF 
@ @    E     F -F 
F t
H   JFE
 clubs at F 
@ 0    EF 
@ @    E @   F 
FE" #
HH    
xx    JFlE slashes at F
 T      JFE thrusts at F
-F@
FE
FE 
x   JFE slashes at F
 
@ 0    EF 
@ @    E     F  T      JFE thrusts at F
 
@ 0    EF 
@ @    E     F -F 
F
F" \#
xx    
    JFlE throws a punch at F 
@ 0    EF 
@ @    E @   F  XT      JFE bludgeons F 
@ 0    EF 
@ @    E @   F -F@
FE
F" #
HH    
xx    JF E slashes at F
 
@ 0    EF 
@ @    E @   F  T      JFE thrusts at F  
@ 0    EF 
@ @    E @   F 
F
F 2
    JFE claws F 
@ 0    EF 
@ @    E     F  JF 
@ 0    EF 
@ @    EF
F .T  LJFE bites F 
@ 0    EF 
@ @    E     F  $JF 
@ 0    EF 
@ @    E     F 
F-F 
F
F 
$   JFE claws F 
@ 0    EF 
@ @    EF T      JFE bites F 
@ 0    EF 
@ @    EF-Fb
F
F r
0   JFE claws F 
@ 0    EF 
@ @    E `   F  nT      JFE bites F 
@ 0    EF 
@ @    E     F -F@
F
F 
4   JFE claws F 
@ 0    EF 
@ @    E @   F  T      JFE bites F 
@ 0    EF 
@ @    E     F -F 
F
F l
H   JFE	 touches F 
@ 0    EF 
@ @    E `   F 
F  .
,   JFE chills FJ 
@ 0    EF 
@ @    E `   F  >T       ``   JF$E throws a lightning bolt at F 
@ 0    EF 
@ @    E     F 
EF -F
FE  T   ``   JFE uses psionics on F  
@ 0    EF 
@ @    E     F 
EF -F
F  *T  33335 JF E mentally blasts F 
@ 0    EF 
@ @    E     F 
EF -F
F
F$  
@    @ @    JF E
 hacks on FJ T      JFE	 hews on F
F 
FE$  
@    @ @    JF E shoots at F
FE$ T 
@    @ @    JF E bludgeons F (T      JFE bashes F
FE PT  JFE	 smashes F
FE
F r  
@    @ @          
@    @ @         
@    @ @     @   JFE
 stabs at F
FE* J 
@    @ @         JFE slashes at F  FT      JFE thrusts at F 
FE
F |F .F.-------------------------------------------
+&F R B#        ``   pp            JF * > 
@    @           JF0   Weapon doesn't seem to affect " "!F !EF
FE
F  JF$  
@    @ @    JF !E%! F
FE
FE    JF$  
@    @ @    JF !EF
FE
F  H   JF$  
@    @ @    JF !E%! Fd
FE
FE.F 0--------------------------------------------
p+'FET F 
   JF     JF(  " " suddenly feels weaker!F @ E @ FF  @P     @ JF- @ P    E @ F
F
F
F" #
``   
      JFs JF.  " " suddenly feels less skillful!F 3EG    Fn â
`   JF3 E3 %     T  F
F  
    JF3 E3 %T  F 
F
	n3F3
F 
F  ~
   JF Ŏ
 envelops JFn ĮJF, F N{JF   You manage to break free!F
F Ī{JF@;  You struggle, but the wierd holds you down, drowning you!F$EF,F 
F
F ŊJFDET F DJF<  " "+ manages to break free of the wierd's grip!Fu
F ņDJFD  " "3 is enveloped by the wierd, and drowns immediately!F @ P    E @ F
F
F
F z
   JF, v throws a clumbsiness spell on JF :    JF"  " " feels less agile!F @ E @ Fa 6 @ JFa @ EF
F
F  rJF"  " " is not affected!Fl
F
F
F
F|F.F|2----------------------------------------------
 +F {EFL------------This is the saving throw vs. death or magic------------------
zE%uv F xE%(   T  F Px
zJF {EF
FE.FE0--------------------------------------------
h+ F-{EFL------------This is the saving throw vs. opening doors, etc.------------

zE%v F-
zEzFxE%(   T  F x
zJF {EF
FE.FE0---------------------------------------------
+!F-{EFL------------This is the saving throw vs. avoiding traps, etc.------------
zE%u FxE%(   T  F x
zJF {EF
FE.FE2----------------------------------------------
n+%F{EFH-------------This is the saving throw vs. searching, etc.------------
zE%m F-xE%(   T  F ɞx
zJF {EF
FE.FE2-----------------------------------------------
|F $PJFF0+There's no way of knowing, not underground!F-Ft
F+& zP #L0   L@@    JFrF"Without the sun, who knows??F-Ft
F L L `   JF
JELFF 0 A good estimate would be around "J" am.Ft
F  .LP   JFJELP   FFF 0 A good estimate would be around "J" pm.Ft
FE-FgD-----------------------------------------------------------------
|F-F|Ok, time passes...F--F,F------------------------------------------------------------------
-|FeR #cask	wine cask  #   @        @      JF jJFYou already did!Fr-Fu
FF NHYou pop the cork out of the cask, and a thick crimson-coloured wine-likeFJfluid slowly drips out.FEF H   @     EF.,F-F
FF<7What do you want to use for leverage (C/R for nothing) F:F d JFu-F
F,F;EFEF EGF, ;@6     @      JF @@    JF E@ @    F;EF
FE
FE
	̈́F6 ;JF-Fu
FF"You aren't carrying a ""!FF-F#|FuT #      HH     #door
crypt doorcrypt JFF 60You are attempting to pry open the crypt door...F 3EGj`  Fg
	3FG, F  Ϻ{JFF(.(With great effort, the door slides open.Fd Z   JF@ E;;p  FF
F ς   JF@ E;;p  FF
F ϰH   JF    @ E ;p  Fe
F-F 
FF,&You can't seem to get enough leverage.F.-Fu
F&0 x`    #chestlarge chest JFF .)You are working on the lock right now....F t3EGj`  Fn
	j3FG, F >{JFF 60You manage to bust the lock, and open the chest.Fh("And you find several items inside!Fe`   @     EFtp   @     EFt    @     EFtF-F 
FF|2-You try to break the lock, but fail to do so.F
F|V      #casketcoffin
buried casket      @     JFF .(You're trying to pry open the coffin....F 3EGj`  Fp
	3FG, F Ң{JFF 4/You pop the lid off, and find something inside!F   @     EFn   @     EFn-Fu
F*F*0*You work for a while but can't pry it off.Fi
F*|F -F-4------------------------------------------------
 |Fh 8 JF,F
F FshovelJFi Ӵ    JFF 0*You dig for a while and uncover something!Fn   @     EFd-Fe
F PJFF 61You dig for a while but find nothing of interest.F
F1 <PJFF *%The floor is far to hard to dig into!F
F%-Fe
F& bucket
wooden bucketJF h    JFrFE0+You remove all the water from the fountain.FEF-Fa
FEFE(#That doesn't do anything right now.F-Fa
F#& #crossbronze cross JF EGF6 #    @@      @     JFF FThe " "4 is destroyed by the cross, its body discintegrates!F @      EF @ P    EF
FV #``           ``           @     JFF .The " " is warded off by the cross!F,Fe @      EFa
E @`    F
 E
  @ F 
 E
  @ P    F
F
	2F,F -Fa
FF*%I don't quite follow you on that one.F-FdF-------------------------------------------------------------------
|FhYFF|@:   Hello, and welcome to the 6th adventure written for theF-D>   Eamon adventuring system. I've been buisily working on thisFoD?   one for nearly 2 months, and I think I've come up with some-F@;   thing special! It has many, many features - here's some:FF@;   >Monsters which attack multiple number of times, againstF    differant targets.Fc.)   >Monsters have differant attack types.F<7   >Many monsters have special attacks and/or defenses.F$   >Numerous random happenings.F$   >Numerous random encounters.FB<   >Distinct weather patterns, including rain and fog banks.Fe4/   >The 'Saving Roll' has now been implemented.F2,   >Several new commands (including 'Wear').Fd<7   >And a whole bunch of other things which I've eitherFF@    forgotten about, or chosen to withhold so you can experienceF,    them for yourself.F F"   <Hit any key to continue>Fl E^ FYFEFE:5   There are some things you ought to know about thisFB=   adventure, mostly about the commands.  You can now examineF>9   almost everything - I've set up routines in the 'look'FB<   section which accomodate such inquiries. Unfortunately, IFFB=   got kind of sloppy when implementing them. When you try toFD?   examine something, say some runes, and it doesn't work, thenFD?   try reading them instead.  Of course, this works vice versa.FF@   Also, when you try to open something, often you will be askedF,@:   what you want to use for leverage. If you use a certainFaD>   object, and it doesn't work, that doesn't mean that it willFd@;   NEVER work. It just means that it didn't work THAT time.F>8   (That's the Saving throw in effect - sometimes you'llFe@:   succeed, sometimes not. Of course, some objects will beFF61   better used for these purposes than others...)FD?   In addition to all these, this entire adventure is sprinkledF@:   with secret doors. The only way you can find them is toFkB<   search the room. (As always, if you don't find one in theFe2,   room the first try, then try, try again).FYF@   At this point, I must stress the differance between examiningF,F"   <Hit any key to continue>Fs E^ FYFEFED?   and looking and searching. To look is to merely glance - youFD>   aren't likely to discover any secrets, you'll just be givenFF@:   a more complete discription. When you examine, you lookFvB=   closely, but when you search, you are trying to find some-FF@   thing that is hidden from view. (Either indoors or outdoors).F,F@>9   Lastly, you can set the speed at which both the combatFB=   descripions, and the regular descriptions are scrolled by.F&!   Invoke the 'Settings' command.FF!60                        Well, hope you enjoy it!FsF0(#                        Mike PennerF.)                        GEnie: M.R.PENNERFF"   <Hit any key to continue>F: E^ F-F F-------------------------------------------------------------------
|F F|6:.Combat Descripions - (F)ast, (M)edium, (S)low " F j F fJFE@  
F-Fh
FE  M mJFECCP  F-Fh
FE  S sJFE@  F-Fh
FEF|Huh? Try that one again.F -Fh|Fh8:/Regular Descripions - (F)ast, (M)edium, (S)low " Fe Z f FJFE@  
F-Fh
FE  M mJFECCP  F-Fh
FE  S sJFECCP  F-Fh
F FHuh? Try that one again!F -Fh|Fh- FCH---------------------------------------------------------------------
+F YF>F|PJ   You and your party, after travelling northward from the main hall, findF TNroom and board at an isolated woodsland inn.  You rent your rooms for a night,F NIand then eat a hearty breakfast the next day.  On the way out, you happenFB<to overhear the innkeeper in deep conversation with a local:F,F<NH'Yea, Kilroi must need that book pretty dam' bad, else he wouldn't offerFF60a reward like that! Why dayathink hes doin' it??F F0FA'Well, Yui, really can't be sure with that wizard... I think he'sFLFfinally flipped his lid. Ain't nobody gonna be stupid enough to wanderFr(#into those grounds at night nohow.'FF"FAAnd so the conversation goes on... Finally, after the innkeeper'sFHBfriend has gone, you wave the large man down and ask him about it.FdFBLG'Well, you'd do best to hear it from the horses mouth.' He says, eyeingFJEyou with interest. 'Go north and eastward for a ways, and then you'llFHCcome across a crosspath that leads deep into the woods. Follow thatFJDpath, and you'll come to the 'estate' of Kilroi the wizard. Ask him,FF:5and I'm sure he'll be glad to tell you all 'bout it.'FF#(Hit return to continue)Fh E^ FYFEF5JE  You thank him, and head out with his directions fresh in your mind.FHBEventually, after an hour of walking, you finally find the wizardsFFF@house. Knocking, he invites you in and, upon request, relays theFs"following information to you:FFLF'Friends,' he begins with an interesting smirk, 'Many years ago, thereFFJEexisted in this region a man named Jaldial. He was no ordinary human,FJEthough, he was a Necromancer - a wizard of great power and authority.FLGHis deeds were known throughout the land, and he was greatly respected.FNHHowever, somehow his ideas went awry, and his intensions were perverted.FFNHSoon, his very presence became a curse to the entire region. Eventually,F JEhe was destroyed by an association of Necromancers, but not before heFLFhad done much damage. Coincidentally, many experts consider it strangeF,>9that the cause of his madness was (and still is) unknown.FF9PJJaldial's body was lain to rest in a large cemetary to the east, and thereF RLhe lies to this very day. The path leading to it begins about 100 feet into F NHthe woods behind my place. Very few venture into that place these days, FtNHfor legend holds that many night creatures haunt the grounds. It doesn'tFtNIseem suprising that I haven't had very many people asking about the job.'FFH(Hit return to continue)Fy E^ FYFEFENIAnd then, as you begin to wonder just what 'the job' is, he seems to readF
Your mind.FsF
<6  Ok, I won't stall it any longer. Here's what I need:F NISomeone must brave the cryptsite, and enter the grave of Jaldial himself.FJDHe had a book in his posession at the time of his burial, a very oldFeJEbook. We, the Grande Council that is (to which I am a member), are inFLGdesperate need of this manuscript, for we fear that another NecromancerFJEhas been effected by this strange madness. Perhaps Jaldial's book canFD>provide some clue as to its cause and even a possible cure...'FoF=LF  Kilroi goes on to describe the terms, and states that a large rewardFsLGwill be provided should you be successful. In addition, when you commitFLGyourself to his task, he gives you an ancient piece of parchment. 'ReadFLGthis when you're in a real tight spot,' he mumbles as he hands it over,F.('It'll quite possibly save your life...'FeF(JE  And with that, he bids you farewell, and shows you the path towardsFPJthe graveyard. You realize that morning must be upon you, as light shadowsF dance all around....F F	("(You are walking down the path...)Fi.F	                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       h w  w x x, xN x y } H   t 8 fX    >      V 8 T â V4 
 ٨ ܆ T ڦ ۄ $ L "d " #@ $    %&&,|+,<-1                     56F <^ < = = = ? > ? @ B CN C Hh J N Nl O P     Q2 V W XPJz        &<G<
4 D
                                 J/ FN    H                                  \ ٮ "j R J Hn B Nr O     Q8         V: 5 @             Y$ XV <d                           Y ZP                 k v \         ~ )      N                             (xh &         PƄ d           B eR z { {` B    x  P ^    L  |      F \ 5 %  Ǭ n         F                                           8       Ǌ V               N             ` q     V              `
Efv    *o M"( m    HPHUBg?< JNA(m )m 
 -     : gS)@
 - O K1    PC#H N(Hx?< HNA  @ )@ l/ ?< HNA)@ h&@)@ XЬ l)@ d)@ `A RC pr Ѝ"QH NFAL NHz2?< 	NA\pdAxr0XQ)K \NN  n \JrBj NuHz?< &NN\NCAp$L Qp
N9lrBlJpNNpMN9@pdAr	0 Q0 t rN9lNupealp` NuaNJHz?< &NNBWNANC2A @p 222Nr Ҍ0< NB0,rNurA9Ar`v C9Cr`r t 9@9A9BNrrҌpsNB0,Nu9@N`rDҌpsNBNuC2@ 
e@ }bA @p 222Nr,Ҍ0< NBNu                                                	                                                                                                                                                pa2|a>: >< |a4gRGj`a(0GVfA1G <ap? ?< ?< NM\Nu??< NMXNu&8*:EE NuHn2 2$ 4BB NuA d
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 <   r RF&    0x a f Ev+0JFjDFv-Hƌ d  0BFHF 
  0HF  0A Nup r t | `2:HQA d<C 5e&!R 0c 9c 0`< R"_` ^C 0 Ef"_NuHQNHaC r  g0 0VJAgB@ 
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   0H@   0`fSC \fS ,@a"C ]fA pNNNHP?< 	NA\NuH@aa/ a a Nu@    0  9c^ Nu| PC>$ Fehler #  ][Abbruch]                        \f.B
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HRDD%H `N\NNNNNNNNNNN 1                            Eamon Adventure #ST 6 NNNNN 9                 The Crypt Crashers & the Tomb of Horrors4NNNNN C         An origional nightmare adventure written by Michael Penner NNNA큞     0  <P  r $<  A큞NN~`NqNq)| <A `@NhA PNhNN Your intelligence is: A킎N$NA2     0  <@  r $<  A2NN~`NqNqNBmAN2&<   x *<  Np JBgp/ AN2z Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN  %xA     0 Hx 2pC\~NNANNp JBgp/ A6N2z Np JBgp$ VHfN  &TNNNN EThe Efreeti, seeing that you aren't in any immediate danger, vanishes4NNN into thin air.NHx 2Hx p C\~NNNHx <pCh~NJWHfN  &Hx Hx p C\~NAN2&<   x *<   NfN  &Hx Hx pC\~NA N2z NfN  ' <   r $<   A NNA NFA N2z NfN  'BHx BpC\~NNvNN2C\~NBHx 
Bp
C\~NNH BpC\~NNNL 8NN2C\~NN&<8< *<  NfN  'NN "Your speed spell has just expired!NNNAN2z NfN  )Hx pCh~NNANNp JBgp/ Hx pCh~NN&<   x *< Np JBgp/ A킦N2&<   x *<   Np JBgp$ VHfN  (N  )Hx pCh~NNANNp JBgp/ Hx pCh~NN&<   x *< Np JBgp$ VHfN  )NN Its too dark to see!NN  =
BmPA4N2&<   x *<   NfN  )lN&<8< *<  NfN  )lAL     0 A.N2&<   x *<   Np JBgp/ A4N2&<   x *<   Np JBgp/ ALN2&<   x *<   Np JBgp/ AN2&<   x *<   Np JBgp$ VHfN  ,AFN2&<   x *<   NfN  *N  a drizzle.CNA4N2&<   x *<   NfN  *N  a light mist.CNAFN2&<   x *<  NfN  +N  a light rain.CNA4N2&<   x *<   NfN  +N  a light fog bank.CNAFN2&<   x *<  NfN  +N  a heavy rain.CNA4N2&<   x *<   NfN  +N  a heavy fog bank.CNAFN2&<   x *<  NfN  ,N  a downpour.CNA4N2&<   x *<   NfN  ,N  an extremely thick fog bank.CNA.N2&<   x *<   NfN  ,^NN You seem to have been caught inA4N2&<   x *<   NfN  ,NN "This area is currently shrouded inNAN4NNNAN2&<   x *<   Np JBgp/ A4N2&<   x *<   Np JBgp/ ALN2&<   x *<   Np JBgp/ AFN2&<   x *<  Np JBgp/ AN2&<   x *<   Np JBgp$ VHfN  /AN.C NCnNNN BThrough the dim light, you can vaguely make out your surroundings.NNN You are AnN4NNNA     0 AN2ANAN./ pC\~NNANNfN  .AN.C,NCtNA  NhNN 
The image of 4AtN4N 
 can be seen.mNN~` rNqNNA     0 AN2ANAN./ pCh~NNANNfN  /pAN.C>NCtNA  NhNN You can vaguely see AtN4p.NNN~` zNqN  <bAN.CbNJVHfN  /AN.C NCnNNN You are AnN4NNNAN.CbNJWHfN  08AN.C&NCnNA  NhNNAN./ pCbNAN2z NfN  9
AN2&<   x *<  NfN  1,ANN2&<   x *<   NfN  0NN -You've found a secret door leading northward.4NA탄N2&<   x *<   NfN  1,NN -You've found a secret door leading southward.4NAN2&<   x *<  Np JBgp/ ANN2&<   x *<   Np JBgp$ VHfN  1NN &You've found a door leading southward.NAN2&<   x *<  Np JBgp/ A탄N2&<   x *<   Np JBgp$ VHfN  2HNN -You've found a secret door leading northward.4NAN2&<   x *<  Np JBgp/ AlN2&<   x *<   Np JBgp$ VHfN  2NN ,You've found a secret door leading eastward.NAN2&<   x *<  Np JBgp/ AlN2&<   x *<   Np JBgp$ VHfN  3hNN ,You've found a secret door leading westward.NAN2&<   x *<  Np JBgp/ ArN2&<   x *<   Np JBgp$ VHfN  3NN ,You've found a secret door leading eastward.NAN2&<   x *<  Np JBgp/ A탺N2&<   x *<   Np JBgp$ VHfN  4NN ,You've found a secret door leading eastward.NAN2&<   x *<  Np JBgp/ ArN2&<   x *<   Np JBgp$ VHfN  5NN ,You've found a secret door leading westward.NAN2&<   x *<  NfN  5A탊N2&<   x *<   NfN  5NN 2You've discovered a secret door leading northward.NA탐N2&<   x *<   NfN  5NN -You've found a secret door leading southward.wNAN2&<   x *<  Np JBgp/ ATN2&<   x *<   Np JBgp$ VHfN  6NN <You've discovered a trapdoor leading downward into darkness.NAN2&<   x *<  Np JBgp/ AZN2&<   x *<   Np JBgp$ VHfN  70NN 1You've discovered a secret door leading westward.4NAN2&<   x *<  Np JBgp/ A`N2&<   x *<   Np JBgp$ VHfN  7NN 2You've discovered a secret door heading northward.NAN2&<   x *<  Np JBgp/ AfN2&<   x *<   Np JBgp$ VHfN  8XNN -You've found a secret door leading northward.4NAN2&<   x *<  Np JBgp/ A N2&<   x *<   Np JBgp$ VHfN  9NN EYou've found a secret panel in the fountain bottom - you may go down.%NNNA     0 AN2ANAN./ pC\~NNANNp JBgp/ AN./ pC\~NNz Np JBgp$ VHfN  9AN.C,NCtNA  NhNAtN4N 	 is here.NAN./ pC\~NNANNp JBgp/ AN./ pC\~NNz Np JBgp$ VHfN  :AN.C2NCnNA  NhNNA2     0 AJN2A2NN~`NqNqAN./ Hx pC\~NN~` |NqNNA     0 AN2ANAN./ pCh~NNANNp JBgp/ AN./ p	Ch~NNz Np JBgp$ VHfN  ;AN.C>NCtNA  NhNN You see AtN4p.NNAN./ pCh~NNANNp JBgp/ AN./ p	Ch~NNz Np JBgp$ VHfN  <XAN.C8NCnNA  NhA2     0 AJN2A2NN~`NqNqAN./ Hx 	pCh~NNNN~` xNqCA 0A$N2ANAN./ pCh~NNANNfN  <NN Your  AN.C>NHPN 	 is here.4"_N.N4NN~`NqNqAN./ pCbNNNNN   Your commandNCnNHmnN versiona"_NfN  >*NN *The Crypt Crashers and the Tomb of HorrorsNNN 3(C)reated, designed, and implemented by Mike Penner NNN (Almost) No rights reservedpNNN v1.0, 09 October 87rNNNN  =
HmnN goroom"_NfN  >jNNlA큆NFC큆A 0N  $Hmnp"_NHPp Nl"_NfN  >Hmnp"_NCnNN  >jA  NhHmnA
"_NfN  >AzCnNAnCzNA     0AnNNANHmnAN./ p""_NHPp Nl"_NfN  ?4N  ?fHmnAN./ p""_NHPp Nl"_Ng
NZN  ?pN~`NqNqHmn <   r $<   ANNN2"_NC턀NHmnAN2&<   x *<   NN2"_NC턆NHmp"_NHPp Nl"_NfN  @Hmp"_NC턆NN  ?A*     0 A0N2A*NA*N.CDNHPA턀"_Np JBgp/ A*N.CDNHPA턆"_Np JBgp$ VHfN  @N  @A*N.CDNHPA턀"_Np JBgp/ A*N.CDNHPA턆"_Np JBgp$ VHg
NZN  @N~` <NqA0N2A*NNfN  AN  BNNNN 'Huh? I only understand these commands--NNNNN    ?A*     0 A0N2A*NNA*N.CDNN4A*N.CDNN   DN>A*N2&<   x *<  NH A*N2&<   x *<  NNL 8NfN  B NNNN     N~` `NqNNNNNN +You may enter RETURN to repeat last action.4NNNN  =
A*N.CDNHPA턆"_NfN  BA턀C턆NA*N.CDNC턀NA*N2z Np JBgp/ A*N2&<   x *<  Np JBgp$ VHfN  CN  A*N2&<   x *<  Np JBgp/ A*N2&<   x *<  Np JBgp$ VHfN  CvN  fA*N2&<   x *<  Np JBgp/ A*N2&<   x *<  Np JBgp$ VHfN  CN  8A*N2&<   x *<  NfN  CN AA*N2&<   x *<  Np JBgp/ A*N2&<   x *<  Np JBgp$ VHfN  DVN  TA*N2&<   x *<  NfN  D~N A*N2&<   x *<  NfN  DN A*N2&<   x *<  NfN  DN xA*N2&<   x *<  NfN  DN A*N2&<   x *<  NfN  EN A*N2&<   x *<  NfN  EFN A*N2&<   x *<  NfN  EnN A*N2&<   x *<  NfN  EN A*N2&<   x *<  Np JBgp/ A*N2&<   x *<  Np JBgp/ A*N2&<   x *<  Np JBgp$ VHfN  FN aA*N2&<   x *<  NfN  F@N nA*N2&<   x *<  Np JBgp/ A*N2&<   x *<  Np JBgp$ VHfN  FN v6A*N2&<   x *<  NfN  FN |A*N2&<   x *<  NfN  FN A*N2&<   x *<  NfN  GN A*N2&<   x *<  NfN  G<N  A*N2&<   x *<  NfN  GdN &A*N2&<   x *<  NfN  GN ;~A*N2&<   x *<  NfN  GN =A*N2&<   x *<  NfN  GN >A*N2&<   x *<  NfN  HN 
A*N2&<   x *<  NfN  H,N A*N2&<   x *<  NfN  HTN HA*N2&<   x *<  NfN  H|N OA*N2&<   x *<  NfN  HN ]8A6N2z NfN  HN  O A     0 AN2ANAN./ pC\~NNANNfN  IN  NAN./ pC\~NJWHfN  I<N  KAN./ pC\~NNH AN./ pC\~NUWHN*L 8NA<NFA<N.CnNNH A<N.CtNNL 8NH N&<   x *<  NzH  <   r $<  L 8NNL 8NABNFAN./ pC\~NNABNNfN  KNNAN.C,NCtNA  NhNNNAtN4N  flees from the battle!4NA bNhAN./ Hx AHN.C\~NAN./ pC\~NA<NA<N./ A<N.CtNNH AN./ pC\~NNL 8NN2CtNA<N./ A<N.CnNNH AN./ p
C\~NNL 8NN2CnNN  NAN./ pC\~NUWHfN  KN  NAN./ pC\~NWWHfN  KN  MVCAN 0pCtNNH BpC\~NNL 8NfN  L*BmXA FNhN  NBm^A<     0 AN2A<NA<N./ pC\~NNANNp JBgp/ A<N./ pC\~NN&<   x *<  Np JBgp/ N&<8< *<  Np JBgp$ VHfN  MC<AT 0A FNhA< H   0AZ    0 N~` 0NqAZN2z NfN  MBN  NN  MVBmXA FNhN  NCAN 0A<     0 AN2A<NA<N./ pC\~NNANNp JBgp/ A<N./ pC\~NN&<   x *<   Np JBgp$ VHfN  N
C<AT 0A FNhA<N./ pC\~NNANNp JBgp/ A<N./ pC\~NN&<   x *<   Np JBgp$ VHg
NZN  NN~` NqpCnNNH pCtNNL 8NN*A6NFA6N2z NfN  NN  NA6N2z Ng
NZN  O N~` NqA6N2z NfN  RXA     0 AN2ANAN./ p	C\~NN&<   x *< Np JBgp/ AN./ pC\~NNANNp JBgp$ VHfN  RNAN./ p
C\~NJWHfN  ON  RNBmlA     0 A$N2ANAN./ pCh~NNANNp JBgp/ AN./ pCh~NN&<   x *<  Np JBgp$ VHfN  P|Ah     0 N  PBmlAN./ pCh~NNANNp JBgp/ AN./ pCh~NN&<   x *<  Np JBgp$ VHg
NZN  QN~` NqAhN2z NfN  QN  Q$N  RNAN.C,NCtNA  NhNAtN4N 
 picks up AN.C>NN4p.NNNNAN./ Hx p Ch~NAN./ Hx 	AN.C\~NAN./ Hx 
AN./ p
C\~NNH AN./ pCh~NNL 8NN2C\~NAN./ Hx AN./ pC\~NЀC\~NN~` NqAN2&<   x *<  NANFA킦N2&<   x *<   NfN  U <   r $<   A킬NNA킬NFA.N2&<   x *<   Np JBgp/ AN2&<   x *<   Np JBgp$ VHfN  S4AFN2NA킬NNA킬NFA4N2&<   x *<   Np JBgp/ AN2&<   x *<   Np JBgp$ VHfN  SAFN2&<   x *<   NzNA킬NNA킬NFA킬N2z NfN  TNNHx pCh~NN&<   x *< Np JBgp/ Hx pCh~NNANNp JBgp$ VHfN  TNN /The torch suddenly flickers, and then goes out.NBmA킬N2z Np JBgp/ A킬N2&<   x *<  Np JBgp/ Hx pCh~NN&<   x *< Np JBgp/ Hx pCh~NNANNp JBgp/ N&<   x *<  Np JBgp$ VHfN  UNNNN The torch flickers momentarily. NAN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN  W"N&<3338<4 *<  NfN  W"NNNN @Unfortunately, you hit an unseen pitfall, and the swamp swallowsNNN you up.nNA 9DNhAN2&<   x *<   NfN  W
NN BJust as you thought you were doomed, you find the strength to pullNNN yourself out of it. NN  HA     0 A ,NhA:N2z NfN  WZ <   r $<  A:NNA:NFA:N2z Np JBgp/ A.N2&<   x *<   Np JBgp/ A4N2&<   x *<   Np JBgp$ VHfN  ]2N&<   x *<  Nz&<   x *<   NNA@NFA@N2z Np JBgp/ A@N2&<   x *<  Np JBgp$ VHfN  ZA.N2&<   x *<   NfN  YbAFN2&<   x *<   NfN  XAN2z NfN  XNNNN *The rain disappears as quickly as it came.NBm2BmJN  AN2z NfN  Y:NNNN The rain lets up a little bit.N <   r $<   AFNNAFNFN  \A4N2&<   x *<   NfN  ZAFN2&<   x *<   NfN  ZAN2z NfN  ZNNNN 6What little is left of the fog immediately dissapates.NBm8BmJN  AN2z NfN  ZpNNNN -The fog doesn't look nearly as thick anymore.sN <   r $<   AFNNAFNFN  \A@N2&<   x *<  Np JBgp/ A@N2&<   x *<  Np JBgp$ VHfN  [>A.N2&<   x *<   NfN  [N  \A4N2&<   x *<   NfN  [>N  \A@N2&<   x *<  NfN  ]2A.N2&<   x *<   Np JBgp/ AFN2&<   x *<  Np JBgp$ VHfN  \4AN2z NfN  \NNNN )The rain is coming down a bit harder now.4NAFN2&<   x *<   NAFNFN  \A4N2&<   x *<   Np JBgp/ AFN2&<   x *<  Np JBgp$ VHfN  \AN2z NfN  \NNNN %The fog is harder to see through now.4NAFN2&<   x *<   NAFNFN&<   x *<  Nz&<   x *<   NNA:NFAN2&<   x *<  NfN  ]zBmAN2&<   x *<   NANFAN2&<   x *<  NfN  ]AN2&<   x *<   NANFA     0 AN2&<   x *<  Np JBgp/ AN2&<   x *<   Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN  ^NNNN >A dull grey light has crept into the eastern parts of the sky.NAN2&<   x *<  Np JBgp/ AN2&<   x *<   Np JBgp/ AN2&<   x *<  Np JBgp/ AFN2&<   x *<  Np JBgp$ VHfN  _NNNN LThe sun peaks over the treetops, casting grey shadows through the graveyard.NAN2&<   x *<  Np JBgp/ AN2&<   x *<   Np JBgp/ AN2&<   x *<  Np JBgp/ AFN2&<   x *<  Np JBgp$ VHfN  `NNNN 3The sun has completely risen, warming the cold air.NAN2&<   x *<  Np JBgp/ AN2&<   x *<   Np JBgp/ AN2&<   x *<  Np JBgp/ AFN2&<   x *<  Np JBgp$ VHfN  atNNNN /The hot afternoon sun is directly over you now.NAN2&<   x *<  Np JBgp/ AN2&<   x *<   Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN  bJNNNN CThe sun is starting to set, casting long shadows across the ground.4NAN2&<   x *<  Np JBgp/ AN2&<   x *<   Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN  cNNNN <The sun has gone down now, and the moon looks down over you.NAN2&<   x *<   Np JBgp/ AN2&<   x *<   Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN  cNNNN *Stars twinkle from the dark heavens above.NBmAN2&<   x *<   Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN  dbA     0 AN2&<   x *<   Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ AN2z Np JBgp$ VHfN  eBA2     0 AN2A2NA2N./ p CbNN~`NqNqA     0 AN2&<   x *<   NfN  N&<   x *<  Nz&<   x *<   NNA2NFA2N2&<   x *<  NfN  eN  $A2N2&<   x *<  NfN  wPNNN&<   x *<  Nz&<   x *<   NNANFAN2&<   x *<  NfN  gAN2&<   x *<   Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN  fA.N2&<   x *<   NfN  fN  $AN2&<   x *<  NfN  gbA.N2&<   x *<   NfN  gbN AYou notice the storm clouds that are swiftly rolling by overhead. CnNA  NhN  $AN.CJNCnNA  NhAN2&<   x *<  NfN  jppCJNCnNNAnN4NvN&<   x *<   NNANFAN2&<   x *<   NfN  h<NN what seem to be loud footfalls.4NAN2&<   x *<  NfN  hNN 3a shrill scream, possibly human (but probably not).bNAN2&<   x *<  NfN  i NN 0the sounds of wildlife (crickets and bullfrogs).NAN2&<   x *<  NfN  iHNN the beat of a drum (?).(NAN2&<   x *<  NfN  iNN *the whisper of the wind through the trees.NAN2&<   x *<  NfN  iNN a loud crashing sound.NAN2&<   x *<  NfN  j.NN the sounds of battle!.NAN2&<   x *<  NfN  jpNN a peel of thunder.NAN2&<   x *<  NfN  m(pCJNCnNNAnN4NvN&<   x *<   NNANFAN2&<   x *<   NfN  k$NN  what sounds like footsteps.NAN2&<   x *<  NfN  kNN , a strange hissing sound coming from nearby.NAN2&<   x *<  NfN  kNN  a faint sobbing sound.dNAN2&<   x *<  NfN  lNN  the rustling of leaves.NAN2&<   x *<  NfN  lXNN  the chirping of birds..NAN2&<   x *<  NfN  lNN  quiet laughter.NAN2&<   x *<  NfN  lNN  a faint humming sound.4NAN2&<   x *<  NfN  m(NN  a faint clicking sound.NAN2&<   x *<  NfN  p&pCJNCnNNAnN4NvN&<   x *<   NNANFAN2&<   x *<   NfN  mNN " meat frying over an open skillet.NAN2&<   x *<  NfN  n6NN # the putrid odor of decaying flesh.!NAN2&<   x *<  NfN  n|NN  the odor of vanilla.eNAN2&<   x *<  NfN  nNN  the odor of offal.4NAN2&<   x *<  NfN  oNN * a hearty pine scent, carried by the wind.NAN2&<   x *<  NfN  ozNN / what could only be described as ancient death.4NAN2&<   x *<  NfN  oNN ( a cloying sweet aroma, that of flowers.NAN2&<   x *<  NfN  p&NN # the reeking odor of swamp-methane.wNAN2&<   x *<  NfN  wPp	CJNCnNNAnN4NvN&<   x *<   NNANFAN2&<   x *<   NfN  pNN 3a stark figure, who disappeared behind a tombstone.%NAN2&<   x *<  NfN  r>NN a bolt of lightning far to the  NvN&<   x *<   NNANFAN2&<   x *<   NfN  qNN east. NAN2&<   x *<  NfN  qNN west.NAN2&<   x *<  NfN  rNN north.NAN2&<   x *<  NfN  r>NN south.NAN2&<   x *<  NfN  rNN 1eerie whisps of steam rising from the damp earth.eNAN2&<   x *<  NfN  sNvN&<   x *<   NNA"NFA"N2&<   x *<   NfN  sNN a bush, A"N2&<   x *<  NfN  sRNN a tree, A"N2&<   x *<  NfN  sNN a rock, A"N2&<   x *<  NfN  sNN 
a tombstone, 4NN which was of some interest.4NAN2&<   x *<  NfN  uNNN  a rare species of 4NvN&<   x *<   NNA"NFA"N2&<   x *<   NfN  tNN Jail Bird, A"N2&<   x *<  NfN  tNN Gecko, A"N2&<   x *<  NfN  tNN 	leichen, A"N2&<   x *<  NfN  u0NN mandrake root, 4NN found only here.NAN2&<   x *<  NfN  uNN 3a symbol scratched into the ground. Unintelligible.!NAN2&<   x *<  NfN  v
NN 'a tombstone with a familiar name on it.nNAN2&<   x *<  NfN  wPNN a NvN&<   x *<   NNA"NFA"N2&<   x *<   NfN  vNN crow  A"N2&<   x *<  NfN  vNN vulture A"N2&<   x *<  NfN  vNN dragon A"N2&<   x *<  NfN  w,NN raven NN flying high overhead.[NA2N2&<   x *<  Np JBgp/ A2N2&<   x *<  Np JBgp$ VHfN  zVNN&<   x *<   NNA(NFA(N2&<   x *<   Np JBgp/ A4N2&<   x *<   Np JBgp/ A.N2&<   x *<   Np JBgp$ VHfN  xNNNN 9Suddenly, the clouds above open up and it begins to rain.4NA.     0 N&<   x *<  Nz&<   x *<   NNA:NFAF     0 A(N2&<   x *<  Np JBgp/ A.N2&<   x *<   Np JBgp/ A4N2&<   x *<   Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN  zVNNNN @As you watch, patches of fog begin to roll across the landscape.NA4     0 N&<   x *<  Nz&<   x *<   NNA:NFAF     0 A2N2&<   x *<  Np JBgp/ A2N2&<   x *<  Np JBgp$ VHfN  BmfA     0 AN2ANAN./ pC\~NNANNp JBgp/ AN./ pC\~NN&<   x *<   Np JBgp$ VHfN  {PAb     0 N~` xNqAbN2&<   x *<   NfN  {N  HNvN&<   x *<   NNApNFAN2z NfN  {ApN2&<   x *<  NfN  {N  zAN2z NfN  |ApN2&<   x *<  Np JBgp/ ApN2&<   x *<  Np JBgp/ ApN2&<   x *<  Np JBgp/ ApN2&<   x *<  Np JBgp$ VHfN  |N  zApN./ pC\~NJVHfN  |N  zNNAN2z NfN  }6NN A ApN.C,NN4N  wanders into the room.NN  A6N2z NfN  }NN A ApN.C,NN4N 4 hears the sounds of battle, and comes wandering by.NN  ALN2&<   x *<   NfN  ~(NN A ApN.C,NN4N & suddenly materializes out of the fog.NN  A.N2&<   x *<   Np JBgp/ AFN2&<   x *<  Np JBgp$ VHfN  ~NN A ApN.C,NN4N ' suddenly materializes out of the rain.!NN  NN A ApN.C,NN4N  has wandered into the area!NApN./ Hx AN.C\~NN&<   x *<  NfN  NN You have been taken by suprise!eNNNA  \NhN  HA  \NhN  $AN2z NfN  4N&<   x *<  Nz&<   x *<   NNA2NFA2N2&<   x *<  NfN  "N  $A2N2&<   x *<  NfN  N&<   x *<  Nz&<   x *<   NNANFAN2&<   x *<   NfN  pCJNCnNNAnN4NvN&<   x *<   NNANFAN2&<   x *<   NfN  FNN 5a hollow booming sound which echoes down the passage.%NAN2&<   x *<  NfN  NN -the sound of water dripping from the ceiling.pNAN2&<   x *<  NfN  NN the quiet thud of footsteps.NAN2&<   x *<  NfN  A.N2&<   x *<   NfN  fNN #the quiet patter of rain above you.4NA.N2&<   x *<   NfN  NN a soft creaking sound.NAN2&<   x *<  NfN  NN a strange whirring sound.%NAN2&<   x *<  NfN  PNN *the whistle of the wind down a passageway.NAN2&<   x *<  NfN  NN the quiet rattling of chains.aNAN2&<   x *<  NfN  NN 4a faint clicking sound that echoes down the passage.NAN2&<   x *<  NfN  pCJNCnNNAnN4NvN&<   x *<   NNANFAN2&<   x *<   NfN  NN  a quiet conversation.NAN2&<   x *<  NfN  NN + a coughing sound, which quickly dies away. NAN2&<   x *<  NfN  NNN  a wheezing sound.NAN2&<   x *<  NfN  NN  footfalls.NAN2&<   x *<  NfN  NN  cackling laughter.4NAN2&<   x *<  NfN  0NN 1 a faint moaning which echoes down the corridors.4NAN2&<   x *<  NfN  nNN  a faint thud.NAN2&<   x *<  NfN  NN  a blood-curtling scream!hNAN2&<   x *<  NfN  pCJNCnNNAnN4NvN&<   x *<   NNANFAN2&<   x *<   NfN  ~NN - a fresh breeze which blows down the hallway.oNAN2&<   x *<  NfN  NN / a putrid odor, probably unseen ofal somewhere.!NAN2&<   x *<  NfN  8NN ) the air, which grows increasingly stale.wNAN2&<   x *<  NfN  NN  a rotting odor, quite nasty.iNAN2&<   x *<  NfN  NN & yourself, you've been sweating again!NAN2&<   x *<  NfN  (NN  the strong odor of vanilla.NAN2&<   x *<  NfN  tNN  the odor of decaying flesh.NAN2&<   x *<  NfN  NN 3 a cloying odor, probably plantlife somewhere near.%NA2N2&<   x *<  Np JBgp/ A2N2&<   x *<  Np JBgp$ VHfN  4N  zA     0 AN2ANAN2&<   x *<  Np JBgp/ AN./ pC\~NNz Np JBgp/ AN./ pC\~NNANNp JBgp$ VHfN  N&<   x *<  NfN  AN./ Hx p C\~NN~` 4NqHx 	pC\~NNANNp JBgp/ Hx 
pC\~NNANNp JBgp/ Hx pC\~NNANNp JBgp/ Hx pC\~NNANNp JBgp$ VHfN  <Hx 	p
C\~NJ^HfN  NN *The shadow regenerates some of its wounds!NHx 	Hx 
Hx 	p
C\~NNH NvN&<   x *<   NNL 8NN2C\~NHx 	p
C\~NJ]HfN  Hx 	Hx 
p C\~NHx 
p
C\~NJ^HfN  NN  The will-o-the-wisp regenerates!NHx 
Hx 
Hx 
p
C\~NNH NN&<   x *<   NNL 8NN2C\~NHx 
p
C\~NJ]HfN  Hx 
Hx 
p C\~NHx p
C\~NJ^HfN  dNN The spectre regenerates!NHx Hx 
Hx p
C\~NNH N&<   x *<  Nz&<   x *<   NNL 8NN2C\~NHx p
C\~NJ]HfN  dHx Hx 
p C\~NHx p
C\~NJ^HfN  <NN The wraith regenerates!NHx Hx 
Hx p
C\~NNH N&<   x *<  Nz&<   x *<   NNL 8NN2C\~NHx p
C\~NJ]HfN  <Hx Hx 
p C\~NHx &pC\~NNANNp JBgp/ Hx &p
C\~NNz Np JBgp$ VHfN  NNNN 6The water wierd seems to regenerate all of its wounds!NHx &Hx 
p C\~NN  $NA`    0AnC턌NA턌NNA`NNfN  RNA턌N4NN  C`Af 0 <   r $< &<   x *<   AfNHmAfN./ p""_NHPp Nl"_Ng
NZN  N`NqNqHmA>N./ AfN.""_NC턶NNA턶N4NHmAfN2&<   x *<   NN2/ A턌NNH AfN2L 8NN2""_NC턘NHmp"_NHPp Nl"_NfN  Hmp"_NC턘NA턘C턌NN  NNAl     0 AnNNAlNHmnAlN./ p""_NNArNArN2&<   x *<  Np JBgp/ ArN2&<   x *<  Np JBgp$ VHfN  rHmnAlN./ ArN2&<   x *<  NN2Nlr "_NHN~` FNqNNHmtpr"_NNArNArN2&<   x *<  NfN  HmtHx  <   r $<  ArNNN2Nlr "_NHAt     0AtN./ Hmtp Nl"_"NFJVHfN  ~AtN./ Hmtp Nl"_"NFN&<   x *<   NA큀NFHmtA큀N./ p""_NNArNHmtA큀N./ p""_NHPN of"_Np JBgp/ HmtA큀N./ p""_NHPN the4"_Np JBgp$ VHfN  C큀At 0N  ArN2&<   x *<  NfN  lHmtA큀N./  <   r $<  ArNNN2Nlr "_NHC큀At 0N  NA6N2z NfN  NNNN &You don't want to turn your back here!NNNN  $A턀NU^HfN  Hmp"_NC턀NHmN up"_NfN  4puNlC턀NA턀NU]HfN  hHmp Nl"_N.C턀NN  4Ax     0  <   r $<  &<   x *<  AxNHmp"_NHPN n s e w u d nenwseswHPAxN./ p""_N"_Ng
NZN  N`NqNqAxN2vN&<   x *<  NNAxNFAN./ AxN.Cz~NAHNAN2&<   x *<  Np JBgp/ AHN2&<   x *<  Np JBgp/ ANN2&<   x *<   Np JBgp/ AN2&<   x *<  Np JBgp/ AHN2&<   x *<  Np JBgp/ A탄N2&<   x *<   Np JBgp/ AN2&<   x *<  Np JBgp/ AHN2&<   x *<  Np JBgp/ ANN2&<   x *<   Np JBgp/ AN2&<   x *<  Np JBgp/ AHN2&<   x *<  Np JBgp/ A탄N2&<   x *<   Np JBgp/ AN2&<   x *<  Np JBgp/ AHN2&<   x *<  Np JBgp/ ArN2&<   x *<   Np JBgp/ AN2&<   x *<  Np JBgp/ AHN2&<   x *<  Np JBgp/ ArN2&<   x *<   Np JBgp$ VHfN  @NNNN You can't go that way!NAN./ p CbNN  $AN2&<   x *<  Np JBgp/ AHN2&<   x *<  Np JBgp/ AlN2&<   x *<   Np JBgp/ AN2&<   x *<  Np JBgp/ AHN2&<   x *<  Np JBgp/ AlN2&<   x *<   Np JBgp/ AN2&<   x *<  Np JBgp/ AHN2&<   x *<  Np JBgp/ A탺N2&<   x *<   Np JBgp$ VHfN  NNNN You can't go that way!NAN./ p CbNN  $AN2&<   x *<  Np JBgp/ AHN2&<   x *<  Np JBgp/ A탊N2&<   x *<   Np JBgp/ AN2&<   x *<  Np JBgp/ AHN2&<   x *<  Np JBgp/ A탐N2&<   x *<   Np JBgp/ AN2&<   x *<  Np JBgp/ AHN2&<   x *<  Np JBgp/ ATN2&<   x *<   Np JBgp/ AN2&<   x *<  Np JBgp/ AHN2&<   x *<  Np JBgp/ AZN2&<   x *<   Np JBgp/ AN2&<   x *<  Np JBgp/ AHN2&<   x *<  Np JBgp/ A`N2&<   x *<   Np JBgp/ AN2&<   x *<  Np JBgp/ AHN2&<   x *<  Np JBgp/ AfN2&<   x *<   Np JBgp$ VHfN  NNNN You can't go that way!NAN./ p CbNN  $AN2&<   x *<  Np JBgp/ AHN2&<   x *<  Np JBgp/ A N2&<   x *<   Np JBgp$ VHfN  NNNN You can't go that way!NAN./ p CbNN  $AN2&<   x *<  Np JBgp/ AHN2&<   x *<  Np JBgp/ Hx pCh~NN&<  x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ AHN2&<   x *<  Np JBgp/ Hx pCh~NN&<  x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ AHN2&<   x *<  Np JBgp/ Hx pCh~NN&<  x *<  Np JBgp$ VHfN  NNNN ,The crypt door will have to be opened first!NAN./ p CbNN  $AHN2z NfN  N  AHN2&<   x *<NfN  .Hx pCh~NN&<   x *< Np JBgp/ Hx 	pCh~NN&<   x *< Np JBgp$ VHfN  *NNNNN $  After exploring the graveyard for AN$N 	 day(s),  AN$N  hours, and AN$N  minutesNNN you finally head homeward.NNNNN A  You wander down the path back towards Kilroi's place but, since NNN Fyou don't have the book in your possession, you give wide berth to hisNNN Hestate. For some reason, you have the impression that wizards have nastyNNN Ftempers. If you showed up at his doorstep, he'd probably turn you intoNNN Csomething unnatural (like a piece of fungus, or some such thing...)nNNNNN ;The rest of the journey homeward is pretty much uneventful.hNNNNN Your adventure is over...oNNNNNNNA ,NhHx pCh~NRWHfN  vNNNNN M  You wander down the path back towards Kilroi's place, and find him awaiting4NNN Iyour arrival. Giving him the book, he motions you to spend the night, andtNNN Jtell stories of your adventures and encounters of late. You gladly accept.NNN IIn the morning, he gives you enough food and water to make it back to the.NNN Emain hall. In addition, he also pays you handsomely for your efforts! NNNNN 'Well, lp C,NN4N +, an excellent job! Lets see here... Hmm...!NNN :Page legibility good... Few pages missing... very good...'NHx pCh~NNA퀊NNz&<   x *<  NA큶NFHx Hx p Ch~NNN A  Eventually he looks up at you and says, 'I'm going to give you 4A큶N$NNN Hgold pieces to you for the successful completion of this quest. He givesNNN 'you the gold, and sees you on your way.oNNNNN *You have few encounters on the way home...NNNNN Your adventure is over...nNNNNNNNA ,NhHx 	pCh~NN&<   x *< Np JBgp/ Hx pCh~NN&<   x *< Np JBgp$ VHfN  .NNNN HYou wander down the path towards Kilroi's house. When you finally arive,NNN Jhe is delighted to see you, and quickly asks you if you found the booklet.NNN HWhen you answer yes, he asks you to fork it over for a quick inspection.NNN IHe looks it over carefully, noting every little detail, and finally looks!NNN 
up at you.NNNNN 'His expression turns from joy to anger!yNNNNN ,'What the hell are you tryin' to pull here, p C,NN4N 
?' he asksNNN Mcoldly. 'Just figgered you'd play me the fool, and slip me a cheap imitation,%NNN Jeh? I don't need your help, you're obviously an imbicile anyway! Good day.NNNNN .And with that, he throws you out of his house.NNNNN Your adventure is over.sNA ,NhAHN2&<   x *<NfN  NNNN 1To go in that direction would mean certain death.%NAN./ p CbNN  $AHN2z NfN  N  NNNN You can't go that way!NAN./ p CbNN  $CA~ 0CHA 0A  \NhA6N2z NfN  RN  HN  $NHx p CtNHx BpC\~NCtNHx p CnNHx Bp
C\~NCnNA     0 AN2ANAN./ pC\~NNA~NNfN  AN./ pC\~NN&<   x *<  Np JBgp/ AN./ pC\~NN&<   x *<   Np JBgp/ N&<   x *<  NzH AN./ pC\~NNL 8Np JBgp$ VHfN  AN./ Hx AN.C\~NN  ~AN./ pC\~NNANNfN  N  <AN./ pC\~NJVHfN  >N  ~AN./ pC\~NA퀄NA퀄N2z Np JBgp/ A퀄N2&<   x *<  Np JBgp$ VHfN   <   r $<  A퀊NNNNA퀄NNA퀄NFAN./ Hx pC\~NN&<   x *<  NzA퀄NNfN  ~AN./ Hx pC\~NN&<   x *<  NzA퀄NNfN  ~AN./ Hx pC\~NAN./ pC\~NANAN./ AN.CnNNH AN./ p
C\~NNL 8NN2CnNAN./ AN.CtNNH AN./ pC\~NNL 8NN2CtNN~` NqpCtNJ^HN*A6NFNA  NhHmN all"_NfN  AN2&<   x *<  NfN  NN +C'm on, don't be lazy. It's just ONE thing!NN  N  BmlA     0 A$N2ANAN.C>NHPA턆"_Np JBgp/ AN./ pCh~NNANNp JBgp$ VHfN  Ah     0 N  BmlAN.C>NHPA턆"_Np JBgp/ AN./ pCh~NNANNp JBgp$ VHg
NZN  N~` NqAhN2z NfN   N  bNNNN 	I see no A턆N4N  here!NNNN  $A  NhAN./ pCh~NNA퀐NNH BpC\~NN&<   x *<  NzL 8NfN  NNNN It is too heavy for you.NNNN  $AN2&<   x *<  Np JBgp/ A&N2&<   x *<   Np JBgp$ VHfN  *NNNN GAs you reach for the cutlass, it vibrates violently, and flits into the4NNN #air. It now appears to be floating.bNHx "Hx p Ch~NHx Hx AN.C\~NA  \NhN  HNNNN Got it.NAN./ Hx pCh~NAN./ pCh~NNA퀐NNA퀐NFNNAN./ pCh~NN&<   x *<  Np JBgp/ Bp	C\~NN&<   x *< Np JBgp$ VHfN  N  HN A     0 A$N2ANAN./ pCh~NNANNfN  hN  A  NhAN./ pCh~NNA퀐NNH BpC\~NN&<   x *<  NzL 8NfN  AN.C>NCtNA  NhNAtN4N  is too heavy.NN  AN.C>NCtNA  NhNHmtN  taken.4"_N.N4NAN./ Hx pCh~NAN./ pCh~NNA퀐NNA퀐NFN~` NqNNN  HNAN2&<   x *<  Np JBgp/ A태N2&<   x *<   Np JBgp$ VHfN  NNNN FAs you reach for the gold, the water in the fountain start to get veryNNN 'rough, and then form into a large wall! NHx &Hx AN.C\~NNNHmA
"_NfN  (NNNA*N.CDNN4N  what NNC턆NN  HmN crypt!"_Np JBgp/ HmN small crypt!"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN  N 
a small cryptC턆NHmN cryptp"_Np JBgp/ HmN tomb"_Np JBgp/ HmN 
small tomb"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN  pN a small tombC턆NHmN cryptb"_Np JBgp/ HmN tomb"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN  N cryptC턆NHmN bucket"_NfN  0N 
wooden bucketC턆NHmN leather book"_Np JBgp/ HmN 
bound book"_Np JBgp$ VHfN  N leather bound bookC턆NHmN 
dragons hoard"_Np JBgp/ HmN dragons treasure"_Np JBgp$ VHfN  ,N dragons treasure hoardC턆NHmN goblet"_Np JBgp/ HmN crystal goblet"_Np JBgp$ VHfN  N crystalline gobletC턆NHmN chest "_NfN  N large chest C턆NHmN maps"_NfN  N leather mapC턆NHmN bottle"_Np JBgp/ HmN proof "_Np JBgp/ HmN 50 proof"_Np JBgp$ VHfN  N bottle of 50 proofC턆NHmN 	gauntletso"_NfN  N steel gauntletsoC턆NHmN cask"_NfN  N 	wine caskkC턆NHmN beholders hoard4"_Np JBgp/ HmN beholders treasure"_Np JBgp$ VHfN  N beholders treasure hoardC턆NHmN cloakr"_NfN  N 
crimson cloakC턆NHmN poucha"_Np JBgp/ HmN stones"_Np JBgp$ VHfN  NN pouch containing stonesC턆NHmN eggt"_NfN  N griffin eggC턆NHmN nest"_NfN  N 
large nestC턆NHmN fountain"_NfN  N large fountainC턆NHmN pile"_NfN  *N pile of goldC턆NHmN throne"_NfN  dN 
wooden throneC턆NHmN 	rune book"_NfN  N 
book of runesoC턆NHmN rodu"_Np JBgp/ HmN 
fence post"_Np JBgp/ HmN iron rod"_Np JBgp$ VHfN  .N 	fence roduC턆NHmN 	parchment4"_NfN  pN ancient parchmentC턆NHmN casket"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN  N 
buried casketC턆NHmN skeleton"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN  PN buried skeletonC턆NHmN crosse"_NfN  N bronze crossC턆NHmN dead flowers"_Np JBgp/ HmN dead lotus flowers"_Np JBgp/ HmN smashed up flowers"_Np JBgp$ VHfN  <N smashed up lotus flowersC턆NHmN dead vampire rose bush"_NfN  ÆN dead rose bushC턆NHmN cowelu"_Np JBgp/ HmN hood"_Np JBgp$ VHfN  N hood and cowelC턆NHmN 	dead weed"_NfN  ,N dead whip weedC턆NHmN 
dead armor"_Np JBgp/ HmN dead suit of armor"_Np JBgp$ VHfN  ĨN smashed up armorC턆NHmN dead dragon"_NfN  N dead pocket dragonC턆NHmN wine"_NfN  N red wineC턆NHmN dead #14"_NfN  ^N dead sabreclaw #1C턆NHmN dead #2w"_NfN  ŞN dead sabreclaw #2C턆NHmN dead #3w"_NfN  N dead sabreclaw #3C턆NHmN dead #4w"_NfN  N dead sabreclaw #4C턆NHmN dead #5w"_NfN  ^N dead sabreclaw #5C턆NHmN pile #1w"_Np JBgp/ HmN pile of jade #1m"_Np JBgp/ HmN jade #1p"_Np JBgp$ VHfN  N pile of jade dust #1C턆NHmN chunks"_NfN  6N jade chunkssC턆NHmN jade splinters"_Np JBgp/ HmN 	splinters"_Np JBgp/ HmN pile of splinters4"_Np JBgp$ VHfN  N pile of jade splintersC턆NHmN pile #2s"_Np JBgp/ HmN pile of jade #2"_Np JBgp/ HmN jade #2r"_Np JBgp$ VHfN  ȂN pile of jade dust #2C턆NHmN 
dead crayfish2"_NfN  N dead giant crayfish2C턆NHmN 
dead scorpion2"_NfN  N dead giant scorpion2C턆NHmN dead male griffin"_Np JBgp/ HmN 	dead male"_Np JBgp/ HmN dead small male4"_Np JBgp$ VHfN  N dead small male griffinC턆NHmN dead female griffin"_Np JBgp/ HmN dead female"_Np JBgp/ HmN dead small female4"_Np JBgp$ VHfN  zN dead small female griffinC턆NHmN 	dead lichl"_Np JBgp/ HmN dead jaldial"_Np JBgp$ VHfN  N dead jaldial the lichC턆NHmN rati"_NfN  *N 	giant ratiC턆NHmN crawler"_NfN  hN carrion crawlerC턆NHmN moundw"_NfN  ˤN shambling moundC턆NHmN jellyo"_NfN  N 
ocre jellyC턆NHmN clump of flowers"_Np JBgp/ HmN amber lotus flowers4"_Np JBgp/ HmN clump of lotus flowers"_Np JBgp/ HmN 
lotus flowers4"_Np JBgp/ HmN flowers"_Np JBgp$ VHfN  N clump of amber lotus flowersC턆NHmN tree"_Np JBgp/ HmN walnut treem"_Np JBgp$ VHfN  RN tarn zebC턆NHmN 	rose bush4"_Np JBgp/ HmN roses"_Np JBgp$ VHfN  N vampire rose bushC턆NHmN hood"_NfN  N 	dark hooddC턆NHmN weed"_NfN  ,N 	whip weeddC턆NHmN 
suit of armor4"_Np JBgp/ HmN animated armor"_Np JBgp/ HmN 	platemaill"_Np JBgp$ VHfN  N animated suit of armorC턆NHmN dragon"_NfN  N 
pocket dragonC턆NHmN amoeba"_NfN  HN crimson amoebaC턆NHmN #1"_Np JBgp/ Hmp1Nl"_Np JBgp$ VHfN  ϦN sabreclaw #1C턆NHmN #2"_Np JBgp/ Hmp2Nl"_Np JBgp$ VHfN  N sabreclaw #2C턆NHmN #3"_Np JBgp/ Hmp3Nl"_Np JBgp$ VHfN  bN sabreclaw #3C턆NHmN #4"_Np JBgp/ Hmp4Nl"_Np JBgp$ VHfN  N sabreclaw #4C턆NHmN #5"_Np JBgp/ Hmp5Nl"_Np JBgp$ VHfN  N sabreclaw #5C턆NHmN jade weretiger"_Np JBgp/ HmN weretiger statue"_Np JBgp$ VHfN  ѢN jade weretiger statueC턆NHmN jade wererat"_Np JBgp/ HmN wererat statue"_Np JBgp$ VHfN   N jade wererat statueC턆NHmN jade lizardman"_Np JBgp/ HmN lizardman statue"_Np JBgp$ VHfN  ҤN jade lizardman statueC턆NHmN jade frogman"_Np JBgp/ HmN frogman statue"_Np JBgp$ VHfN  "N jade frogman statueC턆NHmN crayfish"_NfN  ^N giant crayfishC턆NHmN wierdi"_NfN  ӖN water wierdiC턆NHmN scorpion"_NfN  N giant scorpionC턆NHmN 
small male"_Np JBgp/ HmN male griffin"_Np JBgp$ VHfN  JN small male griffinC턆NHmN small female"_Np JBgp/ HmN female griffin"_Np JBgp$ VHfN  N small female griffinC턆NHmN lich"_Np JBgp/ HmN jaldiale"_Np JBgp$ VHfN  4N jaldial the lichC턆NNHmN allh"_NfN  ZN  ٜA  NhBmlA     0 A$N2ANAN.C>NHPA턆"_Np JBgp/ AN./ pCh~NN&<   x *< Np JBgp$ VHfN  Ah     0 N  vBmlAN.C>NHPA턆"_Np JBgp/ AN./ pCh~NN&<   x *< Np JBgp$ VHg
NZN  րN~` 
NqAhN2z NfN  ֜N  NNNN You aren't carrying a A턆N4NNNN  $AN./ pCh~NNA퀐NNA퀐NFAN./ Hx AN.Ch~NAN.C>NCtNA  NhNAtN4N 	 dropped.NNNAN2&<   x *<  NfN  A2     0  <   r $<  A2NA2N./ A2N.C텀NNH  <   r $<  L 8NN2C텀NN~`NqNqHx Hx pCh~NAN2&<   x *<  NfN  v <   r $<  ANNANFHx Hx pCh~NBpC\~NN&<   x *<  NzA퀐NNfN  >NN FYou suddenly find you cannot manage all of the items you are carrying,NNN  and they all fall to the ground.NNNN  ٜBp	C\~NJ^HfN  ٖBp	C\~N/ pCh~NRVHfN  ٖBHx 	pC\~NN  HA     0 A$N2ANAN./ pCh~NRWHfN  @AN.C>NCtNA  NhNAtN4N 	 dropped.NAN./ Hx AN.Ch~NN~` tNqBmN  >BmA킦N2z Np JBgp/ Hx pCh~NN&<   x *< Np JBgp/ Hx pCh~NNANNp JBgp/ AN2&<   x *<   Np JBgp$ VHfN  JNNNN &You'll need a bit more light for that!NNNN  HHmA
"_NfN  jA  NhHmN 	tombstone4"_Np JBgp/ HmN 
gravestone"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN  ܂NNNN EThis tombstone is very old, possibly several hundred years. Why is itNNN #all by itself, you pause to wonder?yNNNN  HHmN epitaths"_Np JBgp/ AN2&<   x *<   Np JBgp$ VHfN  N 
HmN 
iron gates"_Np JBgp/ HmN gates "_Np JBgp/ HmN rusted iron gates4"_Np JBgp/ AN2&<   x *<   Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN  NNNN GThose gates are made of rusted iron, and are definately out of repair.  NHmN fencee"_Np JBgp/ HmN 
iron fence"_Np JBgp/ HmN skeleton fence"_Np JBgp/ AN2&<   x *<   Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN  NNNN GThe fence is constructed of sturdy iron rods, each 9' tall, and sittingnNNN Lwithin 1/2' of the next.  Climbing would be foolhardy - the top of each has NNN 'been filed to a sharp spear-like point.dNHmN foilaget"_Np JBgp/ HmN treest"_Np JBgp/ HmN forestry"_Np JBgp/ HmN weeds"_Np JBgp/ HmN plants"_Np JBgp/ HmN grass"_Np JBgp/ HmN lichen"_Np JBgp/ HmN moss"_Np JBgp/ AN2&<   x *<   Np JBgp$ VHfN  NNNN JAll plant life is lush and green, due to the frequent rainstorms that passNNN :through the area.  The climate is perfect for such growth.NHmN 
tombstones"_Np JBgp/ HmN gravestones "_Np JBgp/ HmN 	tombstone"_Np JBgp/ HmN 
gravestone"_Np JBgp/ AN2&<   x *<   Np JBgp$ VHfN  NNNN MYou have little difficulty finding a typical tombstone to examine. The normalNNN Happears to be made of granite, and come in all shapes and sizes, rangingNNN Ifrom gigantic (12'+) to tiny (1 or 2'). Many have etchings that are still!NNN quite legible.NNNHmN small brook!"_Np JBgp/ HmN brooka"_Np JBgp/ HmN stream"_Np JBgp/ HmN small stream"_Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN  NNNN GThe stream is small, and the water is clear. Pebbles can be seen at theNNN Jbottom. The 1 foot-wide stream causes the ground around it to become quiteNNN damp, if not plain soggy.tNHmN offaln"_Np JBgp/ HmN dung"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN  pNNNN ?That stuff really stinks! The smell makes you want to up-chuck. NHmN dead rat"_Np JBgp/ HmN 	eaten rat "_Np JBgp/ HmN partially eaten rat"_Np JBgp/ AXN2&<   x *<  Np JBgp$ VHfN   NNNN IThe rat has been devoured from the waist down, and has made a bloody messaNNN Eof the rock. Probably was butchered by an owl or vulture. Either way,mNNN #it was probably killed a while ago. NHmN large pile of rocksa"_Np JBgp/ HmN 
pile of rocks "_Np JBgp/ HmN rocks"_Np JBgp/ HmN pyramid4"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN  pNNNN DThe rocks have probably been here for quite a while: tall weeds growNNN 8up through and around them. It stands about 5 feet tall.NHmN tall elm trees"_Np JBgp/ HmN 
tall elm treet"_Np JBgp/ HmN 	elm trees"_Np JBgp/ HmN elm tree"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN  0NNNN DThese elms are all rather old, over 100 years you would guess. TheirNNN Clong branches stretch out over the damp ground, setting an imposingrNNN 7image. All are completely bare, stripped of all leaves. NHmN hole"_Np JBgp/ HmN 
large hole"_Np JBgp/ HmN grave%"_Np JBgp/ HmN empty gravee"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN  NNNN JThe grave, to your great suprise, has been dug out very recently, probablyNNN 
no more than  AN2z NfN  NAN$N  day(s) ago.A^     0 A^N2&<   x *<   Np JBgp/ AN2z Np JBgp$ VHfN  "NAN$N 
 hour(s) ago. Ad     0 AdN2&<   x *<   NfN  dNAN$N 
 minutes ago.4NN ) Hmm... It looks to be about your size...4NHmN small skeleton"_Np JBgp/ HmN skeleton"_Np JBgp/ HmN skeleton of small animal"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN  NNNN EIt has apparently been lying there for quite some time: the bones arelNNN Kcompletely picked clean. Not quite sure what type of animal it was, though.4NHmN giant pinese"_Np JBgp/ HmN pinesh"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN  NNNN FThese things are ancient... But they look just like pines. Very green.NHmN coffin"_Np JBgp/ HmN skeletial hand"_Np JBgp/ HmN skeleton"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN  NNNN DThe coffin looks as though it has been 'spit' out of the ground. TheNNN 0skeleton inside still has rotting clothing on...NHmN floori"_Np JBgp/ HmN dust"_Np JBgp/ HmN 
layer of dust4"_Np JBgp/ HmN dusty floor4"_Np JBgp/ AN2z Np JBgp$ VHfN  zNNNN FThe dust on the floor makes you choke; there's so much of it. It makesNNN Eyou wonder how long its been since human feet walked these corridors.sNHmN 
heap of bonesn"_Np JBgp/ HmN 
pile of bonesd"_Np JBgp/ HmN bones"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN  NNNN CThis pile of bones has been here for quite some time - they've beenNNN thoroughly picked clean.NHmN openings"_Np JBgp/ HmN 
body chambersm"_Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN  
NNNN HThese openings were apparently once used for the storage of dead bodies.NNN HMany of them have been sealed over with red bricks and mortar, and a fewNNN Fof these have crumbled away, revealing the remains of their occupants.NNN The remainder are empty.NHmN frescoes"_Np JBgp/ HmN ancient frescoes"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN  NNNN IThe frescoes which cover the walls paint a variety of ideas. The majorityNNN Hdeal with the passage from life into the 'deep sleep' called death, thenNNN Jfinally onto the afterlife in the netherworlds. Many of them are of a veryNNN Fbeautiful and artistic quality, yet some hint at dark secrets and seemNNN $rather out of place with the others.NHmN runest"_Np JBgp/ HmN 
ancient runes4"_Np JBgp/ HmN writing4"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN N&<8< *<  NfN  NN DThe rune you picked to examine turned out to a form of the glyph of NvN&<   x *<   NNA"NFA"N2&<   x *<   NfN  \NN death!NNNA 9DNhAN2&<   x *<   NfN  "A     0 NN >You suddenly feel your heart stop, and you slump to the floor.NA ,NhNN +For some reason you weren't affected by it.sNA"N2&<   x *<  NfN  >NN sleep!NNNA|     0 N&<   x *<  Nz&<   x *<   NNA킂NFNN 2You suddenly slump to the floor in a deep slumber.NAN2&<   x *<   NANFA"N2&<   x *<  NfN  4NN teleportation!NNNNN JThe scenery melts into a mixture of colours and then separates. You are inNNN a new location!tNN&<   x *<  Nz&<   x *<   NNAHNFN  A"N2&<   x *<  NfN  NN warding!NNNNN !You flee in terror from the room!4NA bNhN  $N  $NNNN JAlthough the majority of the runes are untranslatable, you somehow realizeNNN Gthat they are written in several differant languages. One of them makesiNNN sense to you, however:NNNNN #The sands of time pass slowly here,fNA2     0  <`  r $<  
A2NN~`NqNqNN For those who've slipped away.NA2     0  <`  r $<  
A2NN~`NqNqNN Yet, all will surely live again!NA2     0  <`  r $<  
A2NN~`NqNqNN To see the break of day.NA2     0  <`  r $<  
A2NN~`NqNqNN LThe inscriber apparently wasn't a great poet, and it leaves you with a senseNNN 0of bewilderment as to what he was talking about.NHmN door"_Np JBgp/ HmN unlocked wooden door"_Np JBgp/ HmN wooden door"_Np JBgp/ HmN 
unlocked door4"_Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN .NNNN IThe door is made of oak, and is really out of shape. The thing is rotted,nNNN )almost completely through in some places.tNHmN 
dark fluid"_Np JBgp/ HmN strange dark fluid"_Np JBgp/ HmN blood"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN lNNNN LIt really doesn't take much to figure out what that stuff is. From the looksNNN (of it, its been here for possibly years.NHmN rune"_Np JBgp/ HmN glowing inscription4"_Np JBgp/ HmN glowing rune"_Np JBgp/ HmN inscription4"_Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN NNNN HUnfortunately, the inscription is in a foreign tongue, and isn't of muchNNN help to you.NHmN skeleton"_Np JBgp/ HmN tattered leather armor"_Np JBgp/ HmN tattered leathers"_Np JBgp/ HmN 
leather armor"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN RNNNN KThe skeleton has been here quite a while, and so have the leathers. They'reaNNN *of no use to you - age has taken its toll.NHmN walls "_Np JBgp/ HmN 
chipped walls!"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN XNNNN FThe walls show signs of work, large holes and small. However, the workNNN was apparently never completed.aNHmN moss"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN 	zNNNN IThe moss is brilliant green (almost phosphorescent), and grows in patches%NNN Fall about the room. The stuff growing on the ceiling hangs down over 2NNN Feet in places.oNHmN mosses"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN 
NNNN KThe mosses growing about in this room are springy and soft, and suprisingly4NNN Iwell nourished. The various colours lend to a strange visual effect wherelNNN %they have intergrown with each other.eNHmN boxv"_Np JBgp/ HmN 	empty boxe"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN NNNN <The box is empty, and there isn't much more to say about it.NHmN algaes"_Np JBgp/ HmN phophorescent algaey"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN 
NNNN DThe algae in this room provide sufficient illumination to see by. ItNNN Ecovers the upper parts of the walls and ceiling. You try to pick some!NNN Fof it, but quickly discover that it looses its special properties thatNNN way.NHmN grooves4"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN 
NNNN IThe grooves are perfectly cut at a 45 degree angle. There are no apparent%NNN tool marks, either.fNHmN bowr"_Np JBgp/ HmN 
broken bow"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN NNNN (The bow is broken, and of no use to you.NHmN 
small hole"_Np JBgp/ HmN hole"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN lNNNN LThe hole, which is several inches across,  is far too small to fit into (andNNN Gdefinately too high up to reach), but when you stand directly under it, NNN you can see AN2z NfN NN blue skys above you.NAN2&<   x *<   NfN lNN The dark night time sky above.NHmN clothn"_Np JBgp/ HmN strip of cloth"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN &NNNN 'The strip of cloth is just that: cloth.oNHmN rocks "_Np JBgp/ HmN 
pile of rocks%"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN NNNN LThe rocks are small and, looking upward, have apparently been dislodged fromNNN the ceiling.NHmN mummyn"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN NNNN FThe mummy is ancient, probably several hundred years old. You'd betterNNN @not touch it - no knowing what types of diseases it might carry.NHmN cobwebst"_Np JBgp/ HmN 
spiderwebs"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN NNNN CJust normal spider cobwebs. They dance slowly in the slight breeze.NHmN frescoes"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN lNNNN FThese are strange frescoes, dealing with a variety of strange rituals.NNN HSome show scenes of bloody and obscene sacrifice before a pagan god, andNNN Hothers show the times and lifestyles of the peoples of the region. TheseNNN Eideas, if you remember your lessons correctly, were held by a race ofeNNN Gpeople who lived in the heart of the forestlands many years ago. As you!NNN Emove eastward down the corridor, the workmanship and artistic qualityoNNN becomes more precise.eNHmN 
heiroglyphicsi"_Np JBgp/ HmN writingh"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN NNNN EAlthough most of the stuff on the walls are scrawlings and prayers inNNN Fsome forgotten tongue, you make out a few things. You pick and examineNNN one of them:NNNNvN&<   x *<   NNANFAN2&<   x *<   NfN NN 3River shall overflow, and tree shall bear no fruit.oNA2     0  <`  r $<  
A2NN~`NqNqNN @Unfortunately, the rest has worn away, and is no longer legible.NAN2&<   x *<  NfN pNN BYou start to read the message, but stop short realizing that it isNNN ,arcane magic. You dare not read any further.NAN2&<   x *<  NfN XNN AHow long have we lived in these valleys, dwelt upon these shores?sNA2     0  <`  r $<  
A2NN~`NqNqNN GWhen shall we understand those things around us, those that shape life?4NA2     0  <`  r $<  
A2NN~`NqNqNN GUnfortunately, the enemy wages his battle against us as we ponder such.4NA2     0  <`  r $<  
A2NN~`NqNqNN 1And keeps us from the knowledge contained within. NAN2&<   x *<  NfN NN EIf the waters rise against you, drag you under, where shall you turn?hNA2     0  <`  r $<  
A2NN~`NqNqNN ?Who will deliver from its icy grip, defeat it once and for all? NA2     0  <`  r $<  
A2NN~`NqNqNN BYou need fear not, just as I have seen with my eyes a revelation -NA2     0  <`  r $<  
A2NN~`NqNqNN ?Merely speak the words of truth, and life shall again be yours.nNA2     0  <`  r $<  
A2NN~`NqNqNN <For hear this: Truth shan't come easy, tis' truth in itself!NA2     0  <`  r $<  
A2NN~`NqNqNN DBut, if truth really be needed, then these very words shall suffice:NA2     0  <`  r $<  
A2NN~`NqNqNNNN LACIDAR SI SISENEGNHmN etchings"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN  NNNN DThese fine etchings are expertly crafted, and show few signs of age.NNN CMany show astral projections and aspirations which were believed to.NNN Gcarry a being to its ultimate purpose. Naturally, these 'purposes' were%NNN Cdetermined by the gods at birth, and weren't really known until thewNNN ?individual in question passed on to the afterlife. Only through NNN Adeath, as it was told, could a person reach his ultimate purpose.!NHmN faces "_Np JBgp/ HmN face"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN "NNNN HThese faces, one would suppose, are the ones who supposedly successfullyNNN Lmet with destiny, and ultimately fufilled their 'purpose' in life (or ratherNNN Jin death), according to popular belief. Strangely, you notice that on manyNNN *a face sits the look of pain or suffering.NHmN goblin"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN $NNNN DThe goblins body and belongings have been rifled through, thoroughlyNNN Ksearched. The body itself is in real bad shape - missing an arm (which sits4NNN Gin the corner of the chamber), and a leg (sitting in the other corner).sNNN GIt has severe slashes, blood covers the clothing articles, and the coldsNNN 0stone floor. Apparently, its neck has been slit.NHmN 	chainmailA"_Np JBgp/ HmN armore"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN %NNNN CDon't bother - it doesn't look to be your size. Besides, taking theNNN Abody out would be a gristly task, one which you could do without.hNHmN slimew"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN &hNNNN DThe stuff appears to be some type of slime-like substance. It's ocreNNN 
in colour.NHmN boot"_Np JBgp/ HmN mound of earth"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN 'NNNN EThe boot is old, and made of some type of skin (probably lizard). TheNNN Emound of earth is also old, dried up. Hard to tell where it came fromNHmN 
goblin bodies "_Np JBgp/ HmN dead goblins"_Np JBgp/ HmN 
goblin bodies4"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN )NNNN CThe goblin bodies have been slain recently, you'd say no more than AN2&<   x *<  NANFNAN$NNN Edays ago. They appear to have been slashed severely, with well placed!NNN Estrokes - Blood lies splattered all over the walls and the floor. All!NNN -useful items have been taken from the bodies.wNHmN spoore"_Np JBgp/ HmN dung"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN *vNNNN DThe spoor trails the length of the floor, suggesting frequent usage.NHmN fogo"_Np JBgp/ HmN 	think fogo"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN +(NNNN %The fog is impossible to see through.NHmN pick axe marks"_Np JBgp/ HmN 	axe marks"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN ,NNNN IThe pick axe marks are numerous, especially on the north and south walls.NNN KThe workmanship is decent, though you have seen better. Chips and splinters!NNN of rock lie across the floor.oNHmN 
tapestries"_Np JBgp/ HmN tapestry"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN -NNNN GThey are magnificent, but many are rotted and motheaten to the point of NNN worthlessness.NHmN mining tools"_Np JBgp/ HmN tools "_Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN .NNNN BThe mining tools are numerous, and there are various types: picks,NNN Cshovels, chisels. Unfortunately, most are broken, and are of no use!NNN to you.,NHmN 
skeletial arm "_Np JBgp/ HmN arm "_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN /NNNN 4The arm is covered with rotting flesh. Pretty nasty.NHmN pit "_Np JBgp/ HmN dark pit"_Np JBgp/ HmN deep pit"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN 2NNNN HThe pit is definately deep, and dark. You can't see the bottom even whenNNN 5you shine your light into it. Better watch your step.hNN&<3338<4 *<  NfN 2NNNN JWhoops! You came too close to the edge, and the part of the floor on whichNNN you stand crumbled into dust. NA 9DNhAN2&<   x *<   NfN 2NN BBut luckily, you managed to leap aside, thus saving your own skin.NAN2&<   x *<   NfN 2NN 4You tumble into the pit, and parish on the way down.NA     0 A ,NhN  HHmN skeleton"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN 3jNNNN HThat skeleton has been there for quite some time. The bones are so cleanNNN  that they appear to be polished.NHmN stains"_Np JBgp/ HmN blood%"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN 4NNA ;NhNN 9The stains on the eastern wall are obviously dried blood.NAN2&<   x *<   NfN 4NN GYou notice that the stains abruptly end at a fine vertical crack in the4NNN wall. Strange.NHmN etchings"_Np JBgp/ HmN carvings"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN 5NNNN KThe carvings are mostly individual works by separate artists. However, they4NNN 0all seem to share a common bond - reincarnation.NHmN 
gigantic face "_Np JBgp/ HmN face"_Np JBgp/ HmN 
large face"_Np JBgp/ HmN hole"_Np JBgp/ HmN 	dark hole "_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN :bNNA ;NhNN EThe face is that of an old man, tired and sad. A long beard and bushyaNNN brows are emminent features.NAN2&<   x *<   NfN 7NN HAs you begin to examine it, you realize that the thing is trapped. You'dNNN best stay away from it. NAN2&<   x *<   NfN :bNN KAs you examine it, a crossbow bolt shoots out of the faces' mouth, and hits%NNN a random party member!NNNBmfA     0 AN2ANAN./ pC\~NNANNp JBgp/ N&<   x *<  Np JBgp$ VHfN 9:CAT 0Ab     0 AbN2&<   x *<   Ng
NZN 9jN~` \NqAbN2z NfN 9BmX <   r $<  N&<   x *<   NA큞NFA큞N2&<   x *<  NfN :2NN 
Bolt strikes 4AN.C,NN4NAx     0 A @   0A     0 N zNN "The crossbow bolt misses everyone!NHmN pile of bodies"_Np JBgp/ HmN bodies"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN ;NNNN JThat's a really gristly sight. There are at least six of them, some human,NNN Lsome not, but all are severly mutilated and partially eaten. They're stackedNNN *up like plywood in one corner of the room.NHmN beachl"_Np JBgp/ HmN seat"_Np JBgp/ HmN oceane"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN =NNNN IAs you look at your surroundings, a large marine animal scuttles out fromNNN 3behind a large rock, and quickly moves towards you!iNHx %Hx AN.C\~NA :NhAN2&<   x *<   NfN =RN  $AN2z NfN =NN (You've been taken completely by surpise.NA  \NhN  HHmN fountain"_Np JBgp/ HmN waters"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN ?PNNHx &pC\~NNANNp JBgp/ A태N2&<   x *<   Np JBgp$ VHfN ?PNN LAs you examine the fountain, the waters suddenly grow very rough, and beforeNNN -long, you find yourself in another encounter.nNNNHx &Hx AN.C\~NA  \NhN  $A     0 AN2ANAN.C>NHPA턆"_Np JBgp/ AN./ pCh~NNANNp JBgp/ AN./ pCh~NN&<   x *< Np JBgp$ VHfN @JAN.C8NCnNNNA  NhNNA퀖     0 N~` NqA퀖N2z NfN @pN  HA     0 AN2ANAN.C,NHPA턆"_Np JBgp/ AN./ pC\~NNANNp JBgp$ VHfN A*AN.C2NCnNA  NhNNA퀖     0 N~` ^NqA퀖N2z NfN APN  HHmN room"_Np JBgp/ HmA
"_Np JBgp$ VHfN AAN./ p CbNN  HNNA  NhBmlA     0 AN2ANHmAN.C,N"_Np JBgp/ AN./ pC\~NNANNp JBgp$ VHfN BXAh     0 N BBmlHmAN.C,N"_Np JBgp/ AN./ pC\~NNANNp JBgp$ VHg
NZN BN~` NqAhN2z NfN BN CNNNN Attack who?NNNN  $Bp	C\~NRWHfN CrNNNN You have no weapon ready!NNNN  $BmRCAT 0A FNhA퀜N2z NfN CN E8Bp	C\~NJ\HfN D"ADN2z NfN D"Bp	C\~N/ pCh~NA퀨NA퀨N./ A퀨N.C텀NTC텀NA퀮N2B A퀴NNfN DHN  HN&<   x *<  Nz&<   x *<   NNH Bp
C\~NNL 8NfN DN E8A     0A퀴N2A퀮NN&<   x *< NfN DA     0 AN2A퀴NNA퀴NFBHx 
Bp
C\~NNANNN2C\~NATN./ pC\~NN&<   x *<   Np JBgp/ ATN2z Np JBgp$ VHfN EN  HATN./ Hx ATN./ pC\~NNvNN2C\~NA     0 AN2ANAN./ pC\~NNANNp JBgp/ AN./ pC\~NN&<   x *<   Np JBgp$ VHfN FAN./ Hx p C\~NN~` lNqCA~ 0A  \NhN  HNBHx pC\~NA2     0 ANN./ pC\~NNA2NBmANN./ p	C\~NRWHfN IANN./ p
C\~NJWHfN G@N aBmlA     0 A$N2ANAN./ pCh~NNANNp JBgp/ AN./ pCh~NN&<   x *<  Np JBgp$ VHfN GAh     0 N HfBmlAN./ pCh~NNANNp JBgp/ AN./ pCh~NN&<   x *<  Np JBgp$ VHg
NZN HpN~` NqAhN2z NfN HN HN aANN.C,NCtNA  NhNAtN4N 
 picks up AN.C>NN4p.NNNNAN./ Hx p Ch~NANN./ Hx 	AN.C\~NANN./ Hx 
ANN./ p
C\~NNH AN./ pCh~NNL 8NN2C\~NANN./ Hx ANN./ pC\~NЀC\~NN aANN.C,NCtNA  NhA NhNAtN4AN4A2N2&<   x *<   NfN LvANN./ pC\~NSWHfN KrBmfA<     0 AN2A<NA<N./ pC\~NNANNp JBgp/ A<N./ pC\~NN&<   x *<  Np JBgp/ N&<8< *<  Np JBgp$ VHfN KC<AT 0Ab     0 AbN2&<   x *<   Ng
NZN KLN~` "NqAbN2&<   x *<   NfN KrBmXANN./ pC\~NWWHfN LvBmfA<     0 AN2A<NA<N./ pC\~NNANNp JBgp/ A<N./ pC\~NN&<   x *<   Np JBgp$ VHfN LFC<AT 0Ab     0 AbN2&<   x *<   Ng
NZN LvN~` FNqATN.C,NCtNA  NhNAtN4p.NNNN  --N&<   x *<  Nz&<   x *<   NNA퀺NFBmA퀺N2&<   x *<  Np JBgp/ ANN./ p
C\~NNH ATN./ pC\~NNL 8NA퀺NNp JBgp/ A퀺N2&<   x *<  Np JBgp$ VHfN MA퀜     0 A퀜N2z NfN MN RA퀺N2&<   x *<  NfN N
NN A miss.NN aNN 	A fumble!!NN&<   x *<  Nz&<   x *<   NNA퀄NFANN2z Np JBgp/ ANN2&<   x *<  Np JBgp$ VHfN NNN   Fumble recovered. NN aANN./ p	C\~NJWHN* &<   x *<  Nz&<   x *<  NA퀄NNfN OLNN   Fumble recovered. NN aA퀄N2&<   x *<  NfN PNN   Weapon dropped!4NANN./ p	C\~N/ Hx AN.Ch~NANN./ Hx 
ANN./ p
C\~NNH ANN./ p	C\~N/ pCh~NNL 8NN2C\~NANN./ Hx 	pC\~NANN./ Hx ANN./ pC\~NNvNN2C\~NNNN aA퀄N2&<   x *<  NfN PN RNN   Weapon broken!NANN./ p	C\~N/ Hx p Ch~NANN./ Hx 
ANN./ p
C\~NNH ANN./ p	C\~N/ pCh~NNL 8NN2C\~NANN./ Hx 	pC\~NANN./ Hx ANN./ pC\~NNvNN2C\~NN&<   x *<  NfN QNNN aNN   Broken weapon hurts user! NA퀄N2&<   x *<  NfN R6N RANN./ pC\~NAxNANN./ pC\~NANCNAT 0A     0 N UrANN./ pC\~NNNAxNFANN./ pC\~NANCNAT 0BmN UrN&<   x *<  Nz&<   x *<   NNH ANN./ p
C\~NNL 8NN*ADNFANN./ Hx 
ANN./ p
C\~NNH ADN2NL 8NN2C\~NANN./ pC\~NAxNANN./ pC\~NANA     0 A퀺N2&<   x *<  NfN TNN A hit!NN UrNN A critical hit!4NN&<   x *<  Nz&<   x *<   NNAHNFAHN2&<   x *<  NfN TBmN UrAHN2&<   x *<  NfN TAN2&<   x *<   NzANFN UrAHN2&<   x *<  NfN U"AxN2NAxNFN UrAHN2&<   x *<  NfN UlAxN2&<   x *<  NzAxNFN UrN [6ATN2&<   x *<  Np JBgp/ ATN2&<   x *<  Np JBgp/ Hx (pC\~NNANNp JBgp/ AN2&<   x *<   Np JBgp$ VHfN VxNNNN 9Your attacks on her grifflings enrage the mother griffin!NA     0 BmA     0 AxN2ANNANNz&<   x *<   NNANNANFN~`NqNqATN./ pC\~NNANNzANNANFA /6NhANN2z Np JBgp/ ANN2&<   x *<  Np JBgp$ VHfN WvA 1NhAN2&<   x *<   NfN WNN    Blow bounces off A NhNAN4NN aNN 
Blow does AN$N  points of damage.NA2 H   0ATN./ Hx 
ATN./ p
C\~NNANNN2C\~NATN./ p
C\~NNH ATN./ pC\~NNL 8NfN XN [6ATN./ pC\~NANAN./ AN.CnNNANNN2CnNATN.C,NCtNA  NhATN./ p
C\~NN&<   x *<  NzH ATN./ pC\~NNL 8N&<   x *<   NNAnNFAnN2&<   x *<   NfN YNAtN4N  is still in good shape.NN aAnN2&<   x *<  NfN Z2NAtN4N  is hurting.NN aAnN2&<   x *<  NfN Z|NAtN4N  is in pain.NN aAnN2&<   x *<  NfN ZNAtN4N  is very badly injured..NN aAnN2&<   x *<  NfN [6NAtN4N % is at death's door, knocking loudly.NN aATN.C,NCtNA  NhNAtN4N 	 is dead!aNNNATN2&<   x *<  Np JBgp/ ATN2z Np JBgp$ VHfN \AN2&<   x *<   NfN \fNN As the ATN.C,NN4N 4 dies, its body dissolves and is reabsorbed into theNNN ground.NAN2z NfN \NN As the ATN.C,NN4N 3 dies, its body is enveloped in a cloud of sinistereNNN black smoke.NATN2&<   x *<  NfN ]hA&     0 Hx "Hx AN.Ch~NHx Hx p C\~NA  \NhN aATN2&<   x *<  NfN ^A     0 AN2ANAN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN ^AN./ pC\~NJVHfN ^AN./ Hx p C\~NN~` NqATN./ pC\~NANAN./ AN.CnNNH ATN./ pC\~NNL 8NH ATN./ p
C\~NNL 8NANNN2CnNATN./ Hx p C\~NAN2ATNNH AN2L 8NANFATN2&<   x *<  NfN _AN./ Hx AN.Ch~NATN./ p	C\~NJ^HfN `ATN./ p	C\~N/ Hx AN.Ch~NATN./ Hx 
ATN./ p
C\~NNH ATN./ p	C\~N/ pCh~NNL 8NN2C\~NATN./ Hx 	pC\~NATN./ Hx ATN./ pC\~NNvNN2C\~NATN2z NfN `A     0 A ,NhATN2z Np JBgp/ ATN2&<   x *<  Np JBgp$ VHfN abATN./ Hx 
p C\~NANN./ pC\~NNA2NNg
NZN aNNAP     0 ADN2APNN~`NqNqN~` $NqNNNA6N2z NfN b2NNNN There's nothing to flee from!4NNNN  $A
C턞NA bNhAHN2z NfN bNNNN There's no place to go!!NN  $N  NAx     0  <   r $<  AxNHmAN./ AxN.Cz~NNNx"_N.C턞NN~`NqNqHmN 
0000000000"_NfN c,BmLN nAN./ N&<   x *<  Nz&<   x *<   NNN2Cz~NAHNAN2&<   x *<  NfN fANN2&<   x *<   Np JBgp/ A탄N2&<   x *<   Np JBgp$ VHfN d| <   r $<  N&<   x *<   NA큞NFA큞N2&<   x *<   NfN dLAH    0A큞N2&<   x *<  NfN d|AH l   0ANN2&<   x *<   Np JBgp/ A탄N2&<   x *<   Np JBgp$ VHfN e <   r $<  N&<   x *<   NA큞NFA큞N2&<   x *<   NfN e.AH    0A큞N2&<   x *<  NfN e^AH \   0A큞N2&<   x *<  NfN eAH l   0ANN2&<   x *<   Np JBgp/ A탄N2&<   x *<   Np JBgp$ VHfN f <   r $<  N&<   x *<   NA큞NFA큞N2&<   x *<   NfN f@AH    0A큞N2&<   x *<  NfN fpAH `   0A큞N2&<   x *<  NfN fAH l   0AN2&<   x *<  NfN fAlN2&<   x *<   NfN fA d   0AN2&<   x *<  NfN gDA N2&<   x *<   NfN gDA f   0AN2&<   x *<  NfN gA탄N2&<   x *<   NfN gAH    0ArN2&<   x *<   NfN gAH X   0AN2&<   x *<  NfN hAlN2&<   x *<   NfN hAH x   0AN2&<   x *<  NfN hjArN2&<   x *<   NfN hjAH x   0AN2&<   x *<  NfN kA탊N2&<   x *<   Np JBgp/ A탐N2&<   x *<   Np JBgp$ VHfN in <   r $<  N&<   x *<   NA큞NFA큞N2&<   x *<   NfN i>AH    0A큞N2&<   x *<  NfN inAH     0A탊N2&<   x *<   Np JBgp/ A탐N2&<   x *<   Np JBgp$ VHfN j <   r $<  N&<   x *<   NA큞NFA큞N2&<   x *<   NfN j AH    0A큞N2&<   x *<  NfN jPAH    0A큞N2&<   x *<  NfN jAH     0A탐N2&<   x *<   Np JBgp/ A탊N2&<   x *<   Np JBgp$ VHfN k <   r $<  N&<   x *<   NA큞NFA큞N2&<   x *<   NfN k2AH    0A큞N2&<   x *<  NfN kbAH    0A큞N2&<   x *<  NfN kAH     0AN2&<   x *<  NfN lbATN2&<   x *<   NfN lb <   r $<  N&<   x *<   NA큞NFA큞N2&<   x *<   NfN l2AH ,   0A큞N2&<   x *<  NfN lbAH 0   0AN2&<   x *<  NfN m2A탺N2&<   x *<   NfN m2 <   r $<  N&<   x *<   NA큞NFA큞N2&<   x *<   NfN mAH D   0A큞N2&<   x *<  NfN m2AH J   0AN2&<   x *<  NfN mAZN2&<   x *<   NfN mAH L   0AN2&<   x *<  NfN mA`N2&<   x *<   NfN mAH J   0AN2&<   x *<  Np JBgp/ A N2&<   x *<   Np JBgp$ VHfN n:AH f   0AN2&<   x *<  NfN nAfN2&<   x *<   NfN nAH \   0AHN2&<   x *<   NfN nN c,NA     0 BmfA     0 AN2ANHmAN.C,NN"_NHPAN.C,N"_Np JBgp/ AN./ pC\~NNANNp JBgp$ VHfN otAb     0 HmAN.C,NN"_NHPAN.C,N"_Np JBgp/ AN./ pC\~NNANNp JBgp$ VHg
NZN p N~` NqAbN2&<   x *<   NfN p(N pAN2&<   x *<   NfN pA     0NNNN Who to give to? NC턆NN nNNNN Nobody here by that name!4NNNN  $HmAN.C,NNR"_NC턆NHmp"_NHPp Nl"_NfN q.Hmp"_NC턆NN pA턆Ntz NfN qJN uBmfA     0 A$N2ANHmAN.C>NN"_NHPAN.C>N"_Np JBgp/ AN./ pCh~NN&<   x *< Np JBgp$ VHfN qAb     0 N~` hNqAbN2&<   x *<   NfN r0N rAN2&<   x *<  NfN rA @   0NNNN What to give? NC턆NN q.NNNN You aren't carrying a A턆N4p!NNNNN  $Bp	C\~NNANNfN sBHx 	pC\~NNNNN Okay. NAN./ Hx p Ch~NAN./ Hx p C\~NAN./ Hx AN./ pC\~NNH AN./ pCh~NN&<   x *<  N&<   x *<   NL 8NzN2C\~NAN./ p
C\~NNz Np JBgp/ AN./ p	C\~NN&<   x *< Np JBgp$ VHfN tAN./ Hx 	AN.C\~NAN./ Hx 
AN./ p	C\~NNH AN./ pCh~NNL 8NN2C\~NAN./ Hx AN./ pC\~NЀC\~NCA~ 0A  \NhN  vA턆NtANNfN uNNNN /You aren't carrying that much gold of your own! NNNN  HA턆NtANNNANFAN./ Hx p C\~NAN./ Hx AN./ pC\~NNH A턆Nt&<   x *<  N&<   x *<   NL 8NzN2C\~NN tNNNN  You are carrying the following--NBmAN2z NfN vNNNN  Gold in hand - AN$NNNA     0 A$N2ANAN./ pCh~NRWHfN xAN.C>NCtNA  NhAN./ pCh~NVWHfN wtNp NAtN4N 
 (Being worn)4NN wNp NAtN4N  (Ready weapon)!HPBp	C\~NNANNN* &<   x *<  Nz&<   x *<   NN2"_NN4NAN2&<   x *<   NANFAN2&<   x *<  NfN xNNNN (Hit any key to continue)ppNCnNNNBmN~` PNqN  HA  NhBmlA     0 AN2ANHmAN.C,N"_Np JBgp/ AN./ pC\~NNANNp JBgp$ VHfN y6Ah     0 N yBmlHmAN.C,N"_Np JBgp/ AN./ pC\~NNANNp JBgp$ VHg
NZN yN~` NqAhN2&<   x *<   NfN zNNNN You can't blast A턆N4p!NNNNN  $A     0 A ~NhAN2z NfN zBN  HNNNN Direct hit!NNNA @   0Ax     0 CAT 0BmBmA     0 AxN2ANNANNz&<   x *<   NNANNANFN~`NqNqATN./ pC\~NNANNzANNANFAN2&<   x *<   NfN {NN    Blow bounces off armour.NNNN ~ATN./ Hx 
ATN./ p
C\~NNANNN2C\~NATN./ p
C\~NNH ATN./ pC\~NNL 8NfN |"N ~ATN./ pC\~NANAN./ AN.CnNNANNN2CnNNNATN.C,NCtNA  NhATN./ p
C\~NN&<   x *<  NzH ATN./ pC\~NNL 8N&<   x *<   NNAPNFAPN2&<   x *<   NfN }fNAtN4N  is still in good shape.NN  HAPN2&<   x *<  NfN }NAtN4N  is hurting.NN  HAPN2&<   x *<  NfN }NAtN4N  is in pain.NN  HAPN2&<   x *<  NfN ~PNAtN4N  is very badly injured..NN  HAPN2&<   x *<  NfN ~NAtN4N % is at death's door, knocking loudly.NN  HNNN  HNBmAN.C텆N$ VHfN N&<   x *<  Nz&<   x *<   NNA퀺NFAN.C테NNA퀺NNp JBgp/ A퀺N2&<   x *<  Np JBgp/ A퀺N2&<   x *<  Np JBgpANA퀺N2&<   x *<  NfN N AN2z NfN NNNN Nothing happened.4NN |N&<   x *<  Nz&<   x *<   NNA퀺NFAN.C테NNA퀺NNfN AN./ AN.C테NTC테NAN./ AN.C텆NTC텆NAN./ AN.C테NNvNN2C테NN |NNNN HThe strain of attempting to cast this spell overloads your brain and youNNN forget it completely.iNNNAN./ p C텆NNA     0A ~NhAN2z NfN N  HNNBp
C\~N$ VHfN NN %Some of your wounds seem to clear up. NNNBHx 
Bp
C\~NNH N&<   x *<  Nz&<   x *<   NNL 8NN2C\~NBp
C\~NJ]HfN BHx 
p C\~NBmXNNATN.C,NCtNA  NhATN./ p
C\~NN&<   x *<  NzH ATN./ pC\~NNL 8N&<   x *<   NNAJNFAJN2&<   x *<   NfN NAtN4N  is still in good shape.NN AJN2&<   x *<  NfN NAtN4N  is hurting.NN AJN2&<   x *<  NfN (NAtN4N  is in pain.NN AJN2&<   x *<  NfN ~NAtN4N  is very badly injured..NN AJN2&<   x *<  NfN NAtN4N % is at death's door, knocking loudly.NN N  HA     0A ~NhAN2z NfN N  HBmA     0 AN2ANAN2ANNANNA<NFA<N./ pCh~NNANNp JBgp/ A<N./ pCh~NN&<   x *< Np JBgp$ VHfN A     0 AN.C,NCtNA  NhNAtN4N 
 comes alive!NA<N./ Hx p Ch~NAN./ Hx AN.C\~NAN./ Hx 
p C\~NA<N./ pCh~NNA퀐NNA퀐NFN~` NqAN2z NfN CA~ 0A  \NhN  HA     0 A$N2ANAN./ pCh~NNANNfN A     0 AN.C>NCtNA  NhNAtN4N 
 vanishes!NAN./ Hx p Ch~NN~` bNqAN2z NfN NNN  HN&<   x *<  Nz&<   x *<   NNANFAN2&<   x *<  NfN NNNN 7The section of tunnel you are in collapses and you die. NA     0 pN AN2&<   x *<  NfN NNNN @You hear a very loud sonic boom that echoes through the tunnels.NNNN  HAN2&<   x *<  NfN NNNN All of your hits are healed.NNNBHx 
p C\~NN  HN A @   0A ~NhAN2z NfN N  HA N2z NfN :BHx 
Bp
C\~NNH BpC\~NNNL 8NN2C\~NBHx BpC\~NЀC\~NN&<   x *<  Nz&<   x *<  NNA NNA NFNNNN 1You can feel the new agility flowing through you!NNNN  HBmZNNA     0 AN2ANAN./ pC\~NNANNfN .N \AN.C,NCtNA  NhAN./ pC\~NAVNAVN2&<   x *<   NfN NAtN4N  growls at you!4NN \AVN2&<   x *<  NfN NAtN4N 
 ignores you.4NN \AVN2&<   x *<  NfN \NAtN4p NA턀N4N s back.4NN \N~` NqAVN2z NfN NN Nothing happens.NNNN  HA  NhHmN blasta"_NfN A턆C턀NA
C턆NN xHmN heal"_NfN N HmN power"_NfN 4N HmN speed"_NfN XN NNNN Okay, 'eA턆N4p'NNNNHmN light!"_NfN Hx pCh~NN&<   x *< Np JBgp/ Hx pCh~NNANNp JBgp$ VHfN NNA킦N2&<   x *<   NfN hNN What do you want, a bonfire??NA킦N2z Np JBgp/ A킬N2z Np JBgp$ VHfN NN &A magical flame bursts from the torch.NA킦     0 HmN unlightl"_NfN @Hx pCh~NN&<   x *< Np JBgp/ Hx pCh~NNANNp JBgp$ VHfN @NNA킦N2z NfN NN #Its pretty much extinguished as is.NA킦N2&<   x *<   Np JBgp/ A킬N2z Np JBgp$ VHfN @NN #The fire is violently extinguished.4NBmHmN lacidar si siseneg"_Np JBgp/ Hx &pC\~NNANNp JBgp$ VHfN VNNNN GThe water wierd jolts violently several times, and then discintegrates.4NHx &Hx 
Hx &pC\~NC\~NHx &Hx p C\~NA태     0 A  \NhN  HHmN +in the land of mordor where the shadows lie4"_Np JBgp/ Hx !pCh~NN&<   x *< Np JBgp/ Hx !pCh~NNANNp JBgp/ Hx 2pC\~NNz Np JBgp$ VHfN AN2&<   x *<  NfN $NNNN @You quote the words, and hear a loud explosion, as a large fieryNNN &being fades into existance before you!NHx 2Hx AN.C\~NA  \NhAN2&<   x *<   NANFN  HAN2&<   x *<  NfN NNNN AYou quote the words, and the parchment suddenly crumbles to dust!!NHx !Hx p Ch~NN  HA  NhBmlA     0 A$N2ANAN.C>NHPA턆"_Np JBgp/ AN./ pCh~NN&<   x *< Np JBgp$ VHfN bAh     0 N BmlAN.C>NHPA턆"_Np JBgp/ AN./ pCh~NN&<   x *< Np JBgp$ VHg
NZN N~` 
NqAhN2&<   x *<   NfN <NNNN You aren't carrying it!NNNN  $AN./ pCh~NU]HfN NNNN That isn't a weapon!NNNN  $BHx 
A퀴N2A퀮NNH A퀮N2B A퀴NNN* L 8NzH AN./ pCh~NNL 8NH AN./ pCh~NC텀NNL 8NH BpC\~NNNL 8NN2C\~NBHx 	AN.C\~NBHx AN./ pCh~NC\~NBHx AN./ pCh~NC\~NNNNN Readied.NNNN  HNNNN 'Do you *really* want to quit now? (y/n)4NNNpNCnNHmnpyNl"_NfN dN  $A\     0 A ,NhNNNN Your health is 4BpC\~NNH Bp
C\~NNL 8NH BpC\~NNL 8N&<   x *<  NzNN(N %.NNNN  HN  TNNNN )Ok, you're doing a thorough search now...NA2     0  <`  r $<  A2NN~`NqNqNNAN2&<   x *<  NANFAN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN A ;NhAN2&<   x *<   NfN AN2&<   x *<  Np JBgp/ ATN2&<   x *<   Np JBgp$ VHfN AT     0 N AN2&<   x *<  Np JBgp/ A탺N2&<   x *<   Np JBgp$ VHfN DA탺     0 N AN2&<   x *<  Np JBgp/ AZN2&<   x *<   Np JBgp$ VHfN AZ     0 N AN2&<   x *<  Np JBgp/ A`N2&<   x *<   Np JBgp$ VHfN A`     0 N AN2&<   x *<  Np JBgp/ AfN2&<   x *<   Np JBgp$ VHfN Af     0 N AN2&<   x *<  Np JBgp/ ANN2&<   x *<   Np JBgp$ VHfN AN     0 N AN2&<   x *<  Np JBgp/ AlN2&<   x *<   Np JBgp$ VHfN VAl     0 N AN2&<   x *<  Np JBgp/ AlN2&<   x *<   Np JBgp$ VHfN Al     0 N AN2&<   x *<  Np JBgp/ ArN2&<   x *<   Np JBgp$ VHfN *Ar     0 N AN2&<   x *<  Np JBgp/ A N2&<   x *<   Np JBgp$ VHfN A      0 N AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN A ;NhCAx 0A ;NhCA~ 0AN2&<   x *<  NfN 2AxN2&<   x *<   Np JBgp/ ANN2&<   x *<   Np JBgp$ VHfN AN     0 N A~N2&<   x *<   Np JBgp/ A탄N2&<   x *<   Np JBgp$ VHfN 2A탄     0 N AN2&<   x *<  NfN (AxN2&<   x *<   Np JBgp/ A탄N2&<   x *<   Np JBgp$ VHfN A탄     0 N A~N2&<   x *<   Np JBgp/ ArN2&<   x *<   Np JBgp$ VHfN (Ar     0 N AN2&<   x *<  NfN AxN2&<   x *<   Np JBgp/ A탊N2&<   x *<   Np JBgp$ VHfN A탊     0 N A~N2&<   x *<   Np JBgp/ A탐N2&<   x *<   Np JBgp$ VHfN A탐     0 N HmN dragons treasure hoard"_Np JBgp/ HmN 
dragons hoard4"_Np JBgp/ HmN dragons treasure"_Np JBgp/ Hx pCh~NNANNp JBgp/ Hx pCh~NN&<   x *< Np JBgp/ Hx pCh~NNz Np JBgp$ VHfN A ;NhAN2&<   x *<   NfN NNNN You found an interesting item!NHx Hx AN.Ch~NN  $AN2&<   x *<   NfN NNNN You find nothing new.NN  HHmN beholders treasure hoard"_Np JBgp/ HmN beholders treasure"_Np JBgp/ HmN beholders hoard"_Np JBgp/ Hx pCh~NNANNp JBgp/ Hx pCh~NN&<   x *< Np JBgp/ Hx pCh~NNz Np JBgp$ VHfN A ;NhAN2&<   x *<   NfN NNNN ?After tearing the hoard apart, you find some interesting items!eNHx Hx AN.Ch~NHx Hx AN.Ch~NHx Hx AN.Ch~NN  $HmN 
tapestries"_Np JBgp/ HmN tapestry"_Np JBgp/ HmN room"_Np JBgp/ AN2&<   x *<  Np JBgp/ Hx pCh~NNz Np JBgp$ VHfN >A ;NhAN2&<   x *<   NfN >NNNN "You found an interesting tapestry!NHx Hx AN.Ch~NN  $HmN throne"_Np JBgp/ HmN 
wooden throne"_Np JBgp/ AN2&<   x *<  Np JBgp/ Hx pCh~NNz Np JBgp$ VHfN rA ;NhAN2&<   x *<   NfN rNNNN /You find a secret compartment in the treestump!NHx Hx AN.Ch~NN  $AN2&<   x *<  Np JBgp/ Hx 'pCh~NNz Np JBgp$ VHfN dA ;NhAN2&<   x *<   NfN dNNNN 9After scrouring the area, you find something of interest!4NHx 'Hx AN.Ch~NN  $HmN nest"_Np JBgp/ HmN 
large nest"_Np JBgp/ AN2&<   x *<  Np JBgp/ Hx pCh~NNz Np JBgp$ VHfN A ;NhAN2&<   x *<   NfN NNNN <You find a secret compartment, in which something is hidden!NHx Hx AN.Ch~NN  $HmN fountain"_Np JBgp/ HmN marble fountainn"_Np JBgp/ HmN large marble fountainp"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN A8N2&<   x *<   NfN A ;NhAN2&<   x *<   NfN  NNNN 5You find a secret door at the bottom of the fountain!NA N2&<   x *<   NfN  A      0 N A8N2z NfN NN HThere is a large pool of water in this fountain. You can't see the murkyNNN bottom.sNN  $NN You find nothing new. NNNN  HNN You found something!NNNN  $HmN 	tombstonee"_Np JBgp/ HmN 
gravestone"_Np JBgp/ HmN epitath4"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN PNNNN BYou stare at the epitath intently, trying to read its weather-wornNNN message:NNNNNNN +Here under this stone lies wise sage Gooze,oNNN "who in his time spoke many truths,NNN #Just how he died, none do now know,!NNN +'tis thought he was kilt by an unknown foe.4NNNNN -The inscriber obviously wasn't a good poet...!NNNN  HNNHmN 
tombstones"_Np JBgp/ HmN epitaths"_Np JBgp/ HmN gravestones"_Np JBgp/ HmN 	tombstone4"_Np JBgp/ HmN epitath4"_Np JBgp/ HmN 
gravestone"_Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN DNNNN 1You search out a tombstone, and read the epitath:NNNNNNN                   HERE LIES NN&<   x *<  Nz&<   x *<   NNANFN&<   x *<  Nz&<   x *<   NNANFN&<   x *<  Nz&<   x *<   NNANFAN2&<   x *<   NfN N Joala CNAN2&<   x *<  NfN N Skulian CNAN2&<   x *<  NfN TN Kalsil CNAN2&<   x *<  NfN N Torlal CNAN2&<   x *<  NfN N Quald CNAN2&<   x *<  NfN N Olsaian CNAN2&<   x *<  NfN 2N Lianda CNAN2&<   x *<  NfN lN 	Slobalan CNAN2&<   x *<  NfN N Yeouil CNAN2&<   x *<  NfN N Geoamlo CNAN2&<   x *<   NfN N Iliom CNAN2&<   x *<  NfN JN Uilalma CNAN2&<   x *<  NfN N Polais CNAN2&<   x *<  NfN N Eliuo CNAN2&<   x *<  NfN N Malamdi CNAN2&<   x *<  NfN (N Didosal CNAN2&<   x *<  NfN `N Alalkdi CNAN2&<   x *<  NfN N Jaldian CNAN2&<   x *<  NfN N Zloana CNAN2&<   x *<  NfN 
N 
Voquilana CNAN2&<   x *<   NfN BN AluionsaCNAN2&<   x *<  NfN |N 
OpuloanaksCNAN2&<   x *<  NfN N YoalamasCNAN2&<   x *<  NfN N TelaoamCNAN2&<   x *<  NfN $N DalsodidCNAN2&<   x *<  NfN ^N 	RalpodkinCNAN2&<   x *<  NfN N MakdidtoalaCNAN2&<   x *<  NfN N SalaidodonaCNAN2&<   x *<  NfN N HvolalaCNAN2&<   x *<  NfN HN 	CodlaeidoCNNNNN 
          AN4p NAN4p NAN4NNNN&<   x *<  Nz&<   x *<  	NNANFN&<   x *<  Nz&<   x *<   NNANNANFNN                   AN$p-NAN$NNNNNNNBmN&<   x *<  NfN A     0 NN May AN2&<   x *<   NfN NN he  AN2z NfN NN she N&<   x *<  Nz&<   x *<   NNA"NFA"N2&<   x *<   NfN tNN 'live better in the afterlife than here. NA"N2&<   x *<  NfN NN rest in pieces.4NA"N2&<   x *<  NfN NN aspire to godsent ethics.iNA"N2&<   x *<  NfN <NN rest in peace.NA"N2&<   x *<  NfN NN +fufill the proscribed destiny which awaits.%NA"N2&<   x *<  NfN NN 0die a thousand times more before coming to rest.NA"N2&<   x *<  NfN LNN $listen next time with more interest.NA"N2&<   x *<  NfN NN "time the departure with more tact.NA"N2&<   x *<  NfN NN 
live forever.4NA"N2&<   x *<  NfN 6NN )be treated above as he treated down here.4NNNN  HHmN 
pictograph"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN NNNN The pictograph reads:NNNNN Here I died many seasons ago.4NNN #My brittle bones beneath your toes.4NNN  What time I had I spent it well.NNN Or so I thought - I'm now in....NNNN  HHmN runesh"_Np JBgp/ HmN 
ancient runes4"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN N  THmN glowing inscription"_Np JBgp/ HmN inscription"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN N  THmN 
heiroglyphicsi"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN N  THmN runesg"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN NNNN GNot much left thats legible now - besides which, I don't think you knowNNN "the tongue in which it is written.NN  HHmN etchings"_Np JBgp/ HmN carvings"_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN DNNNN HThe etchings seem to deal with the hero of a popular folklore. AccordingNNN Ito the inscription, a long time ago a great scourge brought strife to the!NNN Ithe land. A peasant was called upon to do the work which many knights had!NNN Jfailed at. A giant had taken up residence nearby, and the man succeeded inNNN Eslaying the giant. He was then knighted at a big ceremony held by theeNNN King in his name..NN  HHmN message "_Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN DNNNN The message reads:NNNNN >From the bowels of the earth, to the upper reaches of the sky.NNN My power has come of age...hNN  HHmN labelh"_Np JBgp/ HmN 
magi-torch"_Np JBgp/ HmN instructions"_Np JBgp/ HmN instruction label"_Np JBgp/ Hx pCh~NN&<   x *<   Np JBgp/ Hx pCh~NN&<   x *< Np JBgp$ VHfN NNNN The label reads:NNNNN !Acme Magi-torch - Instruction tagtNNNNN 8For ignition, say 'Light'. To extinguish, say 'Unlight'.NNN ?Prolonged exposure to moisture can shorten life span. Keep dry,4NNN store in cool climate.NNNNN 5                            Acme Adventuring Supplies NNN /                            Onserf, Ainrofilac.pNN  HHmN leather bound book"_Np JBgp/ HmN leather book"_Np JBgp/ Hx 	pCh~NN&<   x *< Np JBgp/ Hx 	pCh~NNANNp JBgp$ VHfN zNNNN MYou casually browse through the book, but don't find it horribly interesting.NNN EToo much techinical wizardry in there, nothing that you'd understand.rNN  HHmN maph"_Np JBgp/ HmN 
weathered mapt"_Np JBgp/ Hx pCh~NNANNp JBgp/ Hx pCh~NN&<   x *< Np JBgp$ VHfN nNNNN FThe map shows the surrounding area, including the forested areas up toNNN FAtodnem, and the E/W trail, which was apparently quite a bit bigger inNNN Lthose days. You'd best keep a hold of this map - it might be worth somethingNNN $to a cartiographer or map collector.NN  HHmN 
book or runesr"_Np JBgp/ Hx pCh~NN&<   x *< Np JBgp/ Hx pCh~NNANNp JBgp$ VHfN dNNNN HThe magic exerted from this manuscript keeps it closed from prying eyes.NN  HHmN ancient parchmentm"_Np JBgp/ HmN 	parchments"_Np JBgp/ Hx !pCh~NN&<   x *< Np JBgp/ Hx !pCh~NNANNp JBgp$ VHfN ̴NNNN The parchment says:nNNNNN EQuote loudly the words: 'in the land of mordor where the shadows lie'NNNN  HNNNN )Hmm. Not sure I follow you on that one...oNN  HNNBmfA     0 A$N2ANAN.C>NHPA턆"_Np JBgp/ AN./ pCh~NN&<   x *< Np JBgp$ VHfN ͢Ah     0 N BmlAN.C>NHPA턆"_Np JBgp/ AN./ pCh~NN&<   x *< Np JBgp$ VHg
NZN N~` 
NqAhN2&<   x *<   NfN |NNNN You aren't carrying it!NNNN  $AN./ pCh~NT^HfN NNNN You can't wear that!NNNN  $AN./ pCh~NVWHfN 8NNNN It's already being worn!NNNN  $AN2&<   x *<  NfN A     0  <   r $<  ANAN./ AN.C텀NZC텀NN~`NqNqHx Hx pCh~NAN2&<   x *<  NfN AN2&<   x *<  NANFHx Hx pCh~NNNNA턆N4N  now being worn!NN  HNN game.savN`N*A큀NFA큀N2z NfN ЎA (Nh)| B<pINlHPN 	ROOMS.DAT4r"_NpNNlANFAN.C&N AN.C N AN./ p
Cz~N"A     0 AN2ANpNAN./ NC&NpNAN./ NC NA     0  <   r $<  ANpNAN./ AN./ NPCz~NN~`NqNqN~` lNqpN2pINlHPN ARTIFACT.DATr"_NpNNlA$NFA$N2&<   x *<  NN2C8N A$N2&<   x *<  NN2C>N A$N2&<   x *<  NN2/ p	Ch~N"A     0 A$N2ANpNAN./ NC8NpNAN./ NC>NA     0  <   r $<  ANpNAN./ AN./ NPCh~NN~`NqNqN~` lNqC$A 0pN2pINlHPN MONSTERS.DATr"_NpNNlANFAN.C2N AN.C,N AN./ pC\~N"A     0 AN2ANpNAN./ NC2NpNAN./ NC,NA     0  <   r $<  ANpNAN./ AN./ NPC\~NN~`NqNqN~` lNqpN2pINlHPN EFFECTS.DAT4r"_NpNNP+@ -CJN A     0  -NANpNAN./ NCJNN~`NqNqpN2)| <pC테N pC텆N pC텀N A p   0AN.CtN AN.CnN AN.CPN AN.C텒N AN.C텘N AN.C텞N AN.C텤N AN.C텪N A큀N2&<   x *< NfN նN ^pINlHPN 
FRESHMEA.Tr"_NpNBNC,NBHx NPC\~NBHx NPC\~NNlA퀊NFHx NPC텆NHx NPC텆NHx NPC텆NHx NPC텆NpNHx NPC텀NHx NPC텀NHx NPC텀NHx NPC텀NHx NPC텀NNlA퀴NFNC턤NNlANFNlANFNlANFpNHx NCPNHx NCPNHx NCPNHx NCPNpNHx NPC텒NHx NPC텒NHx NPC텒NHx NPC텒NHx NPC텘NHx NPC텘NHx NPC텘NHx NPC텘NpNHx NPC텞NHx NPC텞NHx NPC텞NHx NPC텞NHx NPC텤NHx NPC텤NHx NPC텤NHx NPC텤NpN2A퀨     0  <   r $<  A퀨NA퀨N.CPNHPN none"_NfN A$N2&<   x *<   NA$NFA$N./ A퀨N.CPNC>NA$N./ Hx pCh~NA$N./ Hx pCh~NA$N./ Hx pCh~NA$N./ Hx A퀨N.C텘NCh~NA$N./ Hx A퀨N.C텒NCh~NA$N./ Hx A퀨N.C텞NCh~NA$N./ Hx A퀨N.C텤NCh~NN~` NqA퀨     0C퀨A 0AN2ANNzA퀐NFA퀨     0 AN2A퀨NA     0 AN2A$NNANAN.C>NHPA퀨N.CPN"_NfN ڰAN./ AN.C>NHPp#Nl"_N.C>NN~`NqNqN~` fNqBmBHx p C\~NAN2vNNANFAN2NANNfN 4BHx pC\~NA퀮    0AN2JBfN 
BHx BpC\~NNANNN2C\~NAN2&<   x *<  NzA퀮NNA퀮NFAN2&<   x *<  NfN 
BHx BpC\~NTC\~N <   r $<  A퀮NNA퀮NFAN2A$NNfN ^BHx 
A퀴N2A퀮NNH A퀮N2B A퀴NNN* L 8NzH pC텘NNL 8NH pC텒NC텀NNL 8NH BpC\~NNNL 8NN2C\~NBHx p C\~NBHx 	AN2&<   x *<   NN2C\~NBHx pC텞NC\~NBHx pC텤NC\~NBHx pC\~NNA0NFA0N.CDN A*     0 A0N2A*NA*N./ NtCDNN~`NqNqA     0  <   r $<  ANAN./ AN.C텆NC테NN~`NqNqpyCbN A     0 AD @  0AJ @  0BmN&<   x *<  Nz&<   x *<  NNA킬NFBmA `   0A2     0  <   r $<  A2NNvN&<   x *<   NNA큰NFA큰N2A킎NNA킎NFN~`NqNqA큀N2&<   x *< NfN $A NhNNN 
freshmea.tN`N*A큀NFA큀N2&<   x *< NfN ߂N 
freshmea.tNA\N2&<   x *<   NfN ߪN &NNNN (Hit any key to continue)   pNCnNNNA N2z NfN 0BHx BpC\~NNvNN2C\~NAN2z NfN tA킲N2&<   x *<  NfN nN N &A     0  <   r $<  ANAN./ N noneCPNN~`NqNqA퀨     0 A     0 A$N2ANAN./ pCh~NN&<   x *<   Np JBgp/ AN./ pCh~NN&<   x *< Np JBgp$ VHfN A퀨N./ AN.C>NCPNA퀨N./ AN.C텪NA퀨N2&<   x *<   NA퀨NFAN./ Hx p Ch~NN~` NqA퀨N2&<   x *<  NfN N FNN HAs you start to enter the Main Hall, Lord William Misslefire appears andNNN Mtells you, 'You have too many weapons to keep them all--4 is the legal limit.4NNNNN Your weapons are--NA     0  <   r $<   A퀨NNANNpN>AN$N --AN.CPNN4NN~`NqNqNNNN .Enter the number of the weapon to sell     (1- <   r $<   A퀨NNN(N ) NNNCnNAnNtA NFA N2&<   x *<   Np JBgp/  <   r $<   A퀨NNA NNp JBgp/ A N2NA NNp JBgp$ VHfN jN A N.C텪N/ Hx pCh~NA N./  <   r $<   A퀨NNN2CPNCPNA N./  <   r $<   A퀨NNN2C텪NC텪N <   r $<   A퀨NNA퀨NFA퀨N2&<   x *<  NfN FN A     0  <   r $<  ANAN.C텪N$ VHfN HAN./ AN.C텪N/ pCh~NC텒NAN./ AN.C텪N/ pCh~NC텘NAN./ AN.C텪N/ pCh~NC텞NAN./ AN.C텪N/ pCh~NC텤NN~` NqNN FAs you deliver your treasures to Sam Slicker, the local buyer for suchNNN -things, he examines your goods and pays you:  NNNBm*A     0 A$N2ANAN./ pCh~NRVHfN 6N .AN./ pCh~NJVHfN AN./ Hx AN./ pCh~NNA퀊NNz&<   x *<  NN2Ch~NNAN./ pCh~NNN  gold pieces for the  AN.C>NN4NAN./ pCh~NNA&NNA&NFN~` NqNNNA&N$N  gold pieces, altogether.4NNNA&N2ANNANFNNNN (Hit any key to continue)  hpNCnNNNN &A킲N2&<   x *<   NA킲NFA킲N2&<   x *<  NfN NNNN DYou feel yourself spinning in infinity, and then re-embodied in yourNNN Eformer self. You slowly open your eyes, and find yourself lying in an!NNN 'open grave some six feet in the ground. NNNBHx 
p C\~NA     0 A$N2ANAN./ pCh~NN&<   x *< Np JBgp/ N&<   x *<  Np JBgp$ VHfN AN./ Hx AN.Ch~NN~` vNqA    0BmA  \NhN A킲N2&<   x *<  NfN &NNNN FYou feel yourself spinning into infinity, and then re-embodied in yourNNN Gformer self. As you slowly open your eyes, you find yourself once again!NNN in the open grave.NNNNN EHowever, as you look upward, you see the hideous figure of a GargoyleiNNN Gappear at the edge of your grave. Next to him stands a ghoul, holding a!NNN .shovel. They booth peer down with cold smirks.NNNNN E'Well,' you hear the Gargoyle hiss, 'I figure this guy has lived long NNN /enough, don't you?'. He turns to his companion.hNNNNN HAnd with that, the ghoul begins to shovel, and you feel a shower of dirtNNN Ghit your face. It all ends here, and you die in your custom-made grave.tNNNNNNN DOr, press 's' for file selector box, and click on the EAMON program.NNNpNCnNA  NhHmnp Nl"_NfN NpNlN4NNN Not a valid keypress!eNN Hmnp Nl"_NfN A 0NhN eamon.* N`N*A큀NFN advntrer.datN`N*A큌NFA큀N2z NfN NNNNNN *****This is not the Eamon Master Disk!****NNN )   (Can't find the Eamon main program!)  *NNNN A큌N2z NfN XNNNN #Can't find the 'Advntrer.dat' file!aNNNN A\N2&<   x *<   NfN N 
p C,NHPp Nl"_NDA큤NA큤N2z NfN A큤    0p C,NHP <   r $<   A큤NNN2"_NHPN .CHR"_N.C턪NA턪N`N*ANFAN2z NfN NNNN 
I can't find 4A턪N4N  on this disk!NNNN AN2z NfN N advntrer.datNA턪NN 
pONlHPA턪r"_NpNp C,NN4p,NBpC\~NNp,NBpC\~NNp,NA퀊N$p,NpC텆NNp,NpC텆NNp,NpC텆NNp,NpC텆NNp,NpC텀NNp,NpC텀NNp,NpC텀NNp,NpC텀NNp,NpC텀NNp,NA퀴N$p,NA턤N4p,NAN$p,NAN$p,NAN$p,NA2     0  <   r $<  A2NpNA2N.CPNN4p,NN~`NqNqA2     0  <   r $<  A2NpNA2N.C텒NNp,NN~`NqNqA2     0  <   r $<  A2NpNA2N.C텘NNp,NN~`NqNqA2     0  <   r $<  A2NpNA2N.C텞NNp,NN~`NqNqA2     0  <   r $<  A2NpNA2N.C텤NNp,NN~`NqNqpNpC텤NNNpN2pONlHPN ADVNTRER.DATr"_NpNp C,NN4NpN2Hmnp Nl"_NfN *ANN 	eamon.prgN`N*A큀NFA큀N2&<   x *< NfN N 	eamon.prgNN N eamon.NNNNNNN Error number => N<NNNN ,Report it to the Dungeon Master immediately!NNNpNC터NNNNN 
freshmea.tN`N*AzNFAzN2z NfN :NNNNNNN 7     Sorry, I can't find character for this adventure..NNN (     You must run the Master Disk first.NNNNNNN (Press any key to continue)rNpNCnNNNNNNNNNNN :   Hmmm.  There seems to be a problem with the data files.NNN F   Check and make sure that you have the following files on your disk:NNNNN    ARTIFACT.DATkNNN    EFFECTS.DATNNN    MONSTER.DATNNN    ROOMS.DATNNNNN C   If they are present, then one or more of the files is corrupted.sNNNNN (Press any key to continue)nNpNCnNNNNNNN 8Are you *sure* you want to save the game and exit? (y/n)NpNCnNA  NhHmnpyNl"_NfN N  HpONlHPN game.savr"_NpNp C,NN4p,NBpC\~NNp,NBpC\~NNp,NA퀊N$p,NpC텆NNp,NpC텆NNp,NpC텆NNp,NpC텆NNp,NpC텀NNp,NpC텀NNp,NpC텀NNp,NpC텀NNp,NpC텀NNp,NA퀴N$p,NA턤N4p,NAN$p,NAN$p,NAN$p,NA2     0  <   r $<  A2NpNA2N.CPNN4p,NN~`NqNqA2     0  <   r $<  A2NpNA2N.C텒NNp,NN~`NqNqA2     0  <   r $<  A2NpNA2N.C텘NNp,NN~`NqNqA2     0  <   r $<  A2NpNA2N.C텞NNp,NN~`NqNqA2     0  <   r $<  A2NpNA2N.C텤NNp,NN~`NqNqpNpC텤NNNpNAN$NpNA퀮N$NA2     0 AN2A2NpNA2N.CbNNNN~`NqNqpNA$N$NA     0 A$N2ANpNAN.C>NN4NA     0  <   r $<  ANpNAN./ AN.Ch~NNNN~`NqNqN~`NqNqBmAN2ANA     0  <   r $<  ANpNAN./ AN.C\~NNNN~`NqNqN~`NqNqpN2N 
freshmea.tN`N*A큀NFA큀N2&<   x *< NfN N 
freshmea.tNNNNNNN EOK, the game is saved.  Next time you bring your character here, yourNNN Ggame will be restored automatically.  To start a fresh game, delete the!NNN CGAME.SAV file from this disk (or folder), and re-enter through the  NNN 
Main Hall.NNNNN (Press any key to exit) NpNCnNNNpINlHPN game.savr"_NpNBNC,NBHx NPC\~NBHx NPC\~NNlA퀊NFHx NPC텆NHx NPC텆NHx NPC텆NHx NPC텆NpNHx NPC텀NHx NPC텀NHx NPC텀NHx NPC텀NHx NPC텀NNlA퀴NFNC턤NNlANFNlANFNlANFpNHx NCPNHx NCPNHx NCPNHx NCPNpNHx NPC텒NHx NPC텒NHx NPC텒NHx NPC텒NHx NPC텘NHx NPC텘NHx NPC텘NHx NPC텘NpNHx NPC텞NHx NPC텞NHx NPC텞NHx NPC텞NHx NPC텤NHx NPC텤NHx NPC텤NHx NPC텤NpNNlANFpNNlA퀮NFA2     0 AN2A2NpNA2N./ NPCbNN~`NqNqpNNlA큘NFA     0 A큘N2ANpNAN./ NC>NA     0  <   r $<  ANpNAN./ AN./ NPCh~NN~`NqNqN~`NqNqC큘A$ 0BmAN2ANA     0  <   r $<  ANpNAN./ AN./ NPC\~NN~`NqNqN~`NqNqpN2N game.savNNNNNN Choose the EAMON.GFA program.4NN 
\eamon.gfaHPA
HPA""_NANAN <   r $< &<   x *<   ANHmAN./ p""_NHPp\Nl"_NfN CAh 0HmAN./ p""_NHPp\Nl"_Ng
NZN .N`NqNqHm <   r $<   AhNNN2"_NCNHmA
"_NfN p\NlCNHmAhN2&<   x *<   NN2"_NCNANNNN armor.CNATN2&<   x *<   Np JBgp/ ATN2&<   x *<  Np JBgp$ VHfN JN its course fur.CNATN2&<   x *<  NfN N his leather armor.CNATN2&<   x *<  NfN N its brittle bones.CNATN2&<   x *<  Np JBgp/ ATN2&<   x *<  Np JBgp$ VHfN DN its rotting flesh.CNATN2&<   x *<  Np JBgp/ ATN2&<   x *<  Np JBgp/ ATN2&<   x *<  Np JBgp/ ATN2&<   x *<  Np JBgp$ VHfN N its tough hide.CNATN2&<   x *<  Np JBgp/ ATN2&<   x *<  Np JBgp/ ATN2&<   x *<  Np JBgp/ ATN2&<   x *<  Np JBgp/ ATN2&<   x *<  Np JBgp$ VHfN N its transparent form. CNATN2&<   x *<  NfN 	BN !its glowing forcefield-like aura.CNATN2&<   x *<  Np JBgp/ ATN2&<   x *<  Np JBgp/ ATN2&<   x *<  Np JBgp/ ATN2&<   x *<  Np JBgp$ VHfN 

N its chitinous carapace. CNATN2&<   x *<  Np JBgp/ ATN2&<   x *<  Np JBgp$ VHfN 
N its jelly-like form.CNATN2&<   x *<  Np JBgp/ ATN2&<   x *<  Np JBgp/ ATN2&<   x *<  Np JBgp$ VHfN N plant-skin armor.CNATN2&<   x *<  Np JBgp/ ATN2&<   x *<  Np JBgp$ VHfN N its armor-like plating. CNATN2&<   x *<  Np JBgp/ ATN2&<   x *<  Np JBgp/ ATN2&<   x *<  Np JBgp/ ATN2&<   x *<  Np JBgp/ ATN2&<   x *<  Np JBgp$ VHfN N its greasy skin.CNATN2&<   x *<  NfN N the weapon itself.CNATN2&<   x *<  Np JBgp/ ATN2&<   x *<  Np JBgp/ ATN2&<   x *<  Np JBgp/ ATN2&<   x *<  Np JBgp$ VHfN 
N its jade-stone skin.CNATN2&<   x *<  Np JBgp/ ATN2&<   x *<  Np JBgp/ ATN2&<   x *<  Np JBgp/ ATN2&<   x *<  Np JBgp$ VHfN JN its armor-like hide.CNATN2&<   x *<  Np JBgp/ ATN2&<   x *<  Np JBgp$ VHfN N its smooth fur.CNATN2&<   x *<  NfN N its fiery skin.4CNNNANN./ p	C\~NJWHfN "N 	 attacks 	CNANN2&<   x *<   Np JBgp/ ANN2&<   x *<  Np JBgp/ ANN2&<   x *<  Np JBgp$ VHfN N&<   x *<  NfN N  claws CNANN2&<   x *<  Np JBgp/ ANN2&<   x *<  Np JBgp$ VHfN |ANN./ Hx pC\~NANN./ Hx pC\~NN /.N  bites  CNANN2&<   x *<  Np JBgp/ ANN2&<   x *<  Np JBgp$ VHfN "ANN./ Hx pC\~NANN./ Hx pC\~NANN2&<   x *<  NfN N&<   x *<  NfN ~N  claws CNN /.N 	 slashes CNANN2&<   x *<  NfN N&<   x *<  NfN N  grapples with 4CNN /.N  bludgeons iCNANN2&<   x *<  Np JBgp/ ANN2&<   x *<  Np JBgp$ VHfN N&<   x *<  NfN .N  claws CNANN./ Hx pC\~NANN./ Hx pC\~NANN2&<   x *<  NfN (ANN./ Hx pC\~NANN./ Hx pC\~NN /.N  bites  CNANN./ Hx pC\~NANN./ Hx pC\~NANN2&<   x *<  NfN ANN./ Hx pC\~NANN./ Hx pC\~NANN2&<   x *<  NfN N&<3338<4 *<  NfN `N  horns CNANN./ Hx pC\~NANN./ Hx pC\~NN /.N&<   x *<  NfN N  bites CNANN./ Hx pC\~NANN./ Hx pC\~NN /.N  claws  CNANN./ Hx pC\~NANN./ Hx pC\~NANN2&<   x *<  Np JBgp/ ANN2&<   x *<  Np JBgp/ ANN2&<   x *<  Np JBgp$ VHfN pN 	 touches CNANN./ Hx pC\~NANN./ Hx pC\~NANN2&<   x *<  Np JBgp/ ANN2&<   x *<  Np JBgp$ VHfN pANN./ Hx pC\~NANN./ Hx pC\~NN /.ANN2&<   x *<  NfN N  zaps CNANN./ Hx pC\~NANN./ Hx pC\~NANN2&<   x *<  NfN N  flails at CNBm|BmANN2&<   x *<  NfN N  bludgeons CNANN./ Hx pC\~NANN./ Hx pC\~NANN2&<   x *<  NfN N  spits nauseating gunk at CNANN./ Hx pC\~NANN./ Hx pC\~NANN2&<   x *<  NfN zN 	 pinches CNANN./ Hx pC\~NANN./ Hx pC\~NANN2&<   x *<  NfN 0N&<8< *<  NfN N 
 envelops CNBm|BmN /.N  bludgeons 4CNANN./ Hx pC\~NANN./ Hx pC\~NANN2&<   x *<  NfN N&<8< *<  NfN N  stings CNANN./ Hx pC\~NANN./ Hx pC\~NN /.N 	 pinches CNANN./ Hx pC\~NANN./ Hx p
C\~NANN2&<   x *<  NfN N  bites CNANN./ Hx pC\~NANN./ Hx pC\~NN&<8< *<  Np JBgp/ A탢N2&<   x *<  Np JBgp$ VHfN TN  throws a fireball spell on CNANN./ Hx pC\~NANN./ Hx pC\~NA탢N2&<   x *<   NA탢NFN /.N&<8< *<  Np JBgp/ A탨N2&<   x *<  Np JBgp$ VHfN <N * throws a 'Cause Serious Wounds' spell on CNANN./ Hx pC\~NANN./ Hx pC\~NA탨N2&<   x *<   NA탨NFN /.N&<3338<4 *<  Np JBgp/ A>N2&<   x *<  Np JBgp$ VHfN N  throws a clumbsiness spell on  CNBm|BmA>N2&<   x *<   NA>NFN /.ANN2&<   x *<  NfN N  grapples with 4CNANN./ Hx pC\~NANN./ Hx pC\~NN&<8< *<  NfN N  mauls CNANN./ Hx pC\~NANN./ Hx pC\~NN /.ANN2&<   x *<  NfN A탴N2&<   x *<   NfN tN  drains the blood of 4CNANN./ Hx pC\~NANN./ Hx pC\~NN /.N  tries to prick CNANN./ Hx pC\~NANN./ Hx pC\~NN /.ANN2&<   x *<  NfN BN  whiplashes CNANN./ Hx pC\~NANN./ Hx pC\~NN /.ANN2&<   x *<  NfN  ,N  throws a punch at 4CNANN./ Hx pC\~NANN./ Hx pC\~NN&<8< *<  NfN  ,N 
 kicks at CNANN./ Hx pC\~NANN./ Hx pC\~NN /.ANN2&<   x *<  NfN  N  bites CNANN./ Hx pC\~NANN./ Hx pC\~NN /.ANN2&<   x *<  NfN !N 
 clubs at CNANN./ Hx pC\~NANN./ Hx pC\~NANN2&<   x *<  Np JBgp/ ANN2&<   x *<  Np JBgp$ VHfN !N  slashes at CNN&<   x *<  NfN !N  thrusts at CNN /.ANN2&<   x *<  NfN "N  slashes at CNANN./ Hx pC\~NANN./ Hx pC\~NN&<   x *<  NfN "N  thrusts at CNANN./ Hx pC\~NANN./ Hx pC\~NN /.ANN2&<   x *<  Np JBgp/ ANN2&<   x *<  Np JBgp$ VHfN #N  throws a punch at CNANN./ Hx pC\~NANN./ Hx pC\~NN&<   x *<  NfN #N  bludgeons CNANN./ Hx pC\~NANN./ Hx pC\~NN /.ANN2&<   x *<  Np JBgp/ ANN2&<   x *<  Np JBgp$ VHfN $N  slashes at CNANN./ Hx pC\~NANN./ Hx pC\~NN&<   x *<  NfN $N  thrusts at CNANN./ Hx pC\~NANN./ Hx pC\~NANN2&<   x *<  NfN &RN  claws CNANN./ Hx pC\~NANN./ Hx pC\~NAN2&<   x *<   NfN %ANN./ Hx pC\~NANN./ Hx pC\~NN&<8< *<  NfN &RN  bites CNANN./ Hx pC\~NANN./ Hx pC\~NAN2&<   x *<   NfN &LANN./ Hx pC\~NANN./ Hx pC\~NN /.ANN2&<   x *<  NfN ',N  claws CNANN./ Hx pC\~NANN./ Hx pC\~NN&<   x *<  NfN ',N  bites CNANN./ Hx pC\~NANN./ Hx pC\~NN /.ANN2&<   x *<  NfN (N  claws CNANN./ Hx pC\~NANN./ Hx pC\~NN&<   x *<  NfN (N  bites CNANN./ Hx pC\~NANN./ Hx pC\~NN /.ANN2&<   x *<  NfN (N  claws CNANN./ Hx pC\~NANN./ Hx pC\~NN&<   x *<  NfN (N  bites CNANN./ Hx pC\~NANN./ Hx pC\~NN /.ANN2&<   x *<  NfN )NN 	 touches CNANN./ Hx pC\~NANN./ Hx pC\~NANN2&<   x *<  NfN ,2N  chills CNANN./ Hx pC\~NANN./ Hx pC\~NN&<   x *<  Np JBgp/ A\N2&<   x *<  Np JBgp$ VHfN *N  throws a lightning bolt at CNANN./ Hx pC\~NANN./ Hx pC\~NA\N2&<   x *<   NA\NFN /.N&<8< *<  Np JBgp/ AbN2&<   x *<  Np JBgp$ VHfN +bN  uses psionics on CNANN./ Hx pC\~NANN./ Hx pC\~NAbN2&<   x *<   NAbNFN /.N&<3338<4 *<  Np JBgp/ AhN2&<   x *<  Np JBgp$ VHfN ,2N  mentally blasts CNANN./ Hx pC\~NANN./ Hx pC\~NAhN2&<   x *<   NAhNFN /.ANN./ p	C\~N/ pCh~NSWHfN ,N 
 hacks on CNN&<   x *<  NfN ,N 	 hews on CNANN./ p	C\~N/ pCh~NUWHfN ,N  shoots at CNANN./ p	C\~N/ pCh~NWWHfN -N  bludgeons CNN&<   x *<  NfN -~N  bashes CNN&<8< *<  NfN -N 	 smashes CNANN./ p	C\~N/ pCh~NN&<   x *<  Np JBgp/ ANN./ p	C\~N/ pCh~NN&<   x *<  Np JBgp/ ANN./ p	C\~N/ pCh~NN&<   x *<  Np JBgp$ VHfN .N 
 stabs at CNANN./ p	C\~N/ pCh~N[WHfN /.N  slashes at CNN&<   x *<  NfN /.N  thrusts at CNNNATN2&<   x *<  Np JBgp/ ATN2&<   x *<  Np JBgp/ ATN2&<   x *<  Np JBgp/ ATN2&<   x *<  Np JBgp/ ATN2&<   x *<  Np JBgp/ ATN2&<   x *<  Np JBgp$ VHfN 0ANN./ p	C\~N/ pCh~N   ]HfN 0NN    Weapon doesn't seem to affect ATN.C,NN4p!NNBmATN2&<   x *<  NfN 1ANN./ p	C\~N/ pCh~NWVHfN 1AN2vNNANFATN2&<   x *<  NfN 1vANN./ p	C\~N/ pCh~NWVHfN 1vA     0 ATN2&<   x *<  NfN 1ANN./ p	C\~N/ pCh~NWVHfN 1AN2vNNANFNNNAlNFANN2&<   x *<  NfN 3DAlN2&<   x *<  NfN 3DNN   ATN.C,NN4N  suddenly feels weaker!4NATN./ Hx ATN./ pC\~NNH  <   r $<   L 8NN2C\~NATN./ p
C\~NNH ATN./ pC\~NNL 8NfN 3DATN./ Hx 
ATN./ pC\~NC\~NANN2&<   x *<  Np JBgp/ ANN2&<   x *<  Np JBgp$ VHfN 5"AlN2&<8< *<  NfN 5"NN   ATN.C,NN4N  suddenly feels less skillful!NA2     0  <   r $<  A2NANN2&<   x *<  NfN 4A2N./ A2N.C텀NNH NvN&<   x *<   NNL 8NN2C텀NANN2&<   x *<  NfN 5A2N./ A2N.C텀NNH NN&<   x *<   NNL 8NN2C텀NN~` NqANN2&<   x *<  NfN 9<HmN 
 envelops "_NfN 7ATN2z NfN 6JA 9NhAN2&<   x *<   NfN 5NN   You manage to break free! NAN2z NfN 6JNN ;  You struggle, but the wierd holds you down, drowning you!4NA     0 A ,NhATN2z NfN 7NA큘NFA큘N2&<8< *<  NfN 6NN   ATN.C,NN4N + manages to break free of the wierd's grip!4NA큘N2&<8< *<  NfN 7NN   ATN.C,NN4N 3 is enveloped by the wierd, and drowns immediately!4NATN./ Hx 
ATN./ pC\~NC\~NANN2&<   x *<  NfN 9<HmN  throws a clumbsiness spell on "_NfN 9<AlN2&<   x *<  NfN 8NN   ATN.C,NN4N  feels less agile!NATN./ Hx ATN./ pC\~NNH  <   r $<  L 8NN2C\~NATN./ pC\~NW]HfN 8ATN./ Hx pC\~NAlN2&<8< *<  NfN 9<NN   ATN.C,NN4N  is not affected!4NNNBmA퀊N2A킾NNANNN&<   x *<  NANFN&<   x *<  Nz&<   x *<  NNANFAN2ANNfN 9A     0 NNBmAN2NANFAN2ANNANFN&<   x *<  Nz&<   x *<  NNANFAN2ANNfN :~A     0 NNBmA킾N2NANFN&<   x *<  Nz&<   x *<  NNANFAN2ANNfN :A     0 NNBmA킎N2NANFN&<   x *<  Nz&<   x *<  NNANFAN2ANNfN ;zA     0 NAN2&<   x *<   NfN ;NNNN +There's no way of knowing, not underground!%NN  HAN2&<   x *<   Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN <NNNN Without the sun, who knows??NN  HAN2&<   x *<   Np JBgp/ AN2&<   x *<  Np JBgp$ VHfN =\ <   r $<   ANNA큼NFNNNN  A good estimate would be around A큼N$N  am.NAN2&<   x *<  NfN = <   r $<  ANNA큼NFNNNN  A good estimate would be around A큼N$N  pm.NN  HNNNN Ok, time passes...NN  HHmN cask"_Np JBgp/ HmN 	wine caskJ"_Np JBgp/ Hx pCh~NN&<   x *< Np JBgp/ Hx pCh~NNANNp JBgp$ VHfN ?A,N2&<   x *<   NfN ?NN You already did!NN  HNNNN HYou pop the cork out of the cask, and a thick crimson-coloured wine-likeNNN fluid slowly drips out. NA,     0 Hx Hx AN.C\~NA  \NhN  HNNNN 7What do you want to use for leverage (C/R for nothing) oNNNCNHmA
"_NfN @FN AA  NhBmfBmA     0 A$N2ANHmAN.C>NN"_NHPAN.C>N"_Np JBgp/ AN./ pCh~NN&<   x *< Np JBgp$ VHfN AZAN./ pCh~NW^HfN AZAN./ pCh~NNANNANFAb     0 N~` NqAbN2&<   x *<   NfN AN ANNNN You aren't carrying a AN4p!NNNNN  HAN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ HmN door"_Np JBgp/ HmN 
crypt door"_Np JBgp/ HmN crypt4"_Np JBgp$ VHfN DNNNN 0You are attempting to pry open the crypt door...NA2     0  <`  r $<  A2NN~`NqNqA 9NhAN2&<   x *<   NfN DJNNNN (With great effort, the door slides open.NAN2&<   x *<  NfN CHx Hx  <  Ch~NAN2&<   x *<  NfN D
Hx Hx  <  Ch~NAN2&<   x *<  NfN DDHx Hx  <  Ch~NN HNNNN &You can't seem to get enough leverage.NN  HAN2&<   x *<  Np JBgp/ HmN chestr"_Np JBgp/ HmN large chest"_Np JBgp$ VHfN FNNNN )You are working on the lock right now....NA2     0  <`  r $<  A2NN~`NqNqA 9NhAN2&<   x *<   NfN FrNNNN 0You manage to bust the lock, and open the chest.NNN "And you find several items inside!NHx Hx AN.Ch~NHx Hx AN.Ch~NHx Hx AN.Ch~NNNN HNNNN -You try to break the lock, but fail to do so.sNAN2&<   x *<  Np JBgp/ HmN casket"_Np JBgp/ HmN coffin"_Np JBgp/ HmN 
buried casket"_Np JBgp/ Hx #pCh~NNANNp JBgp$ VHfN HNNNN (You're trying to pry open the coffin....NA2     0  <`  r $<  A2NN~`NqNqA 9NhAN2&<   x *<   NfN HNNNN /You pop the lid off, and find something inside!4NHx $Hx AN.Ch~NHx %Hx AN.Ch~NN HNNNN *You work for a while but can't pry it off.NN  HHmA
"_NfN HA  NhHmN shovel"_NfN J`AN2&<   x *<  NfN INNNN *You dig for a while and uncover something!NHx #Hx AN.Ch~NN  HAN2&<   x *<   NfN JNNNN 1You dig for a while but find nothing of interest.4NAN2z NfN JZNNNN %The floor is far to hard to dig into!oNN  HHmN bucket"_Np JBgp/ HmN 
wooden bucket4"_Np JBgp$ VHfN KAN2&<   x *<  Np JBgp/ A태N2&<   x *<   Np JBgp$ VHfN KbNNNN +You remove all the water from the fountain.4NA8     0 N  HNNNN #That doesn't do anything right now.oNN  HHmN crossn"_Np JBgp/ HmN bronze cross"_Np JBgp$ VHfN OA     0 AN2ANAN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ AN./ pC\~NNANNp JBgp$ VHfN M^NNNN The AN.C,NN4N 4 is destroyed by the cross, its body discintegrates!NAN./ Hx p C\~NAN./ Hx 
p C\~NAN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ AN2&<   x *<  Np JBgp/ AN./ pC\~NNANNp JBgp$ VHfN ONNNN The AN.C,NN4N  is warded off by the cross!NA bNhAN./ Hx AHN.C\~NAN./ pC\~NA<NA<N./ A<N.CtNNH AN./ pC\~NNL 8NN2CtNA<N./ A<N.CnNNH AN./ p
C\~NNL 8NN2CnNN~` ~NqA  \NhN  HNNNN %I don't quite follow you on that one.NN  HNNNNN :   Hello, and welcome to the 6th adventure written for theNNN >   Eamon adventuring system. I've been buisily working on thisNNN ?   one for nearly 2 months, and I think I've come up with some-!NNN ;   thing special! It has many, many features - here's some:oNNNNN ;   >Monsters which attack multiple number of times, againstoNNN     differant targets.NNN )   >Monsters have differant attack types. NNN 7   >Many monsters have special attacks and/or defenses.iNNN    >Numerous random happenings.aNNN    >Numerous random encounters.aNNN <   >Distinct weather patterns, including rain and fog banks.NNN /   >The 'Saving Roll' has now been implemented.nNNN ,   >Several new commands (including 'Wear').NNN 7   >And a whole bunch of other things which I've either4NNN @    forgotten about, or chosen to withhold so you can experienceNNN     them for yourself.NNNNN    <Hit any key to continue>NpNCnNNNNNN 5   There are some things you ought to know about this NNN =   adventure, mostly about the commands.  You can now examine4NNN 9   almost everything - I've set up routines in the 'look'mNNN <   section which accomodate such inquiries. Unfortunately, INNN =   got kind of sloppy when implementing them. When you try to!NNN ?   examine something, say some runes, and it doesn't work, then!NNN ?   try reading them instead.  Of course, this works vice versa.!NNN @   Also, when you try to open something, often you will be askedNNN :   what you want to use for leverage. If you use a certainNNN >   object, and it doesn't work, that doesn't mean that it willNNN ;   NEVER work. It just means that it didn't work THAT time.iNNN 8   (That's the Saving throw in effect - sometimes you'llNNN :   succeed, sometimes not. Of course, some objects will beNNN 1   better used for these purposes than others...)sNNN ?   In addition to all these, this entire adventure is sprinkled4NNN :   with secret doors. The only way you can find them is toNNN <   search the room. (As always, if you don't find one in theNNN ,   room the first try, then try, try again).NNN @   At this point, I must stress the differance between examiningNNNNN    <Hit any key to continue>NpNCnNNNNNN ?   and looking and searching. To look is to merely glance - yougNNN >   aren't likely to discover any secrets, you'll just be givenNNN :   a more complete discription. When you examine, you lookNNN =   closely, but when you search, you are trying to find some-%NNN @   thing that is hidden from view. (Either indoors or outdoors).NNNNN 9   Lastly, you can set the speed at which both the combatdNNN =   descripions, and the regular descriptions are scrolled by.%NNN !   Invoke the 'Settings' command.eNNNNN 0                        Well, hope you enjoy it!NNNNN #                        Mike PenneryNNN )                        GEnie: M.R.PENNER4NNNNN    <Hit any key to continue>NpNCnNN  HNNNN .Combat Descripions - (F)ast, (M)edium, (S)low NCnNHmnpFNl"_Np JBgp/ HmnpfNl"_Np JBgp$ VHfN ]AD @  0
N ^HmnpMNl"_Np JBgp/ HmnpmNl"_Np JBgp$ VHfN ^0AD CP  0N ^HmnpSNl"_Np JBgp/ HmnpsNl"_Np JBgp$ VHfN ^AD @  0N ^NNNN Huh? Try that one again.NN ]8NN /Regular Descripions - (F)ast, (M)edium, (S)low 4NCnNHmnpfNl"_Np JBgp/ HmnpFNl"_Np JBgp$ VHfN _VAJ @  0
N `6HmnpMNl"_Np JBgp/ HmnpmNl"_Np JBgp$ VHfN _AJ CP  0N `6HmnpSNl"_Np JBgp/ HmnpsNl"_Np JBgp$ VHfN `AJ CP  0N `6NNNN Huh? Try that one again!NN ^N  $NNNNNN J   You and your party, after travelling northward from the main hall, findNNN Nroom and board at an isolated woodsland inn.  You rent your rooms for a night,NNN Iand then eat a hearty breakfast the next day.  On the way out, you happeniNNN <to overhear the innkeeper in deep conversation with a local:NNNNN H'Yea, Kilroi must need that book pretty dam' bad, else he wouldn't offerNNN 0a reward like that! Why dayathink hes doin' it??NNNNN A'Well, Yui, really can't be sure with that wizard... I think he'stNNN Ffinally flipped his lid. Ain't nobody gonna be stupid enough to wanderNNN #into those grounds at night nohow.'dNNNNN AAnd so the conversation goes on... Finally, after the innkeeper'saNNN Bfriend has gone, you wave the large man down and ask him about it.NNNNN G'Well, you'd do best to hear it from the horses mouth.' He says, eyeing4NNN Eyou with interest. 'Go north and eastward for a ways, and then you'llnNNN Ccome across a crosspath that leads deep into the woods. Follow thatlNNN Dpath, and you'll come to the 'estate' of Kilroi the wizard. Ask him,NNN 5and I'm sure he'll be glad to tell you all 'bout it.'iNNNNN (Hit return to continue)NpNCnNNNNNN E  You thank him, and head out with his directions fresh in your mind.!NNN BEventually, after an hour of walking, you finally find the wizardsNNN @house. Knocking, he invites you in and, upon request, relays theNNN following information to you:oNNNNN F'Friends,' he begins with an interesting smirk, 'Many years ago, thereNNN Eexisted in this region a man named Jaldial. He was no ordinary human,eNNN Ethough, he was a Necromancer - a wizard of great power and authority.eNNN GHis deeds were known throughout the land, and he was greatly respected.!NNN HHowever, somehow his ideas went awry, and his intensions were perverted.NNN HSoon, his very presence became a curse to the entire region. Eventually,NNN Ehe was destroyed by an association of Necromancers, but not before helNNN Fhad done much damage. Coincidentally, many experts consider it strangeNNN 9that the cause of his madness was (and still is) unknown.eNNNNN JJaldial's body was lain to rest in a large cemetary to the east, and thereNNN Lhe lies to this very day. The path leading to it begins about 100 feet into NNN Hthe woods behind my place. Very few venture into that place these days, NNN Hfor legend holds that many night creatures haunt the grounds. It doesn'tNNN Iseem suprising that I haven't had very many people asking about the job.'!NNNNN (Hit return to continue)NpNCnNNNNNN IAnd then, as you begin to wonder just what 'the job' is, he seems to read!NNN 
Your mind.NNNNN 6  Ok, I won't stall it any longer. Here's what I need:NNN ISomeone must brave the cryptsite, and enter the grave of Jaldial himself.!NNN DHe had a book in his posession at the time of his burial, a very oldNNN Ebook. We, the Grande Council that is (to which I am a member), are in!NNN Gdesperate need of this manuscript, for we fear that another Necromancer!NNN Ehas been effected by this strange madness. Perhaps Jaldial's book caneNNN >provide some clue as to its cause and even a possible cure...'NNNNN F  Kilroi goes on to describe the terms, and states that a large rewardNNN Gwill be provided should you be successful. In addition, when you commit!NNN Gyourself to his task, he gives you an ancient piece of parchment. 'Read!NNN Gthis when you're in a real tight spot,' he mumbles as he hands it over,!NNN ('It'll quite possibly save your life...'NNNNN E  And with that, he bids you farewell, and shows you the path towardsrNNN Jthe graveyard. You realize that morning must be upon you, as light shadowsNNN dance all around....NNNNN "(You are walking down the path...)NNN50 north n south s east e west w up u down d ne nw se sw get take drop put look l examine attack flee retreat escape give inventory i blast heal power speed smile wave say ready status quit save search time wait open read wear use info settings    $X
^6*8Nh(& "<>>B>B<NLD\6""^\"b""h2x^&x$nVV"V""""""""|"V"""""""""""""L$&@$$@

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t$hHz&`::Bzt&r&F""`"^BVVV@TV
BfBB4BB4     ST185 - THE CRYPT CRASHER


You will need the main Eamon program (ST50) to select a character for
this adventure.

Run the EAMON.GFA program on ST50 and choose START ADVENTURE. Select a
character and then swap disks to load CPTCRASH.GFA. If you encounter
Error 102 just press return and the adventure will begin.

The only way I can figure how to run the adventure from the .PRG file
on this disk is to follow the above procedure and then SAVE the game.
From there on you can just click on CPTCRASH.PRG to continue. You must
always exit by a SAVE because the program will delete the existing
GAME.SAV when you restart.

If anyone would care to drop us a line with some tips to make these
adventures easier to run, we can share them with others.



Les Ellingham
Page 6
0
0
0
leather bound book
0
0
5
107
0
0
0
0
0
tombstone
0
0
800
23
0
0
0
0
0
dragons treasure hoard
100
1
100
58
0
0
0
0
0
crystalline goblet
200
1
2
0
0
0
0
0
0
large chest
0
0
50
56
0#a000000
#b000000
#c7770007000600070055200505552220770557075055507703111103
#d                                             
#E 18 02 
#W 06 00 0E 01 15 09 08 A:\*.*@
#W 00 00 0D 08 2A 0B 00 @
#W 00 00 0E 09 2A 0B 00 @
#W 00 00 0F 0A 2A 0B 00 @
#M 00 00 00 FF A FLOPPY DISK@ @ 
#M 00 01 00 FF B FLOPPY DISK@ @ 
#T 00 03 02 FF   TRASH@ @ 
#F FF 04   @ *.*@ 
#D FF 01   @ *.*@ 
#G 03 FF   *.APP@ @ 
#G 03 FF   *.PRG@ @ 
#F 03 04   *.TOS@ @ 
#P 03 04   *.TTP@ @ 
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  
0
0
0
0
weathered map
100
1
1
0
0
0
0
0
0
empty bottle
0
0
2
0
0
0
0
0
0
steel gauntlets
100
3
-2
0
0
0
0
0
0
wine cask
10
1
10
64
0
0
0
0
0
beholders treasure hoard
100
1
50
105
0
0
0
0
0
crimson cloak
200
2
-2
0
0
0
0
0
0
gold pieces
75
0
10
0
0
0
0
0
0
pouch containing stones
200
1
1
0
0
0
0
0
0
griffin egg
500
1
10
0
0
0
0
0
0
large nest
0
0
200
113
0
0
0
0
0
large fountain
0
0
2000
116
0
0
0
0
0
pile of gold
100
0
60
116
0
0
0
0
0
wooden throne
0
0
2000
117
0
0
0
0
0
book of runes
1500
1
2
0
0
0
0
0
0
fence rod
0
3
15
35
-5
9
2
5
0
large mace
20
2
5
0
0
3
1
6
0
maul
50
3
8
0
10
3
2
4
0
claymore
250
3
12
0
25
5
3
4
0
dirk
50
3
3
0
15
4
1
4
0
ancient parchment
540
1
1
-1
0
0
0
0
0
cutlass
400
3
6
86
25
5
2
6
0
buried casket
0
0
3000
0
0
0
0
0
0
buried skeleton
0
0
25
0
0
0
0
0
0
bronze cross
65
1
12
0
0
0
0
0
0
rope
10
1
5
19
0
0
0
0
1
lantern
50
1
3
0
0
0
0
0
0
dead monster a
300
3
4
0
20
5
1
5
0
dead monster b
0
0
100
0
0
0
0
0
0
dead monster c
0
0
175
0
0
0
0
0
0
dead monster d
0
0
0
0
0
0
0
0
0
dead monster e
0
0
0
0
0
0
0
0
0
dead monster f
0
0
0
0
0
0
0
0
0
dead monster g
0
0
0
0
0
0
0
0
0
dead monster h
0
0
0
0
0
0
0
0
0
dead monster i
0
0
0
0
0
0
0
0
0
dead monster j
0
0
0
0
0
0
0
0
0
dead monster k
0
0
0
0
0
0
0
0
0
dead monster l
0
0
0
0
0
0
0
0
0
dead monster m
0
0
0
0
0
0
0
0
0
dead monster n
0
0
0
0
0
0
0
0
0
dead monster o
0
0
0
0
0
0
0
0
0
dead monster p
0
0
0
0
0
0
0
0
0
dead monster q
0
0
0
0
0
0
0
0
0
smashed up lotus flowers
0
0
10
11
0
0
0
0
1
dead tarn zeb
0
0
3000
0
0
0
0
0
0
dead rose bush
0
0
0
0
0
0
0
0
0
hood and cowel
0
0
-3
0
0
0
0
0
0
dead whip weed
0
0
500
0
0
0
0
0
0
smashed up armor
0
0
100
0
0
0
0
0
0
dead pocket dragon
0
0
250
0
0
0
0
0
0
red wine
150
0
3
0
0
0
0
0
0
dead sabreclaw #1
0
0
25
0
0
0
0
0
0
dead sabre-claw #2
0
0
24
0
0
0
0
0
0
dead sabre-claw #3
0
0
24
0
0
0
0
0
0
dead sabre-claw #4
0
0
22
0
0
0
0
0
0
dead sabre-claw #5
0
0
20
0
0
0
0
0
0
dead monster dd
0
0
0
0
0
0
0
0
0
pile of jade dust #1
0
0
4
0
0
0
0
0
0
jade chunks
200
0
40
0
0
0
0
0
0
pile of jade splinters
0
0
7
0
0
0
0
0
0
pile of jade dust #2
0
0
6
0
0
0
0
0
0
dead beholder
0
0
150
0
0
0
0
0
0
dead giant crayfish
75
0
35
0
0
0
0
0
0
dead monster kk
0
0
0
0
0
0
0
0
0
dead giant scorpion
0
0
200
0
0
0
0
0
0
dead griffin
0
0
700
0
0
0
0
0
0
dead small male griffin
0
0
75
0
0
0
0
0
0
dead small female griffin
0
0
50
0
0
0
0
0
0
dead jaldial the lich
0
0
666
0
0
0
0
0
0
dead larger bekkah
0
0
350
0
0
0
0
0
0
dead smaller bekkah
0
0
300
0
0
0
0
0
0
dead reginald
0
0
150
0
0
0
0
0
0
dead dubro
0
0
175
0
0
0
0
0
0
dead joque
0
0
160
0
0
0
0
0
0
dead trevor
0
0
100
0
0
0
0
0
0
dead monster ww
0
0
0
0
0
0
0
0
0
15
17
0
0
0
1
0
0
0
0
0
0
7
0
0
7
10
0
5
0
1
0
1
0
50
1
3
0
0
0
10
15
0
30
0
1
0
2
0
55
1
4
0
0
0
15
10
0
100
0
1
3
0
0
53
1
4
0
1
1
15
8
0
100
0
1
2
0
0
53
1
4
0
1
1
18
12
0
65
0
1
0
3
0
60
1
5
0
0
0
20
10
0
50
0
3
1
2
0
60
1
6
0
0
0
15
15
0
50
0
3
2
1
0
60
1
6
0
0
0
20
20
0
65
0
4
2
2
0
65
1
5
0
0
0
25
50
0
60
0
1
5
0
0
55
1
6
0
0
0
10
65
0
15
0
1
5
0
0
60
2
8
0
0
0
25
10
0
65
0
8
0
4
0
45
0
0
0
0
0
30
8
0
75
0
2
3
1
0
55
2
8
0
0
0
30
6
0
100
0
1
2
1
0
50
3
4
0
0
0
35
20
0
70
0
1
6
0
0
60
1
8
0
0
0
25
25
0
85
0
1
0
2
0
60
1
8
0
0
0
30
15
0
100
0
1
5
0
0
55
1
6
0
0
0
30
30
0
90
0
1
0
3
0
65
1
6
0
0
0
10
10
0
0
0
1
0
0
-1
0
0
0
19
1
1
36
8
0
0
11
4
0
2
0
40
2
4
31
1
1
15
10
0
0
18
1
0
1
0
50
1
4
1
1
1
60
20
0
0
0
1
2
4
0
65
1
7
0
0
0
15
15
0
0
119
2
0
2
0
45
0
0
0
0
0
50
12
0
100
56
1
0
5
0
55
0
0
0
0
0
20
10
50
50
58
1
2
1
0
60
0
0
0
0
0
25
6
0
55
0
2
1
2
0
50
0
0
0
0
0
15
20
0
50
82
1
2
3
0
65
1
6
0
0
0
14
19
0
45
82
1
1
3
0
60
1
6
0
0
0
12
16
0
40
82
1
1
3
0
55
1
6
0
0
0
13
17
0
35
82
1
1
3
0
50
1
5
0
0
0
11
21
0
30
82
1
0
2
0
50
1
5
0
0
0
20
30
0
100
0
2
2
3
0
60
0
0
0
0
0
25
20
0
100
87
2
0
2
0
50
0
0
0
0
0
20
12
0
100
87
2
0
2
0
50
0
0
0
0
0
20
15
0
100
87
2
0
2
0
50
0
0
0
0
0
15
15
0
100
87
2
0
2
0
50
0
0
0
0
0
45
25
5
75
105
4
0
1
0
45
3
2
0
0
0
25
7
0
30
108
2
0
2
0
60
1
7
0
0
0
20
18
0
0
0
1
0
4
0
45
1
12
0
0
0
20
20
0
100
109
3
1
4
0
45
0
0
0
0
0
45
30
0
75
113
3
0
3
0
50
0
0
0
0
0
10
10
0
35
113
2
0
1
0
30
0
0
0
0
0
7
5
0
10
113
1
0
1
-1
0
0
0
0
0
0
55
35
0
100
117
3
6
2
0
65
0
0
0
0
0
50
35
0
100
117
2
2
3
0
50
0
0
0
0
0
40
30
0
75
117
2
1
2
0
45
0
0
0
0
0
35
15
90
60
18
1
0
3
29
59
1
6
5
3
1
30
12
95
50
18
1
2
3
30
54
2
4
0
3
1
28
12
90
37
18
1
0
4
-1
28
3
4
1
3
1
25
30
90
65
18
2
4
1
32
36
1
4
3
3
1
60
30
75
100
0
3
4
4
0
65
0
0
0
0
0
20
30
0
100
0
2
2
3
0
60
0
0
0
0
0
25
20
0
100
87
2
0
2
0
50
0
0
0
0
0
20
12
0
100
87
2
0
2
0
50
0
0
0
0
0
20
15
0
100
87
2
0
2
0
50
0
0
0
0
0
15
15
0
100
87
2
0
2
0
50
0
0
0
0
0
45
25
5
75
105
4
0
1
0
45
3
2
0
0
0
25
7
0
30
108
2
0
2
0
60
1
7
0
0
0
20
18
0
0
0
1
0
4
0
45
1
12
0
0
0
20
20
0
100
109
3
1
4
0
45
0
0
0
0
0
45
30
0
75
113
3
0
3
0
50
0
0
0
0
0
10
10
0
35
113
2
0
1
0
30
0
0
0
0
0
7
5
0
10
113
1
0
1
-1
0
0
0
0
0
0
55
35
0
100
117
3
6
2
0
65
0
0
0
0
0
50
35
0
100
117
2
2
3
0
50
0
0
0
0
0
40
30
0
75
117
2
1
2
0
45
0
0
0
0
0
35
15
90
60
4
1
0
3
29
65
1
6
0
0
0
30
12
95
50
4
1
2
3
30
60
2
4
0
0
0
28
12
90
75
4
1
0
4
31
55
3
4
0
0
0
25
30
90
65
4
2
4
1
32
50
1
4
0
0
0
60
30
75
100
0
3
4
4
0
65
0
0
0
0
0
5
0
15
0
1
5
0
0
60
2
8
0
0
0
25
10
0
65
0
8
0
4
0
45
0
0
0
0
0
30
8
0
75
0
2
3
1
0
55
2
8
0
0
0
30
6
0
100
0
1
2
1
0
50
3
4
0
0
0
35
20
0
70
0
1
6
0
0
60
1
8
0
0
0
25
25
0
85
0
1
0
2
0
60
1
8
0
0
0
30
15
0
100
0
1
5
0
0
55
1
6
0
0
0
30
30
0
90
0
1
0
3
0
65
1
6
0
0
0
10
10
0
0
11
1
0
0
-1
0
0
0
0
0
0
36
8
0
0
11
4
0
2
0
50
0
0
0
0
0
15
10
0
0
18
1
0
1
0
50
0
0
0
0
0
60
20
0
0
0
1
2
4
0
65
1
7
0
0
0
15
15
0
0
119
2
0
2
0
45
0
0
0
0
0
50
12
0
100
56
1
0
5
0
55
0
0
0
0
0
20
10
50
50
58
1
2
1
0
60
0
0
0
0
0
25
6
0
55
0
2
1
2
0
50
0
0
0
0
0
15
20
0
50
82
1
2
3
0
65
1
6
0
0
0
14
19
0
45
82
1
1
3
0
60
1
6
0
0
0
12
16
0
40
82
1
1
3
0
55
1
6
0
0
0
13
17
0
35
82
1
1
3
0
50
1
5
0
0
0
11
21
0
30
82
1
0
2
0
50
1
5
0
0
0
20
30
0
100
0
2
2
3
0
60
0
0
0
0
0
25
20
0
100
87
2
0
2
0
50
0
0
0
0
0
20
12
0
100
87
2
0
2
0
50
0
0
0
0
0
20
15
0
100
87
2
0
2
0
50
0
0
0
0
0
15
15
0
100
87
2
0
2
0
50
0
0
0
0
0
45
25
5
75
105
4
0
1
0
45
3
2
0
0
0
25
7
0
30
108
2
0
2
0
60
1
7
0
0
0
20
18
0
0
0
1
0
4
0
45
1
12
0
0
0
20
20
0
100
109
3
1
4
0
45
0
0
0
0
0
45
30
0
75
113
3
0
3
0
50
0
0
0
0
0
10
10
0
35
113
2
0
1
0
30
0
0
0
0
0
7
5
0
10
113
1
0
1
-1
0
0
0
0
0
0
55
35
0
100
117
3
6
2
0
65
0
0
0
0
0
50
35
0
100
117
2
2
3
0
50
0
0
0
0
0
40
30
0
75
117
2
1
2
0
45
0
0
0
0
0
35
15
90
60
4
1
0
3
29
65
1
6
0
0
0
30
12
95
50
4
1
2
3
30
60
2
4
0
0
0
28
12
90
75
4
1
0
4
31
55
3
4
0
0
0
25
30
90
65
4
2
4
1
32
50
1
4
0
0
0
60
30
75
100
0
3
4
4
0
65
0
0
0
0
0
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